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This page provides details on the settings available for the OSL Material in V-Ray.

 

Overview


The VRayMtlOSL material can be used to load OSL shader code files (.osl) or OSL object code files (.oso) and render them directly with V-Ray.

 

UI Paths:

||mat Network|| > V-Ray > Material > V-Ray OSL Material

 

 

 

Parameters


OSL Source – Specifies whether the OSL shader code is inserted inline or loaded through a file.

Inline OSL – The OSL shader code is inserted inline.
File path (.oso/.osl) – The OSL shader code is loaded through a file.

Path to .oso/.osl file – Specifies the path to the OSL shader code file.

 


References


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