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Table of Contents

This page provides information about the supported .vrscene features by Lavina. 

Lavina works with .vrscene files exported from V-Ray Next.

 

vrscene Lights


Light

Support

Rectangle

PARTIAL
(texture not supported)

 

Sphere(tick)
Point/OmniINITIAL
Spot(error)
IES(error)
SunINITIAL
(works as a Direct light)
Ellipse/DiscWorks as a Rectangle
Dome(error)
Mesh Light(error)
Portals(error)

 

vrscene Materials

  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  

 

VRayMtl


 

 

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(error)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(error)

Metalness Texturemetalness

(error)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(error)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Subdivsreflect_subdivs

(error)

Affect channel

reflect_affect_alpha

(error)

Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(error)

Refract Glossiness Texturerefract_glossiness

(error)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Affect channelrefract_affect_alpha

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Subdivsrefract_subdivs

(error)

Fog colorfog_color

(error)

Fog color Texturefog_color_tex

(error)

Fog multiplierfog_mult

(error)

Fog biasfog_bias

(error)

Translucencytranslucency

(error)

Scatter coefftranslucency_scatter_coeff

(error)

Fwd/bck coefftranslucency_scatter_dir

(error)

Thicknesstranslucency_thickness

(error)

Back-side colortranslucency_color

(error)

Back-side color Texturetranslucency_color

(error)

Light multipliertranslucency_light_mult

(error)

Self-Illuminationself_illumination

(tick)

Self-IlluminationTextureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

Microfacet GTR (GGX)brdf_type=4

(tick)

Wardbrdf_type=2

(tick)

Blinnbrdf_type=1

(tick)

Phongbrdf_type=0

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(error)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)






Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoffoption_cutoff

(error)

Env. priorityenvironment_priority

(error)

Glossy Fresneloption_glossy_fresnel

(error)

Preserve energyoption_energy_mode

(error)

Double-sidedoption_double_sided

(error)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity modeopacity_mode

(error)

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(error)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(error)

Bump Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(error)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

(error)

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

(error)

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

(error)

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Translucent Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fog color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)

 

 

Placeholder

 

 

 

 

 

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse colordiffuse(tick)
Diffuse roughnessroughness(error)
Roughness Modelroughness_model(error)

Self-Illumination colorself_illumination(tick)
Self-Illumination affects GIself_illumination_gi(tick)
Compensate Camera Exposurecompensate_camera_exposure(error)

BRDF Type (Ward, Blinn, Phong, GGX)brdf_type(tick)
Reflection colorreflect(tick)
Use roughnessoption_use_roughness(tick)
Reflection glossinessreflect_glossiness(tick)
Reflection roughness  
Hilight glossinesshilight_glossiness 
Lock hilight glossinesshilight_glossiness_lock 
GGX tail falloffgtr_gamma(error)

Fresnel reflectionsfresnel(error)
Fresnel IORfresnel_ior(tick)
Lock fresnel IORfresnel_ior_lock(tick)
Metalnessmetalness(error)

Reflection Subdivsreflect_subdivs(error)
Trace reflectionsreflect_trace(error)
Exit colorrefract_exit_color 
Softenhilight_soften 

Enable dim distancereflect_dim_distance(error)
Affect Channelsreflect_affect_alpha(error)

Anisotropyanisotropy(error)
Anisotropy rotationanisotropy_rotation(error)
UV Vectors Derivationanisotropy_derivation 
Anistotropy Axisanisotropy_axis 

Refraction colorrefract(tick)
Refraction IORrefract_ior(tick)
Refraction glossinessrefract_glossiness(error)

Refraction Subdivsrefract_subdivs(error)
Trace refractionsrefract_trace(error)
Use exit colorreflect_exit_color 
Affect alpharefract_affect_alpha(error)
Affect shadowsrefract_affect_shadows(tick)

Enable dispersiondispersion(error)
Abberationdispersion(error)

Fog colorfog_color(error)
Absorption distance  
Fog multiplierfog_mult(error)
Fog biasfog_bias(error)
Fog multiplier in centimeters^-1fog_unit_scale_on(error)

Translucency typetranslucency(error)
Translucency colortranslucency_color(error)
Light multipliertranslucency_light_mult(error)
Scatter directiontranslucency_scatter_dir(error)
Scatter coefftranslucency_scatter_coeff(error)
Maximum thicknesstranslucency_thickness(error)







Double-sidedoption_double_sided(error)
Reflect on back sideoption_reflect_on_back(error)
Glossy rays as GIoption_glossy_rays_as_gi 
Cutoffoption_cutoff(error)
Use irradiance mapoption_use_irradiance_map(error)
Energy preservationoption_energy_mode(error)
Fix dark edgesoption_fix_dark_edges 
Glossy fresneloption_glossy_fresnel(error)

Use Environment Override use_environment_override 
Environment OverrideBRDFVRayMtl / environment_override(error)
Environment Priorityenvironment_priority(error)

 

vrscene Exported from 3ds Max


Maps

 Native NameV-Ray plugin NameSupport

Advanced Wood

 

(error)

 

 Bitmap

TexBitmap                

(tick)

BlendedBoxMap

 

(error)

Camera Map Per Pixel (error)

CellularTexCellular              (tick)

CheckerTexChecker               (tick)

ColorCorrectionColorCorrect(tick)

ColorMap

 (error)

Combustion (error)

Composite

TexCompMax             

(tick)

Dent (error)

FalloffTexFalloff(tick)

GradientTexGradient              (tick)

Gradient Ramp

TexGradRamp              

(tick)

Map Output Selector (error)

MarbleTexMarbleMax             (tick)

MaskTexMaskMax(tick)

MixTexMix                   (tick)

MultiTitle (error)

NoiseTexNoiseMax              (tick)

OSL Map (error)

OutputTexOutput                (tick)

Particle Age (error)

Particle MBlur (error)

Perlin Marble (error)

RGB MultiplyTexRGBMultiplyMax(tick)

RGB TintTexRGBTintMax(tick)

ShapeMap (error)

SmokeTexSmoke                 (tick)

SpeckleTexSpeckle(tick)

SplatTexSplat                 (tick)

StuccoTexStucco                (tick)

Substance (error)

SwirlTexSwirl(tick)

TexMap (error)

TextureObjMask (error)

TilesTexTiles(tick)

Vector Displacement (error)

Vector Map (error)

VRayBump2Normal (error)

VRayColor (tick)

VRayColor2Bump (error)

VRayCompTex (tick)

VRayCurvature (error)

VRayDirt (error)

VRayDistanceTex (error)

VRayDomeEnv (error)

VRayEdgesTex (error)

VRayFakeFresnelTex (error)

VRayGLSLTex (error)

VRayHairInfoTex (error)

VRayHDRI

 (tick)

VRayICC (error)

VRayLut (error)

VRayMatteShadowTex (error)

VRayMultiSubTex (error)

VRayNoiseTex

TexNoiseMax             

(tick)

VRayNormalMap (error)

VRayOCIO (error)

VRayOSLTex (error)

VRayParticleTex (error)

VRayPluginNodeTex (error)

VRayPtex (error)

VRaySamplerInfoTex (error)

VRaySky (error)

VRaySoftbox (error)

VRayTriplanarTex (error)

VRayUserColor (error)

VRayUserScalar (error)

Materials



vrscene Exported from SketchUp/Rhino

 

 

vrscene Textures exported from SketchUp/Rhino

2D Textures

TexBulge

TexChecker

TexCloth

TexGrid

TexLeather

TexTiles

TexUVW

3D Textures

TexCellular

TexGranite

TexMarble

TexNoise (Noise A)

TexNoiseMax (Noise B)

TexRock

TexSmoke

TexSpeckle

TexSplat

TexStucco 

Basic

BitmapBuffer

TexBitmap

TexAColor (Color)

TexRamp (Gradient)

Raytraced

TexFalloff

TexFresnel

Utility

ColorCorrection

TexBezierCurveColor (Bezier Curve)

TexMix (Mix (Map))

TexCompMax (Mix (Operator))

TexBlend (Mix (Value))

TexCombineColor (Simple Mix)

TexRemap (Spline Curve)

UVW Generators

UVWGenChannel

UVWGenObject

 

 

vrscene Textures exported from Modo

V-Ray Textures

TexFalloff

TexFresnel

TexLayeredMax

V-Ray Textures Procedural

TexBulge

TexCellular

TexChecker

TexCloth

TexGranite

TexGrid

TexLeather

TexMarble

TexMarbleMax

TexNoiseMax

TexRock

TexSnow

TexSmoke

TexSplat

TexSpeckle

TexStucco

TexSwirl

TexTiles

V-Ray Utilities

ColorCorrection

ColorCorrect

TexGradient

TexMix

TexRGBTintMax

Modo adv. material support in CPU mode

TexClamp

TexFloatToColor

Other

Float3ToAColor

FloatToTex

TexAColor

TexAColorOp

TexBitmap

TexBlend

TexFloatOp

TexHSVToRGB

TexInvert

TexInvertFloat

TexLuminance

TexVectorToColor

 

 

vrscene Textures exported from Maya

Float3ToAColor

(tick)

FloatToTex

(tick)

MayaGamma

(tick)

MayaMultiplyDivide

(tick)

TexAColor

(tick)

TexAColorOp

(tick)

TexBitmap

(tick)

TexBlend                 

(tick)

TexBulge                 

Common map/texture parameters

TexChecker               

Common map/texture parameters

TexClamp                 

(tick)

TexColorAndAlpha

(tick)

TexColorCondition

(tick)

TexColorConstant

(tick)

TexColorCorrect

(tick)

TexColorLogic

(tick)

TexColorMask

(tick)

TexComposite

(tick)

TexCondition2            

(tick)

TexFalloff

(tick)

TexFloat

(tick)

TexFloatComposite

(tick)

TexFloatCondition

(tick)

TexFloatConstant

(tick)

TexFloatCorrect

(tick)

TexFloatLogic

(tick)

TexFloatMask

(tick)

TexFloatOp

(tick)

TexFloatToColor

(tick)

TexFresnel

(tick)

TexGranite               

Common map/texture parameters

TexGrid                  

Common map/texture parameters

TexHSVToRGB

(tick)

TexInvert

(tick)

TexInvertFloat

(tick)

TexLayered               

Common map/texture parameters

TexLayeredMax

(tick)

TexLuminance

(tick)

TexMarble                

(tick)

TexMayaContrast

(tick)

TexMayaConversion

(tick)

TexNoise

(tick)

TexOutput

(tick)

TexPlusMinusAverage

(tick)

TexRamp

(tick)

TexRemap

(tick)

TexRGBToHSV

(tick)

TexRock

(tick)

TexSetRange

(tick)

TexSimplexNoise

(tick)

TexSnow

(tick)

TexUVWGenToTexture

(tick)

TexVectorOp

(tick)

TexVectorProduct

(tick)

TexVectorToColor

(tick)

TexSampler

  • point
  • pointObject
  • pointCamera
  • pointRelative
  • normal
  • normalCamera
  • normalObject
  • normalRelative
  • reflection
  • reflectionObject
  • reflectionCamera
  • reflectionRelative
  • refraction
  • refractionObject
  • refractionCamera
  • refractionRelative
  • gnormal
  • view_dir
  • facing ratio
  • flipped normal
  • uvCoord
  • uvCoordClamp
  • uvCoordTile
  • rayDirection

    Inputs:
  • refraction IOR
  • transform

UVWGenChannel

(tick)

UVWGenMayaPlace2dTexture

(tick)

UVWGenObject

(tick)