This page contains information about the V-Ray Lut.
Overview
V-Ray Lut is a V-Ray utility node that allows you to apply a look up table (a .cube file) to any texture for managing resulting colors.
UI Path
||mat Network|| > V-Ray > File Textures > V-Ray Lut
Node
The V-Ray TexLut node provides inputs that correspond to the parameters in the section below.
Parameters
Base Map – A slot to load the map that you want the LUT to be applied to.
LUT File – Specifies the location of the look up table.
Convert to Log Space before applying LUT – Converts the Base map to a logarithmic color space before applying the look up table.