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This page contains information about the V-Ray TexClamp node.

 

Overview


V-Ray Clamp can be used to clamp the colors of textures.

 

UI Path:

||mat Network|| > V-Ray > Texture: Utility > V-Ray Clamp

||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Utility > V-Ray Clamp


Parameters


Texture – An input slot for the texture of which the colors are clamped.

Min Color – Sets a minimum color value. All colors below this value are equal this color.

Max Color – Sets a maximum color value. All colors above this value are equal this color.

 

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