This page provides information about the supported .vrscene features by Lavina.
vrscene BRDFs and Materials | |
---|---|
BRDFAlSurface |
|
BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
|
BRDFBump |
|
BRDFCarPaint |
|
BRDFDiffuse |
|
BRDFGlass |
|
BRDFLight |
|
BRDFScatterVolume |
|
BRDFSkinComplex |
|
BRDFSSS |
|
BRDFSSS2 |
|
BRDFSSS2Complex |
|
BRDFStochasticFlakes |
|
BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. |
BRDFVRayMtl |
|
BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Textures exported from SketchUp/Rhino | |
---|---|
2D Textures | TexBulge TexChecker TexCloth TexGrid TexLeather TexTiles TexUVW |
3D Textures | TexCellular TexGranite TexMarble TexNoise (Noise A) TexNoiseMax (Noise B) TexRock TexSmoke TexSpeckle TexSplat TexStucco |
Basic | BitmapBuffer TexBitmap TexAColor (Color) TexRamp (Gradient) |
Raytraced | TexFalloff TexFresnel |
Utility | ColorCorrection TexBezierCurveColor (Bezier Curve) TexMix (Mix (Map)) TexCompMax (Mix (Operator)) TexBlend (Mix (Value)) TexCombineColor (Simple Mix) TexRemap (Spline Curve) |
UVW Generators | UVWGenChannel UVWGenObject |
Lavina works with .vrscene files exported from V-Ray Next.
vrscene Lights | |
---|---|
LightRectangle |
|
LightSphere |
vrscene Textures exported from 3ds Max
Native Name | V-Ray plugin Name | Support | |
---|---|---|---|
Advanced Wood |
| ||
| Bitmap | TexBitmap |
|
BlendedBoxMap |
| ||
Camera Map Per Pixel | |||
Cellular | TexCellular | ||
Checker | TexChecker | ||
ColorCorrection | ColorCorrect | ||
ColorMap | |||
TexAColor | |||
TexAColorOp | |||
TexBezierCurve | |||
TexBezierCurveColor | |||
TexColorToFloat | |||
TexCombineColor | |||
TexCombineColorLightMtl | |||
TexCombineFloat | |||
TexComplexFresnel | Common map/texture parameters | ||
TexCompMax | Common map/texture parameters | ||
TexFalloff | Common map/texture parameters | ||
TexFloatOp | |||
TexFloatToColor | |||
TexGradient | Common map/texture parameters | ||
TexGradRamp | Common map/texture parameters | ||
TexInvert | |||
TexLayeredMax | Common map/texture parameters | ||
TexMarbleMax | Common map/texture parameters | ||
TexMaskMax | |||
TexMaxGamma | |||
TexMix | Common map/texture parameters | ||
TexNoiseMax | Common map/texture parameters | ||
TexOutput | Common map/texture parameters | ||
TexRGBMultiplyMax | |||
TexRGBTintMax | |||
TexSmoke | Common map/texture parameters | ||
TexSplat | Common map/texture parameters | ||
TexStucco | Common map/texture parameters | ||
TexSpeckle | Common map/texture parameters | ||
TexSwirl | Common map/texture parameters | ||
TexTiles | Common map/texture parameters | ||
TexThinFilm | Common map/texture parameters | ||
TexUVW | |||
TexVectorOp | |||
TexVectorToColor | |||
UVWGenChannel | |||
UVWGenObject | |||
ColorTextureToMono |
vrscene Textures exported from Modo | |
---|---|
V-Ray Textures | TexFalloff TexFresnel TexLayeredMax |
V-Ray Textures Procedural | TexBulge TexCellular TexChecker TexCloth TexGranite TexGrid TexLeather TexMarble TexMarbleMax TexNoiseMax TexRock TexSnow TexSmoke TexSplat TexSpeckle TexStucco TexSwirl TexTiles |
V-Ray Utilities | ColorCorrection ColorCorrect TexGradient TexMix TexRGBTintMax |
Modo adv. material support in CPU mode | TexClamp TexFloatToColor |
Other | Float3ToAColor FloatToTex TexAColor TexAColorOp TexBitmap TexBlend TexFloatOp TexHSVToRGB TexInvert TexInvertFloat TexLuminance TexVectorToColor |
vrscene Textures exported from Maya | |
---|---|
Float3ToAColor | |
FloatToTex | |
MayaGamma | |
MayaMultiplyDivide | |
TexAColor | |
TexAColorOp | |
TexBitmap | |
TexBlend | |
TexBulge | Common map/texture parameters |
TexChecker | Common map/texture parameters |
TexClamp | |
TexColorAndAlpha | |
TexColorCondition | |
TexColorConstant | |
TexColorCorrect | |
TexColorLogic | |
TexColorMask | |
TexComposite | |
TexCondition2 | |
TexFalloff | |
TexFloat | |
TexFloatComposite | |
TexFloatCondition | |
TexFloatConstant | |
TexFloatCorrect | |
TexFloatLogic | |
TexFloatMask | |
TexFloatOp | |
TexFloatToColor | |
TexFresnel | |
TexGranite | Common map/texture parameters |
TexGrid | Common map/texture parameters |
TexHSVToRGB | |
TexInvert | |
TexInvertFloat | |
TexLayered | Common map/texture parameters |
TexLayeredMax | |
TexLuminance | |
TexMarble | |
TexMayaContrast | |
TexMayaConversion | |
TexNoise | |
TexOutput | |
TexPlusMinusAverage | |
TexRamp | |
TexRemap | |
TexRGBToHSV | |
TexRock | |
TexSetRange | |
TexSimplexNoise | |
TexSnow | |
TexUVWGenToTexture | |
TexVectorOp | |
TexVectorProduct | |
TexVectorToColor | |
TexSampler |
|
UVWGenChannel | |
UVWGenMayaPlace2dTexture | |
UVWGenObject |