This page contains information about the V-Ray TexClamp node.
Overview
V-Ray Clamp can be used to clamp the colors of textures.
UI Path:
||mat Network|| > V-Ray > Texture: Utility > V-Ray Clamp
||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Utility > V-Ray Clamp
Parameters
Texture – An input slot for the texture of which the colors are clamped.
Min Color – Sets a minimum color value. All colors below this value are equal this color.
Max Color – Sets a maximum color value. All colors above this value are equal this color.