Light types – Selects the light type from a dropdown list: Point – Read more about Max Point light at Point Light. Spot – Read more about Max Spot light at Spot Light. Directional – Read more about Max Direct light at Direct Light. Rectangle – Read more about Rect light at Rectangle Light. Disc – Read more about Disc light at Disc Light. Sphere – Read more about Sphere light at Sphere Light. IES – Read more about IES light at IES Light. Orient mode – Selects the light orientation mode: Down – The light always points downwards regardless of the surface normal under the mouse cursor. Up – The light always points upwards regardless of the surface normal under the mouse cursor. Toward surface – The light always points towards the surface under the mouse cursor. Away from surface – The light always points in the opposite direction of the surface under the mouse cursor. Toward reflection – The light is aligned to surface under the mouse cursor so that its highlight or reflection can be precisely positioned. Distance – Specifies a distance from the surface position under the mouse cursor to the placed light along the surface normal. Rotation – Specifies a light rotation on its local Z axis. Snap – Enables distance snap to the last created light. Distance is calculated in the plane where the new light is placed. |