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Table of Contents

This page offers starting points for work with Project Lavina.

 

 

Overview


In this page you can find some basic Project Lavina options: 

  • How to load one or more .vrscene files;
  • How to adjust lights' intensity and color and load a .lut file;
  • How to save and load configuration files (.vrdx);
  • How to move, scale and rotate objects;
  • How to work with .vrmesh or other objects - hide/unhide objects, assign material;
  • How to save and go back to camera views;
  • How to render a high quality snapshot offline;
  • How to navigate in Project Lavina.



Open a .vrscene


A .vrscene file can be opened in Project Lavina in one of two ways:

FIle > Open Scene > Select the .vrscene;

or you can drag-n-drop the .vrscene file directly into Project Lavina and it automatically renders the scene.

 


Loading Assets

You can drag-n-drop any supported file directly into Lavina to load it.

Objects


If a scene is being rendered and you drag-n-drop a .vrmesh or .vrscene file you get two options - to Merge the new asset with the currently opened scene or to Discard the currently open scene, while keeping the new asset.

This example shows adding a .vrmesh file into an already opened scene and assigning few materials to it one after another.

In addition, you can rotate, scale and move each object around. First enter the Selection mode by pressing the selection () button. Select the object and press W for moving, E for rotation and R for scale. Press the Q button to go back to selection.

You can also hide/unhide any object from the Objects tab and check/uncheck the box next to the object's name.

Save and Load Configuration (.vrdx) Files


Once you configure the settings of your scene, you can save them as a configuration file - .vrdx and use them later on.

Go to File > Save scene config file and save the .vrdx file.

In this example, we show two interior light configurations - one for day light and one for night/dusk light, that we save and then compare.

We use LUT files to enhance the lighting and tweak the lights' intensity and color to match day or night light feeling for the scene.

 

 


Save and Select Cameras


When loading a .vrscene in Lavina, it opens the default .vrscene camera.

Navigating through the scene, you can save many camera views and go back to them when needed.

Go to and press the Save New Camera Slot button in the right corner (). A new camera slot from the current view is created, which you can rename.

Another way to save a camera is to select an Empty slot and hold the Save Camera button for the drop-down menu to appear. Select the Save This Cam Slot - it saves the currently selected camera view. Then you can rename it.

You can always go back to the default scene camera by selecting Home from the drop-down.

 

 


Render a High Quality Snapshot Offline


You can render a high quality snapshot from the current view. Go to Tools > Render a High Quality Snapshot. In the pop-up window you can select the resolution and the Samples for the render. The more Samples you use, the better the quality of the render, but this comes at the cost of time.

You can also enable the Save as defaults option to set the current settings as your default.

Choose the output directory, name and format.

When the render is in progress you can Stop and save the frame with the reached quality, or Pause, or Abort the render.