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auto – Signifies the use of default GPU Preview settings.
UI Text Box type info Example: -gpu_viewport=auto
cust – Requires the provision of a value for for Detail Reduction, in the following format:
-gpu_viewport=cust,[detailreduction]
Note that sub-arguments are delimited with a comma.UI Text Box type info Example: -gpu_viewport=cust,5
-showmesh= – – Specifies options for the Mesh Preview. Omitting this argument disables the mode. In order to use this option you need to provide a list of sub-arguments following the "=" sign. The first sub-argument must be "auto" or "cust".
auto – Signifies the use of default Mesh Preview settings - the Liquid grid channel will meshed with an Isosurface Level of 0.5, which is the default for Phoenix Liquid simulations.
UI Text Box type info Example: -showmesh=auto
cust – Requires the name of the grid channel to be meshed, and then the Isosurface Level, using the following format:-showmesh=cust,[channelname:surfacelevel]
UI Text Box type info Example: -showmesh=cust,temp:800
Valid Grid Channel names: "fuel", "smoke", "temp", "vel", "rgb", "visc".
You can find more information about the usual ranges of the Grid Channels here, and this way you can find what Isosurface Level would be appropriate.
color - Specifies the color used for the Mesh Preview.
UI Text Box type info Example: -showmesh=cust,smoke:0.5,color:125,80,255
The color values need to be in the range between 0 and 255, inclusive.
-prv_sect= – Specifies options for the Slice Preview. Omitting this argument or not providing a value means that the Slice Preview will be disabled. In order to use this option you need to provide a list of sub-arguments following the "=" sign.
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