Table of Contents

This page provides information about the Bifrost VV Mix texture in V-Ray for Blender.

 

Overview


The Bifrost VV Mix texture is used by the Bifrost shader to mix the velocity and vorticity into one float number, which is then remapped into diffuse/reflection/refraction/foam color and weight. 

 

UI Path


||Node Editor|| > Add > Textures > Bifrost VV Mix


Node


 

Velocity Tex – Texture input for the velocity. This must be connected to the bifrostVelocity color set of the mesh.

Vorticity Tex – Texture input for the vorticity. This must be connected to the bifrostVorticity color set of the mesh.

 

 

 

Parameters


Velocity Mult – The velocity texture multiplier. 

Vorticity Mult – The vorticity texture multiplier.