Table of Contents

This page provides information about the Thickness texture in V-Ray for Blender.

 

Overview


 

The V-Ray Thickness utility outputs the thickness of the shaded object at the selected point in a grayscale color value. It uses raytracing to perform the task.

 

UI Path


 

||Node Editor|| > Add > Textures > Thickness

 

Node


 

Thickness has no inputs.

 

 

 

 

Parameters


 Thickness Mult –The object thickness is multiplied by the selected value to get the texture color.