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This page provides information about Diffuse material in V-Ray for Blender. 

 

Overview


 

The V-Ray BRDFDiffuse node creates a V-Ray diffuse material.

 

 

 

UI Path


 

||Node Editor|| > Add > Material > Diffuse

 

Node


 

Render Channel Color –

Render Channel Alpha –

 

 

Parameters


 

Diffuse – Specifies the color of the material.

Diffuse Tex. Mult. – Specifies a strength multiplier for the Transparency Tex.

Reflection –  Specifies the amount of reflection and the reflection color.

Transparency – Assigns transparency to the material.