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This section provides an overview of the mapping nodes available in V-Ray for Houdini.

 

Overview


V-Ray for Houdini offers several mapping nodes. They are used together with textures inside the Mat Network to specify how to interpret UV coordinates on the mesh.

 

UI Path


 

||mat Network|| > V-Ray > Texture: Mapping

||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Mapping

 

Mapping Types


 

Additionally, the Environment Settings node (Env Settings) can be created from the Mapping category.