This page provides information on the V-Ray Shelf.
Overview
V-Ray includes a shelf with easy shortcuts to some of the most commonly used V-Ray components.The shelf can be enabled from the Settings tab of the Render Settings window.
Shelf Functions
The V-Ray Shelf provides the functions listed below. Note that all buttons check if V-Ray (or respectively IPR) is the current renderer, and if not, will prompt you to set the renderer to V-Ray.
Button | Description |
---|---|
Create a VRayProxy File Formats from the selected object | |
Load VRayProxy File Formats | |
Open the V-Ray Scene Manager | |
Right click to create from V-Ray plugin | |
Import V-Ray Material from file | |
Open the VRmat Converter | |
Create a Stereo 3D Camera from the selected camera | |
Create VRayMetaball | |
Create VRayVolumeGrid | |
Create VRayPlane | |
Create VRaySphereFadeVolume | |
Create Toon Rendering Attributes | VRayToon | |
Create VRayLightMeter | |
Create V-Ray Clipper Right click to access additional Clipper node(s) selection options. | |
Right click to assign V-Ray Object properties to a selection | |
Right click to assign mesh light properties to selection. Left click to create an empty vrayLightMeshProperties node. Alternatively, adds a single node to all selected objects. | |
Right click to assign Procedural Fur | VRayFur | |
Right click to assign V-Ray Displacement Left click to create an empty vrayDisplacement node. Alternatively, adds a single node to all selected objects. | |
Right click to Assign Renderable Curves Attributes Left click to create an empty vrayRenderableCurve node. Alternatively, adds a single node to all selected objects. | |
Right click to assign V-Ray NURBS Tessellation attributes. Left click to create an empty vrayNURBSTesselation node. Alternatively, adds a single node to all selected objects. | |
Create a VRayLightDome | |
Create a VRayLightRect | |
Create a VRayLightSphere | |
Create a Photometric Light | VRayIES | |
Create a V-Ray Sun and V-Ray Sky system Right click to access Select and Delete sun node options | |
Create a V-Ray Sky Texture Right click to access Select and Delete sky node options | |
Create a new VRayMtl and Assign it to the selected objects | |
Right click to create V-Ray Materials and assign them to the selected objects | |
Right click to assign V-Ray Bake Options Left click to create an empty vrayBakeOptions node. Alternatively, adds a single node to all selected objects. | |
Open the V-Ray Virtual Frame Buffer (VFB) Right click to reset the V-Ray VFB position. Also provides the option to toggle the Use V-Ray VFB option, which enables V-Ray to render the images in the V-Ray Frame Buffer. | |
Open the V-Ray Light Lister window | |
Render with Chaos Cloud. | |
Open the V-Ray Documentation Website |