Table of Contents

This page provides information on the Outline Attribute in V-Ray for Revit. 

 

Overview


An Add Attribute button is provided for some V-Ray materials. Select additional attributes that to add up to the appearance of the material. For more information see the Add Attributes And Layers section on the How to Work with Materials page.

 

 

 

 

 

 

Properties


The Outline attribute is available only when the engine is set to CPU. It is currently not supported for GPU.

Line Color – Specifies the color of the outlines.

Opacity – Specifies the opacity of the outlines.

Normal Threshold – Determines when lines will be created for parts of the same object with varying surface normals (e.g. at the inside edges of a box). A value of 0.0 means that only 90 degrees or larger angles generate internal lines. Higher values mean that smoother transitions between face normals can also generate a line. Setting this value to 1.0 fills curved objects completely.

Overlap Threshold – Determines when outlines will be created for overlapping parts of the one and the same object . Lower values reduce the internal overlapping lines, while higher values produce more overlap lines. Setting this value to 1.0 fills curved objects completely.

Width – Specifies the width of the outlines.


Inner Line Control – Enables a separate control for the inner edges.

Inner line Color – Specifies the color of the inner lines

Inner Width – Specifies the width of the inner lines.

Some of the global parameters have an effect on all materials with Outline attribute. These parameters are Width Type, Trace Bias, No Inner Edges, Visible in Secondary, and Compensate EV.