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Floatingpagetoc
This page provides information about the supported .vrscene features exported from V-Ray for Maya.
Lights
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UI |
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Native Name | V-Ray Plugin Name | Support |
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Directional
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PARTIAL
(3ds Max only)
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Point/Omni
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Spot
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V-Ray Rectangle
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PARTIAL
(texture not supported)
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V-Ray Ellipse/Disc
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Works as a Rectangle
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V-Ray Portals
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V-Ray Sphere
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V-Ray IES
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V-Ray Sun
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INITIAL
(works as a Direct light)
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V-Ray Dome
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V-Ray Mesh Light
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Standard Maya Lights
| Type: Ambient Light Area Light Directional Light Point Light Spot Light Volume Light |
LightAmbient LightRectangle MayaLightDirect LightOmni LightSpot – |
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Color | color | |||
Intensity | color | |||
Illuminates by Default | – | |||
Ambient Shade | LightAmbient/ambient_shade | |||
Emit Diffuse | affectDiffuse | |||
Emit Specular | affectSpecular | |||
Decay Rate: No Decay Linear Quadratic Cubic |
decay=0 decay=1 decay=2 decay=3 |
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Cone Angle | LightSpot/coneAngle | |||
Penumbra Angle | LightSpot/penumbraAngle | |||
Dropoff | LightSpot/dropOff | |||
Normalize | – | |||
Light Shape: Box Sphere Cylinder Cone |
– – – – |
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(Ambient Light only) | Shadow Color | shadowColor | ||
Use Ray Trace Shadows | shadows | |||
Shadow Radius | shadowRadius | |||
Shadow Rays | shadowSubdivs | |||
Ray Depth Limit | – | |||
(Directional Light only) | Use Depth Map Shadows | – | ||
Use Ray Trace Shadows | shadows | |||
Light Radius | shadowRadius | |||
Light Angle | shadowRadius | |||
Shadow Rays | shadowSubdivs | |||
Ray Depth Limit | – | |||
(Spot Light only) | Light Fog | – | ||
Fog Spread | – | |||
Fog Intensity | – | |||
Light Glow | – | |||
Intensity Curve | – | |||
Color Curves | – | |||
Barn Doors: Left Barn Door Right Barn Door Top Barn Door Bottom Barn Door | barnDoor barnDoorLeft barnDoorRight barnDoorTop barnDoorBottom | |||
Use Decay Regions | useDecayRegions | |||
Start Distance1 | startDistance1 | |||
End Distance1 | endDistance1 | |||
Start Distance2 | startDistance2 | |||
End Distance2 | endDistance2 | |||
Start Distance3 | startDistance3 | |||
End Distance3 | endDistance3 |
UI | Native Name | V-Ray Plugin Name | Support | |
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V-Ray Lights | V-Ray Dome Light | LightDome | ||
Enabled | enabled | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Dome Spherical | dome_spherical | |||
Dome Adaptive | dome_adaptive | |||
Use Dome Tex | use_dome_tex | |||
Multiply By The Light Color | dome_tex/TexAColorOp/mode=2 | |||
Dome Tex | dome_tex | |||
Dome Tex A | dome_tex/TexAColorOp/result_alpha | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Rreflections | affectReflections | |||
Affect Alpha | affect_alpha | |||
Light cut-off threshold | cutoffThreshold | |||
Texture resolution | tex_resolution | |||
Shadows | shadows | |||
Shadow bias | shadowBias | |||
Shadow color | shadowColor | |||
Terget radius | dome_targetRadius | |||
Emit distance | dome_emitRadius | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
V-Ray Rectangular Light | VRayLightRect | |||
Enabled | enabled | |||
Toggle Target | – | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Units: default Lumens lm/m/m/sr Watts w/m/m/sr |
units=0 units=1 units=2 units=3 units=4 |
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Shape Type: Rectangle Disc |
is_disk=0 is_disk=1 |
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U size | u_size | |||
V size | v_size | |||
Directional | directional | |||
Directional Preview Length | – | |||
Directional Preview: Selected Always Never |
– – – |
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Use Rect Tex | use_rect_tex | |||
Multiply By The Light Color | rect_tex/TexAColorOp/mode=2 | |||
Rect Tex | rect_tex | |||
Rect Tex A | rect_tex/TexAColorOp/result_alpha | |||
Texture resolution | tex_resolution | |||
Show in viewport: Disabled Texture only Texture*Intensity |
– – – |
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No Decay | noDecay | |||
Double Sided | doubleSided | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Reflections | affectReflections | |||
Light cut-off threshold | cutoffThreshold | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Shadows | shadows | |||
Shadows bias | shadowBias | |||
Shadows color | shadowColor | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
Locator scale | – | |||
V-Ray Sphere Light | VRayLightSphere | |||
Enabled | enabled | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Units: default Lumens lm/m/m/sr Watts w/m/m/sr |
units=0 units=1 units=2 units=3 units=4 |
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Radius | u_size | |||
Sphere segments | sphere_segments | |||
Invisible | invisible | |||
No Decay | noDecay | |||
Affct Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Reflections | affectReflections | |||
Light cut-off threshold | cutoffThreshold | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Shadows | shadows | |||
Shadow bias | shadowBias | |||
Shadow color | shadowColor | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
Locator scale | – | |||
V-Ray IES Light | LightIES | |||
Enabled | enable | |||
Toggle Target | – | |||
IES File Name | ies_file | |||
Color Mode: Color Temperature |
– – |
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Lights Color | color | |||
Temperature | color | |||
Filter color | filter_color | |||
Intensity | power | |||
Shadows | shadows | |||
Soft Shadows | soft_shadows | |||
Shadow bias | shadowBias | |||
Shadow color | shadowColor | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Area Specular | area_speculars | |||
Light cut-off threshold | cutoffThreshold | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Caustics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
Local scale | – | |||
Light Shape | ies_light_shape | |||
Width | ies_light_width | |||
Length | ies_light_length | |||
Height | ies_light_height | |||
Diameter | ies_light_diameter | |||
V-Ray Mesh Light | VRayLightMesh | |||
Enabled | enable | |||
Color Mode: Color Temperature |
– – |
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Light Color | color | |||
Temperature | color | |||
Intensity multiplier | intensity | |||
Units: default Lumens lm/m/m/sr Watts w/m/m/sr |
units=0 units=1 units=2 units=3 units=4 |
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Use Texture | use_tex | |||
Texture | tex | |||
Texture Alpha | tex/TexAColorOp/result_alpha | |||
Cache Texture | cache_tex | |||
No Decay | noDecay | |||
Double Sided | doubleSided | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect Reflections | affectReflections | |||
Light cut-off threshold | causticSubdivs | |||
Override motion blur samples | – | |||
Motion blur samples | – | |||
Texture Resolution | tex_resolution | |||
Shadows | shadows | |||
Shadows bias | shadowBias | |||
Shadows color | shadowColor | |||
Causics subdivs | causticSubdivs | |||
Caustics multiplier | causticMult | |||
V-Ray Sun | SunLight | |||
Enabled | enable | |||
Intensity multiplier | intensity_multiplier | |||
Turbidity | turbidity | |||
Ozone | ozone | |||
Size multiplier | size_multiplier | |||
Sky Model: Hosek et al. Preetham et al. CIE Clear CIE Overcast Improved |
sky_model.0 sky_model=1 sky_model=2 sky_model=3 sky_model=4 |
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Horiz Illumination | horiz_illum | |||
Color Mode: Filter Direct Override |
color_mode=0 color_mode=1 color_mode=2 |
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Filter Color | filter_color | |||
Ground Albedo | ground_albedo | |||
Blend Angle | blend_angle | |||
Horizon Offset | horizon_offset | |||
Shadows | shadows | |||
Cast shadows from environment | – | |||
Shadows bias | shadowBias | |||
Shadow Color | shadowColor | |||
Invisible | invisible | |||
Affect Diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect Specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Photon radius | photon_radius | |||
Caustics subdivs | causticSubdivs | |||
Caustics multilpier | causticMult |
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Materials
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VRayMtl
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Maps
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Footnotes
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