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Table of Contents

This page provides information about the supported .vrscene features by Project Lavina. 

Project Lavina works with .vrscene files exported from V-Ray Next.

 

vrscene Lights



Light

Support

Rectangle

PARTIAL
(texture not supported)

Sphere(tick)
Point/OmniINITIAL
Spot

PARTIAL
(only Maya, Modo, Katana, Cinema4D, SketchUp, Rhino)

IES(tick)
SunINITIAL
(works as a Direct light)
Ellipse/DiscWorks as a Rectangle
Dome(error)
Mesh Light(error)
Portals(error)

 

vrscene Materials


The below materials are not supported as-is, but render using simple approximation.

 

Native NameV-Ray Plugin NameSupport
V-Ray ALSurfaceBRDFALSurface
  • Diffuse
  • Diffuse strength
  • Reflect color
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution GGX
VRayBumpMtl

BRDFBump

  • Base material
  • Bump map
  • Bump amount
VRayCarPaintMtl 

BRDFCarPaint

  • Base color
  • Base reflection
  • Base glossiness
VRayLightMtl 

BRDFLight

  • Color
  • Color multiplier
  • Direct Illumination On
VRayScatterVolume 

BRDFScatterVolume

  • Overall color
  • Scatter Color
VRayFastSSS2 

BRDFSSS2Complex

  • IOR
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness
VRayStochasticFlakesMtl 

BRDFStochasticFlakes

  • Hilight glossiness
  • Reflection filter
  • BRDF Type: GGX
VRayToonMtl

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.
VRayPointParticleMtl 

BSDFPointParticle

Loads as a simple diffuse BRDF.
Native NameV-Ray Plugin NameSupport
V-Ray Al SurfaceBRDFALSurface
  • Diffuse
  • Diffuse strength
  • Reflection color
  • Reflection strength
  • Reflection roughness
  • Reflection IOR
  • Reflection distribution: GGX
VRayBumpMtlBRDFBump
  • Base material
  • Map
  • Bump Mult
VRayCarPaintMtl BRDFCarPaint
  • Base Color
  • Base Reflection
  • Base Glossiness
VRayLightMtl BRDFLight
  • Color
  • Color Multiplier
  • Direct Illum
BRDFScatterVolume
(from plugin)
BRDFScatterVolume
  • Overall color
  • Scatter Color
VRayFastSSS2BRDFSSS2Complex
  • Index of refraction (IOR)
  • Sub-surface color
  • Specular color
  • Specular amount
  • Specular glossiness
VRayStochasticFlakesMtlBRDFStochasticFlakes
  • Hilight Glossiness
  • Reflect filter
  • BRDF Type: GGX
VRayToonMtlBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.
VRayPointParticleMtl BSDFPointParticleLoads as a simple diffuse BRDF.
Native NameV-Ray Plugin NameSupport
 BRDFALSurface(minus)
BumpBRDFBump
  • Base material
  • Map
  • Amount
Car PaintBRDFCarPaint
  • Base Color
  • Base Reflection
  • Base Glossiness
EmissiveBRDFLight
  • Color
  • Intensity
 BRDFScatterVolume(minus)
Subsurface ScatteringBRDFSSS2Complex
  • Index of refraction
  • Sub-surface color
  • Specular color
  • Specular amount
  • Specular glossiness
Stochastic FlakesBRDFStochasticFlakes
  • Hilight Glossiness
  • BRDF Type: GGX
Toon MaterialBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.
 BSDFPointParticle(minus)
Native NameV-Ray Plugin NameSupport
V-Ray alSurfaceBRDFALSurface
  • Diffuse color
  • Diffuse strength
  • Reflection color
  • Reflection strength
  • Reflection roughness
  • Reflection IOR
  • Reflection distribution: GGX
 BRDFBump(minus)
V-Ray Car Paint MaterialBRDFCarPaint
  • Base Color
  • Base Reflection
  • Base Glossiness
VRaySkinMtlBRDFSkinComplex
  • Diffuse color
  • Diffuse amount
  • Shallow color
  • Shallow amount
  • Medium amount
  • Medium color
  • Deep color
  • Deep amount
  • Primary reflection color
  • Primary reflection amount
  • Primary reflection fresnel IOR
V-Ray Light MtlBRDFLight
  • Light Color
  • Color multiplier
  • Affect GI
V-Ray Scatter VolumeBRDFScatterVolume
  • Overall color
  • Scatter Color
V-Ray Fast SSS2BRDFSSS2Complex
  • Index of refraction
  • Sub Surface color
  • Specular color
  • Specular amount
  • Specular glossiness
V-Ray Stochastic FlakesBRDFStochasticFlakes
  • Hilight glossiness
  • Reflect filter
  • BRDF Type: GGX
V-Ray Mtl Toon Addon

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.
V-Ray Point ParticleBSDFPointParticle

Loads as a simple diffuse BRDF.

 

VRayMtl


 

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(error)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(error)

Metalness Texturemetalness

(error)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(error)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Subdivsreflect_subdivs

(error)

Affect channel

reflect_affect_alpha

(error)

Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(error)

Refract Glossiness Texturerefract_glossiness

(error)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Affect channelrefract_affect_alpha

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Subdivsrefract_subdivs

(error)

Fog colorfog_color

(error)

Fog color Texturefog_color_tex

(error)

Fog multiplierfog_mult

(error)

Fog biasfog_bias

(error)

Translucencytranslucency

(error)

Scatter coefftranslucency_scatter_coeff

(error)

Fwd/bck coefftranslucency_scatter_dir

(error)

Thicknesstranslucency_thickness

(error)

Back-side colortranslucency_color

(error)

Back-side color Texturetranslucency_color

(error)

Light multipliertranslucency_light_mult

(error)

Self-Illuminationself_illumination

(tick)

Self-IlluminationTextureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

BRDF (Ward, Blinn, Phong, Microfacet GTR (GGX))brdf_type

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(error)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)






Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoffoption_cutoff

(error)

Env. priorityenvironment_priority

(error)

Glossy Fresneloption_glossy_fresnel

(error)

Preserve energyoption_energy_mode

(error)

Double-sidedoption_double_sided

(error)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity modeopacity_mode

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(error)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Bump TextureBRDFBump/bump_tex_color

(tick)

Bump Texture MultiplierBRDFBump/bump_tex_mult_tex

(error)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(error)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

(error)

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

(error)

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

(error)

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Translucent Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fog color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffusediffuse(tick)
Diffuse Texturediffuse(tick)
Roughnessroughness(error)
Roughness Textureroughness(error)

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Highlight Glossinesshilight_glossiness(error)
Highlight Glossiness Texturehilight_glossiness(error)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(error)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
BRDF (Ward, Blinn, Phong, GGX)brdf_type(tick)
Back Side Reflectoption_reflect_on_back(error)
Glossy Fresneloption_glossy_fresnel(error)
Max Depthreflect_depth(error)
GTR Tail Falloffgtr_gamma(error)
Affect Channelsrefract_affect_alpha(error)

Anisotropyanisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)
Derivationanisotropy_derivation(error)
Local Axisanisotropy_axis(error)
Map Channel/Setanisotropy_derivation(error)

Distance onreflect_dim_distance(error)
Distancereflect_dim_distance_on(error)
Dim Falloffreflect_dim_distance_falloff(error)

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
Fog Colorfog_color(error)
Fog Color Texturefog_color(error)
Fog Multiplierfog_mult(error)
Fog Biasfog_bias(error)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(error)
Refraction Glossiness Texturerefract_glossiness(error)
Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max depthrefract_depth(error)
Affect Channelsrefract_affect_alpha(error)

Dispersion ondispersion_on(error)
Abbedispersion(error)

Fog Scattering ontranslucency(error)
Typetranslucency(error)
Back-side Colortranslucency_color(error)
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

Opacityopacity(error)
Opacity Textureopacity(tick) Supported Features
Custom Sourceopacity/TexAColorChannel/mode(error)
Modeopacity_mode(error)

ModeTexCombineColor/color(error)
Diffusediffuse/TexCombineColor/texture_multiplier(tick)
Reflection Colorreflect/TexCombineColor/texture_multiplier(tick)
Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier(tick)
Refraction Colorrefract/TexCombineColor/texture_multiplier(tick)
IORrefract_ior/TexCombineColor/texture_multiplier(tick)
Refraction Glossinessrefract_glossiness/TexCombineColor/texture_multiplier(error)
Opacityopacity/TexCombineColor/texture_multiplier(error)

ID NumberMtlMaterialID/material_id_number(error)
ID ColorMtlMaterialID/material_id_color(error)

Visible to CameraMtlRenderStats/camera_visibility(error)
Visible in ReflectionsMtlRenderStats/reflections_visibility(error)
Visible in RefractionsMtlRenderStats/refractions_visibility(error)
Cast ShadowsMtlRenderStats/shadows_visibility(error)

Mode/MapBRDFBump/bump_tex_color(error)
AmountBRDFBump/bump_tex_mult(error)
Delta ScaleBRDFBump/bump_delta_scale(error)

Mode/MapGeomDisplacedMesh/displace_2d(error)
AmountGeomDisplacedMesh/displacement_amount(error)
ShiftGeomDisplacedMesh/displacement_shift(error)
Keep ContinuityGeomDisplacedMesh/keep_continuity(error)
View Dependent GeomDisplacedMesh/view_dep(error)
Edge LengthGeomDisplacedMesh/edge_length(error)
Max SubdivsGeomDisplacedMesh/max_subdivs(error)
Water LevelGeomDisplacedMesh/water_level(error)
Level HeightGeomDisplacedMesh/water_level(error)
UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse Color

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Diffuse Amount

diffuse/TexAColorOp/mult_a

(tick)

Diffuse Amount Texturediffuse/TexAColorOp/mult_a

(tick)

Opacity Mapopacity_color

(error)

Opacity Map Textureopacity_color
Opacity Mode opacity_mode

(error)

Roughness Amount roughness

(error)

Roughness Amount Texture roughness

(error)

Self-Illuminationself_illumination

(tick)

Self-Illumination Textureself_illumination

(tick)

Self-Illumination GIself_illumination_gi

(tick)

Compensate exposurecompensate_camera_exposure

(error)


Phongbrdf_type=0

(tick)

Blinnbrdf_type=1

(tick)

Ward

brdf_type=2

(tick)

GGXbrdf_type=4

(tick)

Reflection Colorreflect

(tick)

Reflection Color Texturereflect

(tick)

Reflection Amountreflect/TexAColorOp/mult_a

(tick)

Refection Amount Texturereflect/TexAColorOp/mult_a

(tick)

Reflection glossinessreflect_glossiness

(tick)

Reflection glossiness Texturereflect_glossiness

(tick)

Reflection subdivsreflect_subdivs

(error)

Use Fresnelfresnel

(error)

Glossy Fresneloption_glossy_fresnel

(error)

Lock Fresnel IOR To Refraction IORfresnel_ior_lock

(tick)

Fresnel IORfresnel_ior

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

GGX tail falloffgtr_gamma

(error)

Metalnessmetalness

(error)

Metalness Texturemetalness

(error)

Use roughness

  roughness_model

(tick)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Anisotropy Rotation anisotropy_rotation

(error)

Anisotropy Rotation Texture anisotropy_rotation

(error)

UV Vectors Derivationanisotropy_derivation

(error)

Local Axisanisotropy_axis

(error)

Anisotropy UV Coordanisotropy_uvwgen

(error)

Trace Reflectionsreflect_trace

(error)

Reflection Exit Colorreflect_exit_color

(error)

Reflection Exit Color Texture

reflect_exit_color

(error)

Max depthreflect_depth

(error)

Dim distance Onreflect_dim_distance_on

(error)

Dim distancereflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Reflect On Back Sideoption_reflect_on_back

(error)

Soften edgehilight_soften

(error)

Affect Channelsreflect_affect_alpha

(error)

Refraction Colorrefract

(tick)

Refraction Color Texturerefract

(tick)

Refraction Color Amountrefract/TexAColorOp/mult_a

(tick)

Refraction Color Amount Texturerefract/TexAColorOp/mult_a

(tick)

Refraction Glossinessrefract_glossiness

(error)

Refraction Glossiness Texturerefract_glossiness

(error)

Refraction subdivsrefract_subdivs

(error)

Refraction IORrefract_ior

(tick)

Refraction IOR Texturerefract_ior

(tick)

Fog Colorfog_color

(error)

Fog Color Texturefog_color_tex

(error)

Fog multiplierfog_mult

(error)

Fog biasfog_bias

(error)

Affect Shadowsrefract_affect_shadows

(tick)

Translucency Ontranslucency

(error)

Translucency Colortranslucency_color

(error)

Translucency Color Texturetranslucency_color

(error)

Subdivs-

(minus)

Fwd/back coefftranslucency_scatter_dir 

(error)

Scatter bounces-

(minus)

Scatter coefficienttranslucency_scatter_coeff 

(error)

Thicknesstranslucency_thickness

(error)

Environment fog-(minus)

Trace Refractionsrefract_trace(error)
Refraction Exit Color onrefract_exit_color_on(error)
Refraction Exit Colorrefract_exit_color(error)
Refraction Exit Color Texturerefract_exit_color(error)
Max depthrefract_depth(error)
Affect Channelsrefract_affect_alpha(error) 
Dispersiondispersion_on(error)
Dispersion Abbedispersion(error) 

Map TypeBRDFBump

(tick)

Bump MapBRDFBump/bump_tex_color

(tick)

Bump MultBRDFBump/bump_tex_mult(error)
Bump Mult TextureBRDFBump/bump_tex_mult_tex(error) 
Bump ShadowsBRDFBump/bump_shadows(error)
Bump Delta ScaleBRDFBump/bump_delta_scale(error)
Bump Delta Scale TextureBRDFBump/bump_delta_scale(error)

Cutoff Thresholdoption_cutoff(error) 
Double-sidedoption_double_sided(error)
Use Irradiance Mapoption_use_irradiance_map(error) 
Fix dark edgesoption_fix_dark_edges(error)



UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Opacity Sourceopacity_source(error)
Opacity Grayscaleopacity_color(tick) Supported Features
Opacity Coloredopacity_color(error)
Opacity Modeopacity_mode(error)
Diffuse colordiffuse(tick)
Diffuse roughnessroughness(error)
Roughness Modelroughness_model(error)

Self-Illumination colorself_illumination(tick)
Self-Illumination affects GIself_illumination_gi(tick)
Compensate Camera Exposurecompensate_camera_exposure(error)

BRDF Type (Ward, Blinn, Phong, GGX)brdf_type(tick)
Reflection colorreflect(tick)
Use roughnessoption_use_roughness(tick)
Reflection glossinessreflect_glossiness(tick)
Reflection roughnessreflect_glossiness(tick)
Hilight glossinesshilight_glossiness(error)
Lock hilight glossinesshilight_glossiness_lock(error)
GGX tail falloffgtr_gamma(error)

Fresnel reflectionsfresnel(error)
Fresnel IORfresnel_ior(tick)
Lock fresnel IORfresnel_ior_lock(tick)
Metalnessmetalness(error)

Reflection Subdivsreflect_subdivs(error)
Trace reflectionsreflect_trace(error)
Exit colorrefract_exit_color(error)
Softenhilight_soften(error)

Enable dim distancereflect_dim_distance(error)
Affect Channelsreflect_affect_alpha(error)

Anisotropyanisotropy(error)
Anisotropy rotationanisotropy_rotation(error)
UV Vectors Derivationanisotropy_derivation(error)
Anistotropy Axisanisotropy_axis(error)

Refraction colorrefract(tick)
Refraction IORrefract_ior(tick)
Refraction glossinessrefract_glossiness(error)

Refraction Subdivsrefract_subdivs(error)
Trace refractionsrefract_trace(error)
Use exit colorreflect_exit_color(error)
Affect alpharefract_affect_alpha(error)
Affect shadowsrefract_affect_shadows(tick)

Enable dispersiondispersion(error)
Abberationdispersion(error)

Fog colorfog_color(error)
Absorption distance-(minus)
Fog multiplierfog_mult(error)
Fog biasfog_bias(error)
Fog multiplier in centimeters^-1fog_unit_scale_on(error)

Translucency typetranslucency(error)
Translucency colortranslucency_color(error)
Light multipliertranslucency_light_mult(error)
Scatter directiontranslucency_scatter_dir(error)
Scatter coefftranslucency_scatter_coeff(error)
Maximum thicknesstranslucency_thickness(error)







Double-sidedoption_double_sided(error)
Reflect on back sideoption_reflect_on_back(error)
Glossy rays as GIoption_glossy_rays_as_gi(error)
Cutoffoption_cutoff(error)
Use irradiance mapoption_use_irradiance_map(error)
Energy preservationoption_energy_mode(error)
Fix dark edgesoption_fix_dark_edges(error)
Glossy fresneloption_glossy_fresnel(error)

Use Environment Override use_environment_override(error)
Environment Overrideenvironment_override(error)
Environment Priorityenvironment_priority(error)


Footnotes


 – Opacity is rendered the same way a clipper is rendered - it is either transparent or opaque. Mid-opacity is not supported.

vrscene Exported Maps



 Native NameV-Ray plugin NameSupport

Advanced Wood

 

(error)

Bitmap

TexBitmap            

(tick)

BlendedBoxMap

 

(error)

Camera Map Per Pixel (error)

CellularTexCellular              (tick)

CheckerTexChecker(tick)

ColorCorrectionColorCorrection(tick)

ColorCorrectColorCorrect(tick)

ColorMap

 (error)

Combustion (error)

Composite

TexLayeredMax

(tick)

Dent (error)

FalloffTexFalloff(tick)

GradientTexGradient(tick)

Gradient Ramp

TexGradRamp         

(tick)

Map Output Selector (error)

MarbleTexMarbleMax      (tick)

MaskTexMaskMax(tick)

MixTexMix                   (tick)

MultiTitle (error)

NoiseTexNoiseMax      (tick)

OSL Map (error)

OutputTexOutput       (tick)

Particle Age (error)

Particle MBlur (error)

Perlin Marble (error)

RGB MultiplyTexRGBMultiplyMax(tick)

RGB TintTexRGBTintMax(tick)

ShapeMap (error)

SmokeTexSmoke(tick)

SpeckleTexSpeckle(tick)

SplatTexSplat                 (tick)

StuccoTexStucco(tick)

Substance (error)

SwirlTexSwirl(tick)

TexMap (error)

TextureObjMask (error)

TilesTexTiles(tick)

Vector Displacement (error)

Vector Map (error)

VRayBump2Normal (error)

VRayColorTexAColor(tick)

VRayColor2Bump (error)

VRayCompTexTexCompMax(tick)

VRayCurvature (error)

VRayDirt (error)

VRayDistanceTex (error)

VRayDomeEnv (error)

VRayEdgesTex (error)

VRayFakeFresnelTex (error)

VRayGLSLTex (error)

VRayHairInfoTex (error)

VRayHDRI

 (tick)

VRayICC (error)

VRayLut (error)

VRayMatteShadowTex (error)

VRayMultiSubTex (error)

VRayNoiseTex

TexNoiseMax

(tick)

VRayNormalMap (error)

VRayOCIO (error)

VRayOSLTex (error)

VRayParticleTex (error)

VRayPluginNodeTex (error)

VRayPtex (error)

VRaySamplerInfoTex (error)

VRaySky (error)

VRaySoftbox (error)

VRayTriplanarTex (error)

VRayUserColor (error)

VRayUserScalar (error)
 

Native Name

V-Ray Plugin Name

Support

Bulge

TexBulge

(tick)

CheckerTexChecker(tick)

ClothTexCloth(tick)

GridTexGrid(tick)

Leather

TexLeather(tick)

TilesTexTiles(tick)

UVWTexUVW(tick)

Water

TexWater

(error)

CellularTexCellular(tick)

GraniteTexGranite(tick)

MarbleTexMarble(tick)

Noise ATexNoise(tick)

Noise BTexNoiseMax(tick)

RockTexRock(tick)

SmokeTexSmoke(tick)

SpeckleTexSpeckle(tick)

SplatTexSplat(tick)

StuccoTexStucco(tick)

Bitmap

TexBitmap

(tick)

Color

TexAColor

(tick)

GradientTexRamp(tick)

Sky

TexSky

(error)

Temperature

TexTemperature

(error)

Curvature

TexCurvature

(error)

Dirt

TexDirt

(error)

Egdes

TexEdges

(error)

FalloffTexFalloff(tick)

FresnelTexFresnel(tick)

Color CorrectionColorCorrection(tick)

Bezier Curve

TexBezierCurveColor

(tick)

Mix (Map)

TexMix

(tick)

Mix (Operator)

TexCompMax

(tick)

Mix (Value)TexBlend(tick)

Multi-Sub

TexMulti

(error)

Simple MixTexCombineColor(tick)

Spline CurveTexRemap(tick)

Tri-Planar

TexTriPlanar

(error)

 

 

 Native NameV-Ray Plugin NameSupport
  

Float3ToAColor

(tick)
  

FloatToTex

(tick)
 Gamma Correct

MayaGamma

(tick)
 Multiply Divide

MayaMultiplyDivide

(tick)
 Projection

MayaProjectionTex

(error)

VRay Particle Tex

ParticleTex

(error)
 

 

TexAColor

(tick)
 Color Math

TexAColorOp

(tick)
 Animation Curve

TexAnimationCurve

(error)
 VRay Bercon Noise

TexBerconNoise

(error)
 Bifrost

TexBifrostVVMix

(error)

File

TexBitmap

(tick)
 Blend Colors

TexBlend

(tick)

Bulge

TexBulge                 

(tick)

Checker

TexChecker               

(tick)
 Clamp

TexClamp                 

 
  

TexColorAndAlpha

(tick)
 Color Condition

TexColorCondition

(tick)
 Color Constant

TexColorConstant

(tick)
 Color Correct

TexColorCorrect

(tick)
 Color Logic

TexColorLogic

(tick)
 Color Mask

TexColorMask

(tick)
 Color Composite

TexComposite

(tick)
 Condition

TexCondition2

 
 VRay Curvature

TexCurvature

(error)

VRay Dirt

TexDirt

(error)
 VRay Distance Tex

TexDistance

(error)
 Distance Between

TexDistanceBetween

(error)
 Light Info -> sampleDistance

TexDistanceToObject

(error)

VRay Edges

TexEdges

(error)

VRay Falloff

TexFalloff, TexOutput

(tick)

 

 

TexFloat

(tick)
 Float Composite

TexFloatComposite

(tick)
 Float Condition

TexFloatCondition

(tick)
 Float Constant

TexFloatConstant

(tick)
 Float Correct

TexFloatCorrect

(tick)
 Float Logic

TexFloatLogic

(tick)
 Float Mask

TexFloatMask

(tick)
 Float Math

TexFloatOp

(tick)
  

TexFloatToColor

(tick)

VRay Fresnel

TexFresnel

(tick)

Granite

TexGranite               

(tick)

Grid

TexGrid                  

(tick)
 VRay Hair Sampler

TexHairSampler

(error)
 Hsv to Rgb

TexHSVToRGB

(tick)
  

TexIntToFloat

(error)
 Reverse

TexInvert

(tick)
  

TexInvertFloat

(tick)

Layered Texture

TexLayered

(tick)

 VRay Layered Tex

TexLayeredMax

(tick)
 Luminance

TexLuminance

(tick)

Marble

TexMarble                

(tick)

Cloth

TexMayaCloth

(error)
 Contrast

TexMayaContrast

(tick)
 Unit Conversion

TexMayaConversion

(tick)

Maya Fluids support

TexMayaFluid

TexMayaFluidCombined

TexMayaFluidProcedural

TexMayaFluidTransformed

(error)
 Maya Stroke Material

TexMayaHairColor

TexMayaHairIncandescence

TexMayaHairTransparency

(error)

Leather

TexMayaLeather

(error)

Mountain

TexMayaMountain

(error)

Stucco

TexMayaStucco

(error)
 VRay Vertex Colors

TexMeshVertexColorChannel

(error)
  

TexMotionOcclusion

(error)

VRay Multi Sub Tex

TexMulti

(error)
  

TexMultiFloat

(error)
 Vray Multi Projection

TexMultiProjection

(error)
 

Fractal, Ocean, Water,

Solid Fractal, Brownian,

Crater, Cloud

TexNoise

(tick)

Noise, Volume Noise

TexNoiseMaya

(error)

VRay Tex OCIO

TexOCIO

(error)
 Bifrost

TexOpenVDB

(error)

VRay Tex OSL

TexOSL

(error)
 VRay Tex OSL

TexOSLOutputSelector

(error)
 Particle color

TexParticleDiffuse

(error)
 Particle Sampler & Bifrost

TexParticleSampler

(error)
 Plus Minus Average

TexPlusMinusAverage

(tick)

VRay Ptex

TexPtex

(error)

Ramp

TexRamp

(tick)

VRay Ray Switch

TexRaySwitch

(error)
 Real Flow

TexRealFlow

(error)
 

Remap Color

Remap Hsv

Remap Value

TexRemap

(tick)
 Rgb to Hsv

TexRGBToHSV

(tick)

Rock

TexRock

(tick)
 Set Range

TexSetRange

(tick)

Simplex Noise

TexSimplexNoise

(tick)

VRay Sky

TexSky

(error)

Snow

TexSnow

(tick)

VRay Softbox

TexSoftbox

(error)
 Stencil

TexStencil

(error)
 Surf. Luminance

TexSurfaceLuminance

(error)

 

Double Switch

Triple Switch

Quad Switch

TexSwitch

(error)
 Single Switch

TexSwitchFloat

(error)
 UV Chooser

TexSwitchInt

(error)
 VRay Switch Transform

TexSwitchTransform

(error)

VRay Temperature

TexTemperature

(error)
 

VRay Light Mtl

VRay Mesh Light

TexTemperatureToColor

(error)

VRay Triplanar

TexTriPlanar

(error)
 VRay User Color

TexUserColor

(error)
 VRay User Integer

TexUserInteger

(error)
 VRay User Scalar

TexUserScalar

(error)
 UVW gnerator as texture

TexUVWGenToTexture

(tick)
 Sampler Info RE

TexVectorOp

(tick)
 Vector Product

TexVectorProduct

(tick)
 Convert vector to color

TexVectorToColor

(tick)
  

TexVertexColorDirect

(error)
 VRay Fur Sampler

TexVRayFurSampler

(error)

VRay Water

TexWater

(error)

Wood

TexWood

(error)
 VRay Switch Transform

TransformToTex

(error)
  

TexSampler

  • point
  • pointObject
  • pointCamera
  • pointRelative
  • normal
  • normalCamera
  • normalObject
  • normalRelative
  • reflection
  • reflectionObject
  • reflectionCamera
  • reflectionRelative
  • refraction
  • refractionObject
  • refractionCamera
  • refractionRelative
  • gnormal
  • view_dir
  • facing ratio
  • flipped normal
  • uvCoord
  • uvCoordClamp
  • uvCoordTile
  • rayDirection

    Inputs:
  • refraction IOR
  • transform
 VRay Bercon Noise UVWUVWGenBercon(error)
 Default UVWsUVWGenChannel(tick)
 VRay Place Env TexUVWGenEnvironment(error)
 Texture As UVWUVWGenExplicit(error)
 2d PlacementUVWGenMayaPlace2dTexture(tick)
 3d Placement

UVWGenObject

UVWGenPlanarWorld

(tick)

Partial - no support for

referenced meshes

 ProjectionUVWGenProjection(error)

 

 

Native Name

V-Ray Plugin NameSupport

V-Ray Curvature

TexCurvature

(error)
V-Ray Dirt

TexDirt

(error)
V-Ray Distance

TexDistance

(error)
V-Ray Edges

TexEdges

(error)
V-Ray Falloff TexFalloff(tick)
V-Ray FresnelTexFresnel(tick)
V-Ray LayeredTexLayeredMax(tick)
V-Ray Hair Variation 

TexHairSampler

(error)
V-Ray Multi Sub

TexMulti

(error)
V-Ray OSL

TexOSL

(error)
V-Ray PTex

TexPtex

(error)
V-Ray Ray Switch

TexRaySwitch

(error)
V-Ray Softbox

TexSoftbox

(error)
V-Ray Triplanar

TexTriPlanar

(error)
V-Ray BulgeTexBulge(tick)
V-Ray Cellular TexCellular(tick)
V-Ray CheckerTexChecker(tick)
V-Ray ClothTexCloth(tick)

V-Ray Granite

TexGranite

(tick)
V-Ray Grid TexGrid(tick)
 V-Ray LeatherTexLeather(tick)
V-Ray Marble SimpleTexMarble(tick)
V-Ray Marble TexMarbleMax(tick)
V-Ray NoiseTexNoiseMax(tick)
V-Ray RockTexRock(tick)
V-Ray SnowTexSnow(tick)
V-Ray SmokeTexSmoke(tick)
V-Ray SplatTexSplat(tick)
V-Ray Speckle TexSpeckle(tick)
V-Ray StuccoTexStucco(tick)
V-Ray SwirlTexSwirl(tick)

V-Ray Tiles

TexTiles

(tick)
V-Ray Water

TexWater

(error)
V-Ray Bercon Noise

TexBerconNoise

(error)
V-Ray Bercon Tile

TexBerconTile

(error)
V-Ray Bercon Wood

TexBerconWood

(error)
Color CorrectionColorCorrection(tick)

V-Ray Color Correct

ColorCorrect(tick)
V-Ray Blend Normal Maps

TexBlendBumpNormal

(error)
V-Ray 3-Color GradientTexGradient(tick)

V-Ray Mix

TexMix(tick)

V-Ray RGB Tint

TexRGBTintMax(tick)

Modo specific textures

TexColorCurve
TexModoBlendLayersColor
TexModoBlendLayersScalar
TexModoChanModColorCorrect
TexModoChanModLogic
TexModoEnvironmentColor
TexModoExtractAlpha
TexModoExtractColor
TexModoInvert
TexModoInvertChannels
TexModoInvertFloat
TexModoLowHigh
TexModoOpacityToVRayWeight
TexModoProcess
TexModoProcessFloat
TexModoRayType
TexModoSampler
TexModoSwizzle
TexModoUVResetAndFalloff
TexScalarCurve

(error)

Modo adv. material support in CPU mode

TexClamp

TexFloatToColor

(tick)
Modo adv. material support in CPU mode

TexModoDiffuseRoughness
TexModoFresnelSchlick
TexModoMaxColorComponent
TexModoRefractionRoughness
TexModoReflectionRoughness
TexModoSpecularRoughness
TexModoStencil

(error)
OtherFloat3ToAColor(tick)
FloatToTex(tick)

RawBitmapBuffer

(error)
TexAColor(tick)
TexAColorOp(tick)
TexBitmap(tick)
TexBlend(tick)
TexFloatOp(tick)

TexHairSampler

(error)
TexHSVToRGB(tick)
TexInvert(tick)
TexInvertFloat(tick)
TexLuminance(tick)

TexMeshVertexColorChannel

(error)

TexMultiFloat

(error)

TexSky

(error)

TexTemperature

(error)
TexVectorToColor(tick)

UVWGens

UVWGenEnvironment

(error)

 

UVWGenModo

(error)
 

UVWGenProjection

(error)