This page contains information about the V-Ray TexVectorOp node.
Overview
The V-Ray Vector Operations texture performs mathematical operations on two vectors. The purpose of this node is to import materials from a .vrscene file.
Parameters
Vector A – Specifies the first vector.
Vector B – Specifies the second vector.
Mult A – Specifies a multiplier for Vector A.
Mult B – Specifies a multiplier for Vector B.