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This page provides information about the supported .vrscene features by Lavina.
vrscene BRDFs and Materials | ||||||
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BRDFAlSurface |
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BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
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BRDFBump |
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BRDFCarPaint |
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BRDFDiffuse |
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BRDFGlass |
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BRDFLight |
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BRDFScatterVolume |
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BRDFSkinComplex |
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BRDFSSS |
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BRDFSSS2 |
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BRDFSSS2Complex |
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BRDFStochasticFlakes |
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BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. | |||||
BRDFVRayMtl |
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BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Textures exported from SketchUp/Rhino | |
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2D Textures | TexBulge TexChecker TexCloth TexGrid TexLeather TexTiles TexUVW |
3D Textures | TexCellular TexGranite TexMarble TexNoise (Noise A) TexNoiseMax (Noise B) TexRock TexSmoke TexSpeckle TexSplat TexStucco |
Basic | BitmapBuffer TexBitmap TexAColor (Color) TexRamp (Gradient) |
Raytraced | TexFalloff TexFresnel |
Utility | ColorCorrection TexBezierCurveColor (Bezier Curve) TexMix (Mix (Map)) TexCompMax (Mix (Operator)) TexBlend (Mix (Value)) TexCombineColor (Simple Mix) TexRemap (Spline Curve) |
UVW Generators | UVWGenChannel UVWGenObject |
Lavina works with .vrscene files exported from V-Ray Next.
vrscene Lights | ||||||
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LightRectangle |
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LightSphere |
vrscene Textures exported from 3ds Max
Native Name | V-Ray plugin Name | Support | |
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Advanced Wood |
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| Bitmap | TexBitmap |
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BlendedBoxMap |
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Camera Map Per Pixel | |||
Cellular | TexCellular |
ColorCorrect
ColorTextureToMono
TexAColor
TexAColorOp
TexBezierCurve
TexBezierCurveColor
Common map/texture parameters
TexChecker
TexCellular
Checker | TexChecker | ||
ColorCorrection | ColorCorrect | ||
ColorMap | |||
TexAColor | |||
TexAColorOp | |||
TexBezierCurve | |||
TexBezierCurveColor | |||
TexColorToFloat | |||
TexCombineColor | |||
TexCombineColorLightMtl | |||
TexCombineFloat | |||
TexComplexFresnel | Common map/texture parameters | ||
TexCompMax | Common map/texture parameters | ||
TexFalloff | Common map/texture parameters | ||
TexFloatOp | |||
TexFloatToColor | |||
TexGradient | Common map/texture parameters | ||
TexGradRamp | Common map/texture parameters | ||
TexInvert | |||
TexLayeredMax | Common map/texture parameters | ||
TexMarbleMax | Common map/texture parameters | ||
TexMaskMax | |||
TexMaxGamma | |||
TexMix | Common map/texture parameters | ||
TexNoiseMax | Common map/texture parameters | ||
TexOutput | Common map/texture parameters | ||
TexRGBMultiplyMax | |||
TexRGBTintMax | |||
TexSmoke | Common map/texture parameters | ||
TexSplat | Common map/texture parameters | ||
TexStucco | Common map/texture parameters | ||
TexSpeckle | Common map/texture parameters | ||
TexSwirl | Common map/texture parameters | ||
TexTiles | Common map/texture parameters | ||
TexThinFilm | Common map/texture parameters | ||
TexUVW | |||
TexVectorOp | |||
TexVectorToColor | |||
UVWGenChannel | |||
UVWGenObject | |||
ColorTextureToMono |
vrscene Textures exported from Modo | |
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V-Ray Textures | TexFalloff TexFresnel TexLayeredMax |
V-Ray Textures Procedural | TexBulge TexCellular TexChecker TexCloth TexGranite TexGrid TexLeather TexMarble TexMarbleMax TexNoiseMax TexRock TexSnow TexSmoke TexSplat TexSpeckle TexStucco TexSwirl TexTiles |
V-Ray Utilities | ColorCorrection ColorCorrect TexGradient TexMix TexRGBTintMax |
Modo adv. material support in CPU mode | TexClamp TexFloatToColor |
Other | Float3ToAColor FloatToTex TexAColor TexAColorOp TexBitmap TexBlend TexFloatOp TexHSVToRGB TexInvert TexInvertFloat TexLuminance TexVectorToColor |
vrscene Textures exported from Maya | ||||||
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Float3ToAColor | ||||||
FloatToTex | ||||||
MayaGamma | ||||||
MayaMultiplyDivide | ||||||
TexAColor | ||||||
TexAColorOp | ||||||
TexBitmap | ||||||
TexBlend | ||||||
TexBulge | Common map/texture parameters | |||||
TexChecker | Common map/texture parameters | |||||
TexClamp | ||||||
TexColorAndAlpha | ||||||
TexColorCondition | ||||||
TexColorConstant | ||||||
TexColorCorrect | ||||||
TexColorLogic | ||||||
TexColorMask | ||||||
TexComposite | ||||||
TexCondition2 | ||||||
TexFalloff | ||||||
TexFloat | ||||||
TexFloatComposite | ||||||
TexFloatCondition | ||||||
TexFloatConstant | ||||||
TexFloatCorrect | ||||||
TexFloatLogic | ||||||
TexFloatMask | ||||||
TexFloatOp | ||||||
TexFloatToColor | ||||||
TexFresnel | ||||||
TexGranite | Common map/texture parameters | |||||
TexGrid | Common map/texture parameters | |||||
TexHSVToRGB | ||||||
TexInvert | ||||||
TexInvertFloat | ||||||
TexLayered | Common map/texture parameters | |||||
TexLayeredMax | ||||||
TexLuminance | ||||||
TexMarble | ||||||
TexMayaContrast | ||||||
TexMayaConversion | ||||||
TexNoise | ||||||
TexOutput | ||||||
TexPlusMinusAverage | ||||||
TexRamp | ||||||
TexRemap | ||||||
TexRGBToHSV | ||||||
TexRock | ||||||
TexSetRange | ||||||
TexSimplexNoise | ||||||
TexSnow | ||||||
TexUVWGenToTexture | ||||||
TexVectorOp | ||||||
TexVectorProduct | ||||||
TexVectorToColor | ||||||
TexSampler |
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UVWGenChannel | ||||||
UVWGenMayaPlace2dTexture | ||||||
UVWGenObject |