This page contains information about the V-Ray TexICC node.
Overview
VRayICC is a V-Ray utility node that allows you to apply an ICC profile to any texture.
UI Path:
||mat Network|| > V-Ray > Texture: File > V-Ray ICC
||out Network|| > V-Ray Render Elements node > V-Ray > Texture: File > V-Ray ICC
Parameters
File – Specifies the location of the ICC profile.
Basemap – A slot to load the map to which the user wants the ICC profile to be applied.
Render Intent – Allows the user to choose between different color gamuts, which in turn affects the set of color corrections applied to the texture. The available options are Perceptual, Relative Colorimetric, Saturation, and Absolute Colorimetric.
Black point compensation – When enabled, black point compensation maps the darkest possible value in the scene to the darkest possible value in the resulting image displayed.