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Overview

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When Phoenix is installed, the Phoenix components will appear in different sections of the 3ds Max interface, including options found the ToolsCreateModifiersRendering, and Phoenix FD menus menus. From these options, Phoenix components can be created. For advanced techniques, they can be accessed through MaxScript as well.

The Quick Simulation Setup buttons on the Phoenix toolbar can help you get started with using these components together.

 

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 In the Material Editor:

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| PhoenixFDFoamTex
  • - Creates the effect of foam appearing at the crests of an ocean surface.
  • Grid Texture
| PhoenixFDGridTex
  • - Exports a channel from a Phoenix simulator as a procedural texture.
  • Ocean Texture
| PhoenixFDOceanTex
  • - An infinite non-cyclic procedural texture for displacing a water surface.
  • Particle Texture
| PhoenixFDParticleTex
  • - A procedural texture calculated over a particle system.
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In the list of available extended views:

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  • PhoenixFD Phoenix GPU Preview - Enables a real-time preview based on the volumetric shading settings of the Simulator. The preview closely resembles the final rendered result.

 

 

 

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In the Quad Menu with scene objects selected:

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PhoenixFD Per-Node
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  • Per-
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  • Node Phoenix
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  • Properties.

 

In the

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PhoenixFD
FD
  • particles (foam, splash, and drag).

 

A new main menu option is added after Phoenix is installed to be able to access unique option or commands that are specific for Phoenix FD.

 

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In the Quad Menu with the scene objects or Simulator selected:

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The PhoenixFD menu is used to access the following windows:

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Backburner Simulation - Allows you to submit a Phoenix simulation to Autodesk Backburner.
  • Phoenix FD Deadline Simulation - Allows you to submit a Phoenix simulation to Deadline.
  • Get Example Scenes - Opens the Example Scenes page in the web browser. Allows users to download a variety of example scenes that were previously shipped with the Phoenix for 3ds Max installation.
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    • Menu - Gives access to unique options or commands that are specific for Phoenix.
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    In the PFSource's Particle View window:

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    In the Environment and Effects window:

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    • Atmosphere Settings - Provides settings that affect all Phoenix simulators Simulators in a scene.

     

     

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    • These options are available only with Phoenix for V-Ray 5 and earlier V-Ray versions. Since V-Ray 6, the settings are located in Render Setup window → V-Ray tab → Global switches rollout.
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    V-Ray 5 and earlier V-Ray versions

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    V-Ray 6