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  1. VRayTexOCIO

    This page provides information on the V-Ray OCIO Map. Overview VRayTexOCIO is a texture that allows the user to apply OpenColorIO … that will be corrected using OCIO. OCIO Configuration File – Allows the user to manually pick an OCIO configuration. If not specified, the OCIO environment variable
    V-Ray for MayaJan 30, 2024
  2. USD

    User-Defined object attributes with textures such as VRayUserScalar and VRayUserColor Material overrides functionality for USD Stage objects Native MaterialX … VRayProxy V-Ray Physical Camera User-Defined object attributes with textures such as VRayUserScalar and VRayUserColor Native MaterialX materials through
    V-Ray for 3ds MaxApr 18, 2024
  3. V-Ray Dirt

    Same Object Only example below. Same Object Mode – Specifies how the same objects to be considered. You can choose from By Render ID, By Object ID, By User Attributed, and Default. Same Object Attribute – Specifies the user attribute name when By User Attribute mode is selected. Ignore Self Occlusion – When enabled
    V-Ray for HoudiniMar 11, 2024
  4. 3.0 beta 2

    Simplify the user interface Added a "Min shading rate" prameter in the image sampler to control the number of rays shot for AA versus rays for other effects Added a "Divide shading subdivs" parameter in the image sampler to prevent V-Ray from balancing shading subdivs vs AA subdivs for those users that find
    V-Ray for MayaMay 25, 2016
  5. Bump Material

    for V-Ray materials) c4d2024_62010_Bump_material_UI_CreateMenu.png Parameters Base Material – Allows the user to select the base material to which the bump/normal effect is added. Map Type – Allows the user to specify whether a bump map or a normal map effect is added to the base material. Bump Map Normal Map
    V-Ray for Cinema 4DDec 05, 2023
  6. user_color_node.png

    V-Ray for Blender / … / User ColorMar 08, 2019
  7. user_scalar_node.png

    V-Ray for Blender / … / User ScalarMar 08, 2019
  8. V-Ray Fur

    as specified by the user, after that V-Ray is going to decrease the density and increase the thickness of the strand by a factor of two for every n units of space … the surface normal. Initial Direction Attr – Specifies the geometry attributes. Initial Direction Texture – Loads a file with the texture. Bend Direction – Enables
    V-Ray for HoudiniMar 27, 2024
  9. VRayPtex

    to load. This attribute can be animated. Image Offset – Specifies a static offset to the image sequence. Cache Size (MB) – The information in a PTex file … . When disabled, the user manually specifies which channel contains which information.  Red/Green/Blue Channel – Allows the user to manually specify the channel
    V-Ray for MayaMar 26, 2024
  10. Cryptomatte

    in the scene. Node name with hierarchy– Creates mattes by node names and takes the node hierarchy into account for linked or grouped objects. Node user property– Creates mattes with objects that include the value in the User attribute name field specified in V-Ray Object Properties
    V-Ray for NukeOct 21, 2020