This page provides information about the supported .vrscene features by Lavina.
vrscene BRDFs and Materials | ||
---|---|---|
BRDFAlSurface |
| |
BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
| |
BRDFBump |
| |
BRDFCarPaint |
| |
BRDFDiffuse |
| |
BRDFGlass |
| |
BRDFLight |
| |
BRDFScatterVolume |
| |
BRDFSkinComplex |
| |
BRDFSSS |
| |
BRDFSSS2 |
| |
BRDFSSS2Complex |
| |
BRDFStochasticFlakes |
| |
BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. | |
BRDFVRayMtl |
| |
BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Textures exported from SketchUp/Rhino | |
---|---|
2D Textures | TexBulge TexChecker TexCloth TexGrid TexLeather TexTiles TexUVW |
3D Textures | TexCellular TexGranite TexMarble TexNoise (Noise A) TexNoiseMax (Noise B) TexRock TexSmoke TexSpeckle TexSplat TexStucco |
Basic | BitmapBuffer TexBitmap TexAColor (Color) TexRamp (Gradient) |
Raytraced | TexFalloff TexFresnel |
Utility | ColorCorrection TexBezierCurveColor (Bezier Curve) TexMix (Mix (Map)) TexCompMax (Mix (Operator)) TexBlend (Mix (Value)) TexCombineColor (Simple Mix) TexRemap (Spline Curve) |
UVW Generators | UVWGenChannel UVWGenObject |
Lavina works with .vrscene files exported from V-Ray Next.
vrscene Lights | ||
---|---|---|
LightRectangle |
| |
LightSphere |
Native Name | V-Ray plugin Name | Support | |
---|---|---|---|
Advanced Wood |
| ||
| Bitmap | TexBitmap |
|
BlendedBoxMap |
| ||
Camera Map Per Pixel | |||
Cellular | TexCellular | ||
Checker | TexChecker | ||
ColorCorrection | ColorCorrect | ||
ColorMap | |||
TexAColor | |||
TexAColorOp | |||
TexBezierCurve | |||
TexBezierCurveColor | |||
TexColorToFloat | |||
TexCombineColor | |||
TexCombineColorLightMtl | |||
TexCombineFloat | |||
TexComplexFresnel | Common map/texture parameters | ||
TexCompMax | Common map/texture parameters | ||
TexFalloff | Common map/texture parameters | ||
TexFloatOp | |||
TexFloatToColor | |||
TexGradient | Common map/texture parameters | ||
TexGradRamp | Common map/texture parameters | ||
TexInvert | |||
TexLayeredMax | Common map/texture parameters | ||
TexMarbleMax | Common map/texture parameters | ||
TexMaskMax | |||
TexMaxGamma | |||
TexMix | Common map/texture parameters | ||
TexNoiseMax | Common map/texture parameters | ||
TexOutput | Common map/texture parameters | ||
TexRGBMultiplyMax | |||
TexRGBTintMax | |||
TexSmoke | Common map/texture parameters | ||
TexSplat | Common map/texture parameters | ||
TexStucco | Common map/texture parameters | ||
TexSpeckle | Common map/texture parameters | ||
TexSwirl | Common map/texture parameters | ||
TexTiles | Common map/texture parameters | ||
TexThinFilm | Common map/texture parameters | ||
TexUVW | |||
TexVectorOp | |||
TexVectorToColor | |||
UVWGenChannel | |||
UVWGenObject | |||
ColorTextureToMono |
vrscene Textures exported from Modo | |
---|---|
V-Ray Textures | TexFalloff TexFresnel TexLayeredMax |
V-Ray Textures Procedural | TexBulge TexCellular TexChecker TexCloth TexGranite TexGrid TexLeather TexMarble TexMarbleMax TexNoiseMax TexRock TexSnow TexSmoke TexSplat TexSpeckle TexStucco TexSwirl TexTiles |
V-Ray Utilities | ColorCorrection ColorCorrect TexGradient TexMix TexRGBTintMax |
Modo adv. material support in CPU mode | TexClamp TexFloatToColor |
Other | Float3ToAColor FloatToTex TexAColor TexAColorOp TexBitmap TexBlend TexFloatOp TexHSVToRGB TexInvert TexInvertFloat TexLuminance TexVectorToColor |
vrscene Textures exported from Maya | ||
---|---|---|
Float3ToAColor | ||
FloatToTex | ||
MayaGamma | ||
MayaMultiplyDivide | ||
TexAColor | ||
TexAColorOp | ||
TexBitmap | ||
TexBlend | ||
TexBulge | Common map/texture parameters | |
TexChecker | Common map/texture parameters | |
TexClamp | ||
TexColorAndAlpha | ||
TexColorCondition | ||
TexColorConstant | ||
TexColorCorrect | ||
TexColorLogic | ||
TexColorMask | ||
TexComposite | ||
TexCondition2 | ||
TexFalloff | ||
TexFloat | ||
TexFloatComposite | ||
TexFloatCondition | ||
TexFloatConstant | ||
TexFloatCorrect | ||
TexFloatLogic | ||
TexFloatMask | ||
TexFloatOp | ||
TexFloatToColor | ||
TexFresnel | ||
TexGranite | Common map/texture parameters | |
TexGrid | Common map/texture parameters | |
TexHSVToRGB | ||
TexInvert | ||
TexInvertFloat | ||
TexLayered | Common map/texture parameters | |
TexLayeredMax | ||
TexLuminance | ||
TexMarble | ||
TexMayaContrast | ||
TexMayaConversion | ||
TexNoise | ||
TexOutput | ||
TexPlusMinusAverage | ||
TexRamp | ||
TexRemap | ||
TexRGBToHSV | ||
TexRock | ||
TexSetRange | ||
TexSimplexNoise | ||
TexSnow | ||
TexUVWGenToTexture | ||
TexVectorOp | ||
TexVectorProduct | ||
TexVectorToColor | ||
TexSampler |
| |
UVWGenChannel | ||
UVWGenMayaPlace2dTexture | ||
UVWGenObject |