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V-Ray Menu
Overview V-Ray includes a menu with easy shortcuts to some of the most commonly used V-Ray components. The menu consists of the following submenus … , and Help. Rhino_VRay6_VRaytab.png V-Ray Menu Menu Description Asset Editor Opens the V-Ray Asset Editor. Chaos Cloud Collaboration OpensStereo Rendering with V-Ray
a V-Ray Stereo Rig from Create menu > VRay > Create Stereorig from cameras or from the V-Ray menu > Tools > V-Ray Stereo Rig. You will be prompted to choose … /right cameras next to each other in the VFB, just like with the Maya Stereo Rig. stereo rendering v-ray vrayGeometry
from Create menu > VRay or the V-Ray Shelf. Virtual Geometry V-Ray provides a number of tools that create virtual geometry in the scene that looks likeMenu Integration
This page provides information on how V-Ray options are integrated into the Houdini menus. Overview V-Ray adds a number of commonly used V-Ray components to Houdini's main menu. From these options, you can manage Render, Object, and Displacement properties; import files; and manage VFB and V-Ray IPR. UI PathsSubdivision and Displacement Quality
: ||Select mesh|| > Attribute Editor > Attributes menu > VRay > Subdivision and Displacement Quality maya2020_50000_SubdivisionDispl.png Subdivision … 2CL.jpg Edge length = 2.0 5.jpg 5CL.jpg Edge length = 5.0 10.jpg 10CL.jpg Edge length = 10.0 Add to node: vray addAttributesFromGroupCreating a Simple Liquid Simulation
the right mouse button menu → Assign New Material. Choose a Vray Mtl and head over to the Attribute Editor tab to edit its properties. For simple water, set … the simulator node and right mouse button click and hold. Select the Material Attributes... option from the menu. 2017-10-27_15-20-31.png_zoomer.jpgMenu Integration
Overview The Phoenix FD menu is available in the FX menu set. If it's not loading for you, check to make sure the Phoenix plug-in is running. It exposes most of the Phoenix functionality in one place. From these options, Phoenix components can be created. Phoenix FD Menu Here is a visual guide to PhoenixVRaySky
. Maya2016_Vray33_VRaySky_Hero_v02.png Maya2016_Vray33_VRaySky_Both_v01.png ||Hypershade|| > Create panel > VRay section > Env Textures > VRay Sky maya2020_50010_EnvTex.png ||V-Ray menu|| > Lights > V-Ray Sky maya2022_60010_sky_vraymenu.jpg The V-Ray Shelf includes right-click options from the Sky buttonVRaySphereFadeVolume
rollout. Then, V-Ray will only render the parts of the scene that are inside the VRaySphereFade locators. ||V-Ray Menu|| > V-Ray Sphere Fade maya2022_60010_vraySphereFade_vrayMenu.jpg ||Hypershade|| > Create panel > VRay section > Volumetric > VRay Sphere Fade Volumevray gpuDeviceSelect
This page provides information about the vray gpuDeviceSelect command in MEL. Overview This command makes a list with the available GPU device(s) and/or sets such to render with V-Ray GPU directly through MEL. Syntax The vray gpuDeviceSelect runs in the following way: vray gpuDeviceSelect <engine_type