Overview


When Phoenix is installed, the Phoenix components will appear in different sections of the 3ds Max interface, including options found the ToolsCreateModifiersRendering, and Phoenix FD menus. From these options, Phoenix components can be created. For advanced techniques, they can be accessed through MaxScript as well.

The Quick Simulation Setup buttons on the Phoenix toolbar can help you get started with using these components together.

 

Create Panel


 

 

 

 

In the Create → Geometry panel, under the PhoenixFD category:

 

In the Create → Helpers panel, under the PhoenixFD category:

 

Material Editor


 

In the Material Editor:

 

Viewport Options


In the list of available extended views:

  • PhoenixFD GPU Preview - Enables a real-time preview based on the volumetric shading settings of the Simulator. The preview closely resembles the final rendered result.

 

Quad Menu


 

Per-Node Properties when a scene object is selected

PRT Export when a Simulator is selected

 

 

In the quad menu with scene objects selected:

 

In the quad menu with the simulator selected:

 

Phoenix FD Menu


A new main menu option is added after Phoenix is installed to be able to access unique option or commands that are specific for Phoenix FD.

 

 

 

 

 

The Phoenix FD menu is used to access the following windows:

 

Additional Windows


 

In the PFSource's Particle View window:

 

 

In the Environment and Effects window: