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This page provides information about the supported .vrscene features exported from V-Ray for Revit.

 

...

 

 

Lights


Tabs Page
titleLights
Native name

V-Ray plugin name

Support
POINT  
SphericalLightSphere(tick)
HemisphericalLightRectangle(error)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
LINE  
SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightRectangle(tick)
IESLightIESMax(tick)
RECTANGLE  
SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
CIRCLE  
SphericalLightRectangle

...

(tick)

HemisphericalLightRectangle

...

Materials

 

(tick)

SpotLightSpotMax(tick)
IESLightIESMax(tick)

 

 

Camera


UINative nameV-Ray plugin nameSupport
 V-Ray CameraCameraPhysical 

Image Added

Mode:

Standard

VR Spherical Panorama

VR Cubemap

 

SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10

 

(tick)

(error)

(error)

Stereo:

Side-by-side

Top-bottom

 RenderView/stereo_on

 

...

(error)

(error)

(error)

Exposure (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure (EV) AutoSettingsCamera/auto_exposure

(error)

White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance

(error)

Focus Source:

Fixed Distance

Fixed Point

 

 

(minus)

(minus)

Focus Distancefocus_distance(tick)
Defocuscombination of ISO, f_number(tick)
Vignettingvignetting(error)

Materials


Tabs Page
titleMaterials
Native NameV-Ray Plugin NameSupport

Bump

 

BRDFBump

 

  • Bump
  • Map

Car Paint

 

BRDFCarPaint

 

  • Base Color
  • Base Reflection
  • Base Glossiness
HairBRDFHair3(error)
BlendBRDFLayered(error)
Emissive

BRDFLight

(tick)
VRscan

BRDFScanned


(error)

Subsurface Scattering

BRDFSSS2Complex

Scatter Color is not supported

GenericBRDFVRayMtl(tick)
PBRBRDFVRayMtl(tick)
Two Sided

Mtl2Sided

(error)

OverrideMtlOverride(error)
Toon Material

MtlToon

(error)
WrapperMtlWrapper(error)

 

The table below lists the AutoGen materials (native Revit materials automatically converted to V-Ray ones).


Native NameV-Ray Plugin NameSupport
LayeredBRDFLayered
(error)
GlazingBRDFVRayMtl(tick)
MetalBRDFVRayMtl(tick)
OpaqueBRDFVRayMtl(tick)
TransparentBRDFVRayMtl(tick)

 

 

VRayMtl

 


Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl

Image Modified

Diffusediffuse(tick)
Diffuse Texturediffuse(tick)
Roughnessroughness(error)
Roughness Textureroughness(error)

Image Modified

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Highlight Glossinesshilight_glossiness(error)
Highlight Glossiness Texturehilight_glossiness(error)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)

 

brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4

 

(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back(error)
Glossy Fresneloption_glossy_fresnel(error)
Max Depthreflect_depth(error)
GTR Tail Falloffgtr_gamma

(tick)

Affect Channels:

Color only

Color+alpha

All Channels

 

reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2

 

(error)

(error)

(error)

Image Modified

Anisotropyanisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel

 

anisotropy_derivation=0

anisotropy_derivation=1

 

(error)

(error)

Local Axis:

X

Y

Z


anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2

 

(error)

(error)

(error)

Image Modified

Dim Distance enabledreflect_dim_distance_on(error)
Dim Distancereflect_dim_distance(error)
Dim Falloffreflect_dim_distance_falloff(error)

Image Modified

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
Fog Colorfog_color(error)
Fog Color Texturefog_color(error)
Fog Multiplierfog_mult(error)
Fog Biasfog_bias(error)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(error)
Refraction Glossiness Texturerefract_glossiness(error)

Image Modified

Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels

 

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

 

(error)

(error)

(error)

Image Modified

Dispersiondispersion_on(error)
Abbedispersion(error)

Image Modified

Fog Scatteringtranslucency(error)

Type:

Hard (wax) model

Hybrid

Back-side Color

Scatter Coeff

Thickness

Light Multiplier

 

translucency=1

translucency=3

translucency_color

translucency_scatter_coeff

translucency_thickness

translucency_light_mult

 

(error)

(error)

(error)

(error)

(error)

(error)

Back-side Colortranslucency_color(error)
Back-side Color Texturetranslucency_color(error)
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

 

Image Modified
Opacityopacity

(error)

Opacity Textureopacity

(tick) 1

Custom Sourceopacity/TexAColorChannel/mode(error)

Mode:

Normal

Clip

Stochastic

 

opacity_mode=0

opacity_mode=1

opacity_mode=2

 

(error)

(tick) 1

(error)

 

PBRBRDFVRayMtl
 

Image Modified

Color

diffuse(tick)
Color Texturediffuse(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
Roughnessreflect_glossiness(tick)
Roughness Texturereflect_glossiness(tick)
IORfresnel_ior(tick)
IOR Texturefresnel_ior(tick)
Opacityopacity(error)
Opacity Textureopacity(tick)

 

EmissiveBRDFLight 
Image Modified

 

Colorcolor(tick)
Color Texturecolor(tick)
IntensitycolorMultiplier(tick)
Intensity TexturecolorMultiplier(tick)
Transparencytransparency(error)
Transparency Texturetransparency(error)
Emit On Back SidedoubleSided(error)
Compensate EVcompensateExposure(error)
Color*OpacitymultiplyByOpacity(error)

 

Multipliers/Mode  

Image Modified

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier

 

(tick)

(tick)

ColorTexCombineColor(tick)
IntensityTexCombineColor(tick)
TransparencyTexCombineColor(error)
 BumpBRDFBump 

Image Modified

    
Basebase_brdf(tick)
Mapbump_tex_color(tick)
Bump Mapmap_type=0(tick)
Bump Texture Channelmap_type=5(error)
Normal Mapmap_type(error)
Normal Map Type - Tangent Spacemap_type=1(error)
Normal Map Type - Object Spacemap_type=2(error)
Normal Map Type - Screen Spacemap_type=3(error)
Normal Map Type - world spacemap_type=4(error)
Amountbump_tex_mult_tex(error)
 Subsurface Scattering materialBDRFSSS2Complex 

Image Modified

Overall Coloroverall_color(tick)
IORior(tick)

Image Modified

Diffuse Colordiffuse_color(tick)
Diffuse Amountdiffuse_amount(tick)

Image Modified

Sub-Surface Colorsub_surface_color(tick)
Scatter Colorscatter_radius(error)
Scatter Radiusscatter_radius_mult(error)

Image Modified

Specular Colorspecular_color(tick)
Amountspecular_amount(tick)
Glossinessspecular_glossiness(tick)

 

 

Maps

 


Tabs Page
titleMaps
UINative nameV-Ray Plugin NameSupport

Image Modified

BitmapTexBitmap(tick)

Image Modified

ColorTexAColor(tick)

Image Modified

TemperatureTexTemperature(error)

Image Modified

GradientTexRamp(tick)

Image Modified

Color CorrectionColorCorrection(tick)

Image Modified

Spline CurveTexRemap(tick)

Image Modified

Bezier CurveTexBezierCurveColor(tick)

Image Modified

Simple MixTexCombineColor(tick)

Image Modified

Mix (Value)TexBlend(tick)

Image Modified

Mix (Operator)TexCompMax(tick)

Image Modified

Mix (Map)TexMix(tick)

Image Modified

Multi-Sub (error)

Image Modified

Tri-Planar (error)

Image Modified

CheckerTexChecker(tick)

Image Modified

GridTexGrid(tick)

Image Modified

TilesTexTiles(tick)

Image Modified

ClothTexCloth(tick)

Image Modified

LeatherTexLeather(tick)

Image Modified

BulgeTexBulge(tick)

Image Modified

UVWTexUVW(tick)

Image Modified

WaterTexWater(error)

Image Modified

Noise ATexNoise(tick)

Image Modified

Noise BTexNoiseMax(tick)

Image Modified

CellularTexCellular(tick)

Image Modified

MarbleTexMarble(tick)

Image Modified

SplatTexSplat(tick)

Image Modified

SmokeTexSmoke(tick)

Image Modified

StuccoTexStucco(tick)

Image Modified

RockTexRock(tick)

Image Modified

GraniteTexGranite(tick)

Image Modified

SpeckleTexSpeckle(tick)

Image Modified

EdgesTexEdges(error)

Image Modified

FalloffTexFalloff(tick)

Image Modified

FresnelTexFresnel(tick)

Image Modified

CurvatureTexCurvature(error)

Image Modified

DirtTexDirt(error)

 

 

Geometry

...


Tabs Page
titleGeometry
RevitSupport
Revit families replaced with .vrmesh(tick)
Native Revit RPCs will render as grey planes(error)
Revit families replaced with a .vrscene(error)
Infinite Ground Plane(error)
Fur(error)
Displacement(error)