This page covers the basics on getting the Scans plugin up and running.
Page Contents
Installing Scans
Scans does not need to be installed and is already installed with the typical V-Ray installation. However, to use a Scans material in a scene, a separate license for the Scans plugin must be available through your USB dongle or Online account for rendering.
Scans Platforms
Scans is currently installed with V-Ray on the following platforms:
- V-Ray 5 for 3ds Max
- V-Ray 5 for Maya
- V-Ray 5 for SketchUp
- V-Ray 5 for Rhino
- V-Ray 5 for Cinema 4D
- V-Ray 3.0 for Maya
- V-Ray Next for 3ds Max
- V-Ray 3.6 for SketchUp
- V-Ray 3.6 for Rhino
- V-Ray 3.6 for Revit (within limitations)
- V-Ray 3.6 for Modo
- V-Ray Next for Maya
- V-Ray Next for Katana
- V-Ray Next for Houdini
- V-Ray Next for SketchUp
- V-Ray Next for Rhino
- V-Ray Next for Revit
- V-Ray Next for Modo
License Setup
Chaos Scans is licensed the same way V-Ray and uses either the hardware dongle based license or the new Online Licensing System. Those who already have a dongle for V-Ray will have their Scans license added to their existing dongle which can be updated easily, as shown in the next section of this page. Those with existing Online Licenses will have the Scans license added to their accounts. Online Licensing is outlined below for your information.
Updating an Existing Dongle
If you're additional Scans licenses to an existing USB dongle, it will require reprogramming with a new license file. For more details on how this is done, please see the Dongle Reprogramming page.
Online Licensing
The Scans plugin is able to utilize the Online Licensing System. For more details on how that works, please see the Online Licensing page.