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This page provides information on the User Color Node in V-Ray for Blender.
Overview
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Parameters
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The User Color texture can be used to read User-Defined object properties from the currently shaded node and convert them to a color value. This allows you to use the same shading network on several different objects in the scene, but to control various aspects of the material through User-Defined properties.
UI Path
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||Node Editor|| > Add > Textures > User Color
Node
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Parameters
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