Table of Contents

This page provides information about the Override Attribute in V-Ray for Revit.

 

Overview


An Add Attribute button is provided for some V-Ray materials. Select additional attributes that to add up to the appearance of the material. For more information see the Add Attributes And Layers section on the How to Work with Materials page.

 

 

 

 

 

 

Parameters


Shadows – The material that is used when a shadow ray hits the surface.

Reflection – The material that is used when a reflection ray hits the surface.

Refraction– The material that is used when a refraction ray hits the surface.

GI – The material that is used when a GI ray hits the surface.

Environment – The texture that will be used instead of the scene environment maps.