This page provides information about the supported .vrscene features by Lavina.
vrscene BRDFs and Materials | |
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BRDFAlSurface |
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BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
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BRDFBump |
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BRDFCarPaint |
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BRDFDiffuse |
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BRDFGlass |
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BRDFLight |
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BRDFScatterVolume |
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BRDFSkinComplex |
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BRDFSSS |
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BRDFSSS2 |
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BRDFSSS2Complex |
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BRDFStochasticFlakes |
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BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. |
BRDFVRayMtl |
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BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Textures exported from SketchUp/Rhino | |
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2D Textures | TexBulge TexChecker TexCloth TexGrid TexLeather TexTiles TexUVW |
3D Textures | TexCellular TexGranite TexMarble TexNoise (Noise A) TexNoiseMax (Noise B) TexRock TexSmoke TexSpeckle TexSplat TexStucco |
Basic | BitmapBuffer TexBitmap TexAColor (Color) TexRamp (Gradient) |
Raytraced | TexFalloff TexFresnel |
Utility | ColorCorrection TexBezierCurveColor (Bezier Curve) TexMix (Mix (Map)) TexCompMax (Mix (Operator)) TexBlend (Mix (Value)) TexCombineColor (Simple Mix) TexRemap (Spline Curve) |
UVW Generators | UVWGenChannel UVWGenObject |
Lavina works with .vrscene files exported from V-Ray Next.
vrscene Lights | |
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LightRectangle |
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LightSphere |
vrscene Textures exported from 3ds Max | |
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ColorCorrect | |
ColorTextureToMono | |
TexAColor | |
TexAColorOp | |
TexBezierCurve | |
TexBezierCurveColor | |
TexBitmap | Common map/texture parameters |
TexChecker | Common map/texture parameters |
TexCellular | Common map/texture parameters |
TexColorToFloat | |
TexCombineColor | |
TexCombineColorLightMtl | |
TexCombineFloat | |
TexComplexFresnel | Common map/texture parameters |
TexCompMax | Common map/texture parameters |
TexFalloff | Common map/texture parameters |
TexFloatOp | |
TexFloatToColor | |
TexGradient | Common map/texture parameters |
TexGradRamp | Common map/texture parameters |
TexInvert | |
TexLayeredMax | Common map/texture parameters |
TexMarbleMax | Common map/texture parameters |
TexMaskMax | |
TexMaxGamma | |
TexMix | Common map/texture parameters |
TexNoiseMax | Common map/texture parameters |
TexOutput | Common map/texture parameters |
TexRGBMultiplyMax | |
TexRGBTintMax | |
TexSmoke | Common map/texture parameters |
TexSplat | Common map/texture parameters |
TexStucco | Common map/texture parameters |
TexSpeckle | Common map/texture parameters |
TexSwirl | Common map/texture parameters |
TexTiles | Common map/texture parameters |
TexThinFilm | Common map/texture parameters |
TexUVW | |
TexVectorOp | |
TexVectorToColor | |
UVWGenChannel | |
UVWGenObject |
vrscene Textures exported from Modo | |
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V-Ray Textures | TexFalloff TexFresnel TexLayeredMax |
V-Ray Textures Procedural | TexBulge TexCellular TexChecker TexCloth TexGranite TexGrid TexLeather TexMarble TexMarbleMax TexNoiseMax TexRock TexSnow TexSmoke TexSplat TexSpeckle TexStucco TexSwirl TexTiles |
V-Ray Utilities | ColorCorrection ColorCorrect TexGradient TexMix TexRGBTintMax |
Modo adv. material support in CPU mode | TexClamp TexFloatToColor |
Other | Float3ToAColor FloatToTex TexAColor TexAColorOp TexBitmap TexBlend TexFloatOp TexHSVToRGB TexInvert TexInvertFloat TexLuminance TexVectorToColor |
vrscene Textures exported from Maya | |
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Float3ToAColor | |
FloatToTex | |
MayaGamma | |
MayaMultiplyDivide | |
TexAColor | |
TexAColorOp | |
TexBitmap | |
TexBlend | |
TexBulge | Common map/texture parameters |
TexChecker | Common map/texture parameters |
TexClamp | |
TexColorAndAlpha | |
TexColorCondition | |
TexColorConstant | |
TexColorCorrect | |
TexColorLogic | |
TexColorMask | |
TexComposite | |
TexCondition2 | |
TexFalloff | |
TexFloat | |
TexFloatComposite | |
TexFloatCondition | |
TexFloatConstant | |
TexFloatCorrect | |
TexFloatLogic | |
TexFloatMask | |
TexFloatOp | |
TexFloatToColor | |
TexFresnel | |
TexGranite | Common map/texture parameters |
TexGrid | Common map/texture parameters |
TexHSVToRGB | |
TexInvert | |
TexInvertFloat | |
TexLayered | Common map/texture parameters |
TexLayeredMax | |
TexLuminance | |
TexMarble | |
TexMayaContrast | |
TexMayaConversion | |
TexNoise | |
TexOutput | |
TexPlusMinusAverage | |
TexRamp | |
TexRemap | |
TexRGBToHSV | |
TexRock | |
TexSetRange | |
TexSimplexNoise | |
TexSnow | |
TexUVWGenToTexture | |
TexVectorOp | |
TexVectorProduct | |
TexVectorToColor | |
TexSampler |
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UVWGenChannel | |
UVWGenMayaPlace2dTexture | |
UVWGenObject |