This page provides information on supported features in V-Ray for Cinema 4D based on the rendering type and hardware architecture.
Lights
Feature | V-Ray | V-Ray GPU |
---|---|---|
V-Ray Lights | ||
Image-based lighting | ||
Light and shadow linking |
Global Illumination Methods
Feature | V-Ray | V-Ray GPU |
---|---|---|
Brute Force | ||
Light Cache |
Render Elements
Feature | V-Ray | V-Ray GPU |
---|---|---|
Preset: Back to Beauty | ||
Atmospheric Effects | ||
Background | ||
Bump Normals | ||
Caustics | (Production mode) | |
Coverage |
|
|
Cryptomatte |
| PARTIAL |
Denoiser | ||
Diffuse | ||
GI | ||
Light Select | ||
Lighting | ||
Material ID | ||
Material Select | ||
Matte Shadow | ||
Normals | ||
Object ID | ||
Raw GI | ||
Raw Light | ||
Raw Reflection | ||
Raw Refraction | ||
Raw Shadow | ||
Raw Total Light | ||
Reflect IOR | ||
Reflection | ||
Reflection Filter | ||
Reflection Glossiness | ||
Reflection Highlight Glossiness | ||
Refraction | ||
Refraction Filter | ||
Refraction glossiness | ||
Render ID | ||
SSS | ||
Sample Rate | ||
Self Illumination | ||
Shadow | ||
Specular | ||
Total Light | ||
Velocity | ||
Z Depth |
Materials
Feature | V-Ray | V-Ray GPU |
---|---|---|
VRayAlSurface | ||
VRayBlendMtl | ||
VRayCarPaint2 | ||
VRayLightMtl |
| |
VRayMtl |
| |
VRayFastSSS2 | PARTIAL (without raytraced (solid) and raytraced (refractive)) | |
VRayFlakes2Mtl | ||
VRayHairNextMtl | ||
VRayBumpMtl | ||
VRayVRmatMtl | ||
VRayScannedMtl | ||
VRayStochasticFlakesMtl |