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Project Lavina Beta, v0.6.0


Beta Release

Date - November 04, 2020



New Features

  • Experimental 3ds Max to Lavina live link

Texture

  • Support for Triplanar texture

UI

  • Light gizmos for easy selection of non-area lights when a transform tool is selected

Config .vrdx

  • Loading saved Lavina files(.vrdx) now loads associated .vrscenes



Modified

GPU

  • Improved out-of-memory protection for GPU resources

UI

  • Improved indicator for render state - RENDERING, PAUSED, CAM REC., LIVE LINK



Fixes

Camera

  • Issue when saving camera slot shortcut
  • 'Fill' option squashing image when using a portrait aspect ratio

Lights

  •  Non top level lights in a hierarchy can not be disabled

UI

  •  App window not returning to proper size after a spherical or cube offline render

Texture

  •  Opacity map not working when the texture's alpha channel is used



Project Lavina Beta, v0.5.1


Beta Release

Date - October 08, 2020

 

 

 

 

New Features

Camera

  • Added Rotation Focus method to Stereo Spherical and Stereo Cube 6x1 camera types
  • Add support for import of Exposure value in Physical Camera

 

 

Modified

.vrscenes

  • Improved handling of back face materials from V-Ray 5 for SketchUp .vrscenes

 

 

Fixes

UI

  •  Cloning selected objects also duplicate scene lights in Lights tab

CPU

  •  D3D error on machine with large cpu thread count



Project Lavina Beta, v0.5.0


Beta Release

Date - September 03, 2020

 

 

 

New Features

Camera

  • Added Cube 6x1, Spherical and Spherical Stereoscopic camera types to render images and sequences

 

 

Modified

  • Improved performance with GPUs set with NVlink connection

 

 

Fixes

Animation Editor

  •  Camera thumbnails in timelines are squashed with different aspect ratio

Camera

  • Camera jolts when navigating from a stored camera with a roll
  • Frame selected/scene shortcut doesn't work
  • Home camera not loading correct FOV

     

Texture

  •  Forest color texture importing black.



Project Lavina Beta, v0.4.4


Beta Release

Date - August 19, 2020



New Features

Camera

  • Tilt and shift corrections for Physical Camera



Modified Features

UX

  •  Color picker dialogue can be moved around



Fixes

.vrscene

  • Incorrect scaling when merging .vrscenes exported with different meter scale 

Camera

  • Switching between stored cameras with different FOV results in a jump





Project Lavina Beta, v0.4.3


Beta Release

Date - August 03, 2020

 

 

 

New Features

Lights

  • Support for texture in V-Ray Plane/Rectangle light
  • Support for V-Ray Disk/Ellipse light

License Server

  • License server as part of the installation

GPU

  • GPU driver check for currently unsupported and recommended drivers

 

 

Modified Features

Camera

  •  Improved Camera roll navigation action

UX

  •  "Check for updates" button in Help menu
  • Build date and time info in About dialog

 

 

Fixes

Animation Editor

  •  Transient clip in animation editor cannot be selected or modified
  • Pivot point not moving with object when animated from imported .vrscene

Denoiser

  • Artifacts around very bright light source
  • Reflection artifacts when using two GPUs





Project Lavina Beta, v0.4.2


Beta Release

Date - July 22, 2020

 

 

 

Fixes

Video Driver

  • Startup error (D3D error) with 450 series NVidia drivers



Project Lavina Beta, v0.4.1


Beta Release

Date - July 10, 2020

 

 

 

Fixes

Camera

  •  Physical camera parameters not syncing when switching camera slots
  • Physical camera parameters scaling erroneously when loading from vrdx file

Animation Editor

  • Physical cameras not interpolating correctly in animation editor when using FoV
  • 'Aperture size' interpolation in animation editor

Denoiser

  • Denoiser issue when using more than one GPU



Project Lavina Beta, v0.4.0




New Features

Camera

  • Physical camera parameters
  • Camera roll functionality

Material

  • Support for metalness (BRDFVrayMtl)

UI

  • Pivot point selection button to top toolbar
  • Mouse precision toggle button 

MAXScript



Modified Features

Denoiser

  • Improved denoiser:
    • Details from small objects and shadows are less blurry
    • Reduced halo/bloom effect around objects

Animation Editor

  • Improved UX :
    • Increase the pickup radius for selecting thin areas - timeline marker, clip edges.
    • Make the rightmost 20px of a clip with two drag-able controls.
    • Transient clips are not resizable when dragged, only their position change.
    • Transient clips have a better thicker line indicator
    • Increase the limit of the "Def. duration" spinner to 1000 (approx. 10 sec @ 90fps )




 

Project Lavina Beta, v0.3.1


Beta Release

Date - July 01, 2020

 

 

 

 

Fixes

  • Imported animated sun from .vrscene not being animated in Lavina

 

Project Lavina Beta, v0.3.0


Beta Release

Date - June 26, 2020

 

New Features

  • Added Animation Editor (experimental)
  • Added Light grouping(instancing) on imported lights
  • Added support for V-Ray Sun and Sky models
  • Added Noise threshold option
  • Added Support for Simple(environment) light portal
  • Added support for CommonTexture and MappedTexture set of texture parameters: Crop, Place, AlphaSource, MonoChannelOutput, RGBChannelOutput, Invert, OutputAmount, Clamp, RGBOffset, RGBLevel

Modified Features

  • Improved Color Picker - interactive updates, color temperature, color presets, color range options
  • Improved UI:
    • Last snapshot render time information
    • Selecting a light focuses it in the light lister
  • Improved visual parity between Lavina and V-Ray


 

 

Project Lavina Beta, v0.2.3


Beta Release

Date - May 07, 2020


New Features

  • Added new Camera list with thumbnails and set, delete and reorder functionality
  • Added support for Directional, Omni and Spot lights from 3Ds Max
  • Added support for Instanced objects from Maya/Modo/Houdini
  • Added "Display to render ratio" control in the toolbar


Modified Features

  • Improved navigation - Selection Pivot Type
  • Improved denoiser - Artifacts with motion blur with fast moving objects are reduced
  • Improved denoiser - textures behind refractive objects are less blurry
  • Improved UI - RMB to reset value to default


 

Project Lavina Beta, v0.2.2


Beta Release

Date - April 09, 2020


New Features

  • Support for IES lights
  • Support for Spot lights from Maya/Modo/Katana/Cinema4D/Sketchup/Rhino
  • Object pivot import and manipulation
  • Move Pivot tool
  • Navigation target type option - Ray hit or Camera target


Modified Features

  • Improved navigation - gizmo for orbit pivot and zoom point


Bug Fixes

  • Fixed bug with rotation and scaling in local space

 

Project Lavina Beta, v0.2.1


Beta Release

Date - March 26, 2020





Modified Features

  • Improved denoiser blending - added simple adaptivity to raw/denoised blending to filter out extreme noise
  • Improved camera navigation
  • Improved camera transitions with quadratic interpolation function instead of linear
  • Improvement: Environment image is now cleared when loading a new scene
  • Improvement: Removed automatic cycle back to first camera when in "Camera" animation mode
  • Improved UI - removed Modifier key option and include them in navigation preset
  • Improved UI - Shortcuts update according to navigation preset

 

Project Lavina Beta, v0.2.0


Beta Release

Date - March 12, 2020

 

New Features

  • Support for opacity maps in "clip" mode. Only bitmaps are supported
  • Separate background option for camera rays instead of the "environment" color/image
  • Importing of Dome light texture as Environment
  • Navigation presets: Max, Maya, Sketchup
  • "Run" when in Free-Look mode



Modified Features

  • Improved rendering of refractive objects on reflective surfaces
  • Improved light cache - it is cleared when a render setting is changed
  • Improved animation experience: Scene, Walkthrough and Cameras mode
  • Improved scene navigation experience
  • Improved status bar


Bug Fixes

  • Fixed denoiser silhouette artifacts
  • Fixed collision enabled only in Free-Look mode
  • Fixed undo action for some local space rotations