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This page contains information about the V-Ray Vector Operations Texture.

 

Overview


The V-Ray TexVectorOp node performs mathematical operations on two vectors. The purpose of this node is to import materials from a .vrscene file.

 
UI Paths:

||mat Network|| > V-Ray > Texture: Utility > V-Ray Vector Operations

||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Utility > V-Ray Vector Operations

 

Parameters


Vector A – Specifies the first vector.

Vector B – Specifies the second vector.

Mult A – Specifies a multiplier for Vector A.

Mult B – Specifies a multiplier for Vector B.

 

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