© Square Enix © Goodbye Kansas


Table of Contents

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 8 Next »

This page contains information about the V-Ray TexICC node.

 

Overview


V-Ray TexICC is a V-Ray utility node that allows you to apply an ICC profile to any texture.

 

UI Path: ||mat Network|| > V-Ray > Texture: File > V-Ray ICC

 

 

Parameters


File – Specifies the location of the ICC profile.

Basemap – A slot to load the map that needs an ICC profile applied on it.

Render Intent – Chooses between different color gamuts, which in turn affect the set of color corrections applied to the texture. The available options are PerceptualRelative ColorimetricSaturation, and Absolute Colorimetric.

Black point compensation – When enabled, black point compensation maps the darkest possible value in the scene to the darkest possible value in the resulting image displayed.

 

Was this helpful?