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Table of Contents

This page provides information on V-Ray as a plugin to 3ds Max.


Special Cases


In some cases, V-Ray interacts with 3ds Max features or plug-ins in ways that differ from the usual. See the following pages for more information:

 

Rendering with V-Ray


After you choose V-Ray or V-Ray GPU as the renderer, you can use the standard 3ds Max tools and buttons to start a V-Ray rendering. For example, the Render button in the Render Setup window will initialize a V-Ray rendering when V-Ray or V-Ray GPU is set as the renderer.

V-Ray renderings display in the V-Ray Virtual Frame Buffer (VFB), which has a multitude of V-Ray specific tools for saving and comparing renderings, adding lens effects, and viewing render elements.

When V-Ray is selected for Production Rendering Mode, you have the option of using V-Ray IPR (Interactive Production Rendering) from within the VFB. For more information, see V-Ray IPR.

For tools to adjust rendering quality and speed with V-Ray, see the V-Ray Renderer Settings page for the V-Ray renderer, or the V-Ray GPU Render Settings page for V-Ray GPU.

 

 

Rendering in V-Ray Frame Buffer (VFB)

 

Rendering Tools and Utilities


The following standalone rendering tools and utilities come packaged with V-Ray for 3ds Max. For a full list of tools and utilities that come with V-Ray, see the Additional Tools page.

  • VRImg to OpenEXR Converter - This is both a command-line utility and a simple GUI application that can be used to convert .vrimg image files to .exr files in OpenEXR format.
  • Denoiser Tool - This is a command-line utility that can be used to denoise still images or animations outside of 3ds Max. This can be especially useful for animated sequences because the standalone tool can look at multiple frames at once and produce a better denoised result.

 



 

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