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Table of Contents

Chaos Vantage , v1.2.0


Official Release

Date - April 14, 2021

 

 

 

New Features

Materials

  • Support for Clear coat in V-Ray Material
  • Support for glossy Fresnel reflections

Camera

  • Support for importing multiple cameras from one .vrscene file

Environment

  • Background override option to affect refraction and mirror reflection rays

Output

  • Support for saving .PNG files with alpha channel

 

 

Modified

UX

  • Animation FPS in Vantage is set based on .vrscene
  • Asset filtering options in the merge scene dialogue on import
  • Disabled tools in the UI that can't be used during Live Link
  • Added specific gizmo shapes for lights depending on their type

.vrscene

  • Improved performance when loading animated .vrscene



Fixes

  • Layer and object visibility changes breaking multi-materials in Live Link

Lights

  • Broken disc and rectangle light when loading a new scene after disabling lights

Animation

  • Precision issues with animation of rotating objects



Chaos Vantage , v1.1.1


Official Release

Date - March 04, 2021

 

 

 

 

Fixes

.vrscene

  • Drop-Merge .vrscene doesn't place it to origin
  • Freeze with .vrscenes containing multiple Nodes with same full name

Navigation

  • Camera orbiting and transitions are incorrect for scenes from V-Ray for Cinema 4D

Sun

  • Fixed Sky is not set correctly for scenes with Y up vector

UX

  • Strange artifacts in viewport when using 'Flip Up Axis Y'
  • Camera tab widens when opening 'Advanced Resolution Settings'



Chaos Vantage , v1.1.0


Official Release

Date - March 04, 2021

 

 

New Features

Chaos Cosmos

Sun



Improvements

.vrscene

  • Improved support for .vrscenes coming from Cinema 4D

Materials

  • Support for MtlMulti IDs larger than 31

UX

 

 

Fixes

Live Link

  • Very rare case where Live Link may start with missing objects

High Quality Render

  • Motion blur not working on multiple GPUs
  • First frame of a HQ sequence having big motion blur

Textures

  •  Scenes from V-Ray for Sketchup 5.1 failing to render any textures

UX

  • Viewport selection not working at specific resolutions
  • Transform tools not respecting the single/group select mode
  • Geometry disappearing after scaling it down to zero scale
  • Advanced camera parameter popup not hiding when Camera tab is hidden
  • Overlapping advanced camera parameter popups



Chaos Vantage , v1.0.2


Official Release

Date - February 02, 2021

 

 

 

New Features

UI

 

Fixes

Live Link

  •  Refractive materials render completely black with live link in Maya
  • Update logic issues

High Quality Render

  • Performance regression when high quality rendering is paused and resumed

Driver

  •  ColorCorrection texture and UVWGenChannel issues caused by 46x.xx series drivers



Chaos Vantage , v1.0.1


Official Release

Date - January 19, 2021


 

New Features

UI

 

Modified

UI

  • Tweaks of camera's Advanced parameters windows pop up behaviour
  • Disabled video "Output file type" when rendering sequence with non-perspective camera

 

 

Fixes

Live Link

  • Textures coming from V-Ray for Maya not working correctly

CPU

  • Crash when working with CPU with very high thread count

Multi GPU

  • Performance regression with noise threshold



Chaos Vantage , v1.0.0


Official Release

Date - December 02, 2020



New Features

Environment Fog

  • Added two environment fog layers with individual settings

UX

  • Support for deleting objects in the scene
  • Added "Place" functionality when drag and dropping .vrscene

Live Link

  • Added option for installation of 3Ds Max live link scripts in installer

UI

  • Added toggle opacity button in top toolbar
  • Added option to make Chaos Vantage window always on top 

Video

  • Record the viewport to an .mp4 file in real time
  • Added .mp4 and .mkv export type for animation

Offline Render

  • Added denoising and motion blur option in render high quality snapshot or sequence

Post

  •   Added color space setting for LUT files

Texture

  • Added support for UVWGenRandomizer  

Motion blur

  •  Support for motion blur in offline rendering 

MAX Scripts



Modified

Material

  • Improved bump support with scenes generated from V-Ray 5
  • Improved bump parity between Chaos Vantage and V-Ray

Live Link

  • Improved Live link support  with all V-Ray 5 plugins supporting DR

UI

  • Reworked Camera tab parameters layout
  • Improved icon and camera thumbnail rendering for hi dpi monitors
  • Increased environment "Intensity" cap to 1000
  • Replaced EDITOR, LUT and BLOOM buttons with icons
  • Added Feedback Program tab in Preferences menu 
  • Improved Shortcuts menu layout



Fixes

Material

  • Bump does not render behind refractive objects

Camera

  • Crash when deleting camera while in "Recording camera movement" mode
  • "Level Camera" does not reset correctly camera roll with an Y scene_upDir

Multi GPU

  • Creeping artifacts with 2 GPUs



Project Lavina is now Chaos Vantage.

Project Lavina Beta, v0.6.0


Beta Release

Date - November 04, 2020



New Features

Live Link

  • Experimental 3ds Max to Lavina live link

Texture

  • Support for Triplanar texture

UI

  • Light gizmos for easy selection of non-area lights when a transform tool is selected

Config .vrdx

  • Loading saved Lavina files(.vrdx) now loads associated .vrscenes



Modified

GPU

  • Improved out-of-memory protection for GPU resources

UI

  • Improved indicator for render state - RENDERING, PAUSED, CAM REC., LIVE LINK



Fixes

Camera

  • Issue when saving camera slot shortcut
  • 'Fill' option squashing image when using a portrait aspect ratio

Lights

  •  Non top level lights in a hierarchy can not be disabled

UI

  •  App window not returning to proper size after a spherical or cube offline render

Texture

  •  Opacity map not working when the texture's alpha channel is used



Project Lavina Beta, v0.5.1


Beta Release

Date - October 08, 2020

 

 

 

 

New Features

Camera

  • Added Rotation Focus method to Stereo Spherical and Stereo Cube 6x1 camera types
  • Add support for import of Exposure value in Physical Camera

 

 

Modified

.vrscenes

  • Improved handling of back face materials from V-Ray 5 for SketchUp .vrscenes

 

 

Fixes

UI

  •  Cloning selected objects also duplicate scene lights in Lights tab

CPU

  •  D3D error on machine with large cpu thread count



Project Lavina Beta, v0.5.0


Beta Release

Date - September 03, 2020

 

 

 

New Features

Camera

  • Added Cube 6x1, Spherical and Spherical Stereoscopic camera types to render images and sequences

 

 

Modified

  • Improved performance with GPUs set with NVlink connection

 

 

Fixes

Animation Editor

  •  Camera thumbnails in timelines are squashed with different aspect ratio

Camera

  • Camera jolts when navigating from a stored camera with a roll
  • Frame selected/scene shortcut doesn't work
  • Home camera not loading correct FOV

     

Texture

  •  Forest color texture importing black.



Project Lavina Beta, v0.4.4


Beta Release

Date - August 19, 2020



New Features

Camera

  • Tilt and shift corrections for Physical Camera



Modified Features

UX

  •  Color picker dialogue can be moved around



Fixes

.vrscene

  • Incorrect scaling when merging .vrscenes exported with different meter scale 

Camera

  • Switching between stored cameras with different FOV results in a jump





Project Lavina Beta, v0.4.3


Beta Release

Date - August 03, 2020

 

 

 

New Features

Lights

  • Support for texture in V-Ray Plane/Rectangle light
  • Support for V-Ray Disk/Ellipse light

License Server

  • License server as part of the installation

GPU

  • GPU driver check for currently unsupported and recommended drivers

 

 

Modified Features

Camera

  •  Improved Camera roll navigation action

UX

  •  "Check for updates" button in Help menu
  • Build date and time info in About dialog

 

 

Fixes

Animation Editor

  •  Transient clip in animation editor cannot be selected or modified
  • Pivot point not moving with object when animated from imported .vrscene

Denoiser

  • Artifacts around very bright light source
  • Reflection artifacts when using two GPUs





Project Lavina Beta, v0.4.2


Beta Release

Date - July 22, 2020

 

 

 

Fixes

Video Driver

  • Startup error (D3D error) with 450 series NVidia drivers



Project Lavina Beta, v0.4.1


Beta Release

Date - July 10, 2020

 

 

 

Fixes

Camera

  •  Physical camera parameters not syncing when switching camera slots
  • Physical camera parameters scaling erroneously when loading from vrdx file

Animation Editor

  • Physical cameras not interpolating correctly in animation editor when using FoV
  • 'Aperture size' interpolation in animation editor

Denoiser

  • Denoiser issue when using more than one GPU



Project Lavina Beta, v0.4.0




New Features

Camera

  • Physical camera parameters
  • Camera roll functionality

Material

  • Support for metalness (BRDFVrayMtl)

UI

  • Pivot point selection button to top toolbar
  • Mouse precision toggle button 

MAXScript



Modified Features

Denoiser

  • Improved denoiser:
    • Details from small objects and shadows are less blurry
    • Reduced halo/bloom effect around objects

Animation Editor

  • Improved UX :
    • Increase the pickup radius for selecting thin areas - timeline marker, clip edges.
    • Make the rightmost 20px of a clip with two drag-able controls.
    • Transient clips are not resizable when dragged, only their position change.
    • Transient clips have a better thicker line indicator
    • Increase the limit of the "Def. duration" spinner to 1000 (approx. 10 sec @ 90fps )




 

Project Lavina Beta, v0.3.1


Beta Release

Date - July 01, 2020

 

 

 

 

Fixes

  • Imported animated sun from .vrscene not being animated in Lavina

 

Project Lavina Beta, v0.3.0


Beta Release

Date - June 26, 2020

 

New Features

  • Added Animation Editor (experimental)
  • Added Light grouping(instancing) on imported lights
  • Added support for V-Ray Sun and Sky models
  • Added Noise threshold option
  • Added Support for Simple(environment) light portal
  • Added support for CommonTexture and MappedTexture set of texture parameters: Crop, Place, AlphaSource, MonoChannelOutput, RGBChannelOutput, Invert, OutputAmount, Clamp, RGBOffset, RGBLevel

Modified Features

  • Improved Color Picker - interactive updates, color temperature, color presets, color range options
  • Improved UI:
    • Last snapshot render time information
    • Selecting a light focuses it in the light lister
  • Improved visual parity between Lavina and V-Ray


 

 

Project Lavina Beta, v0.2.3


Beta Release

Date - May 07, 2020


New Features

  • Added new Camera list with thumbnails and set, delete and reorder functionality
  • Added support for Directional, Omni and Spot lights from 3Ds Max
  • Added support for Instanced objects from Maya/Modo/Houdini
  • Added "Display to render ratio" control in the toolbar


Modified Features

  • Improved navigation - Selection Pivot Type
  • Improved denoiser - Artifacts with motion blur with fast moving objects are reduced
  • Improved denoiser - textures behind refractive objects are less blurry
  • Improved UI - RMB to reset value to default


 

Project Lavina Beta, v0.2.2


Beta Release

Date - April 09, 2020


New Features

  • Support for IES lights
  • Support for Spot lights from Maya/Modo/Katana/Cinema4D/Sketchup/Rhino
  • Object pivot import and manipulation
  • Move Pivot tool
  • Navigation target type option - Ray hit or Camera target


Modified Features

  • Improved navigation - gizmo for orbit pivot and zoom point


Bug Fixes

  • Fixed bug with rotation and scaling in local space

 

Project Lavina Beta, v0.2.1


Beta Release

Date - March 26, 2020





Modified Features

  • Improved denoiser blending - added simple adaptivity to raw/denoised blending to filter out extreme noise
  • Improved camera navigation
  • Improved camera transitions with quadratic interpolation function instead of linear
  • Improvement: Environment image is now cleared when loading a new scene
  • Improvement: Removed automatic cycle back to first camera when in "Camera" animation mode
  • Improved UI - removed Modifier key option and include them in navigation preset
  • Improved UI - Shortcuts update according to navigation preset

 

Project Lavina Beta, v0.2.0


Beta Release

Date - March 12, 2020

 

New Features

  • Support for opacity maps in "clip" mode. Only bitmaps are supported
  • Separate background option for camera rays instead of the "environment" color/image
  • Importing of Dome light texture as Environment
  • Navigation presets: Max, Maya, Sketchup
  • "Run" when in Free-Look mode



Modified Features

  • Improved rendering of refractive objects on reflective surfaces
  • Improved light cache - it is cleared when a render setting is changed
  • Improved animation experience: Scene, Walkthrough and Cameras mode
  • Improved scene navigation experience
  • Improved status bar


Bug Fixes

  • Fixed denoiser silhouette artifacts
  • Fixed collision enabled only in Free-Look mode
  • Fixed undo action for some local space rotations