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Table of Contents

This page provides information about the supported .vrscene features by Lavina. 

Lavina works with .vrscene files exported from V-Ray Next.

 

vrscene Lights


Light

Support

Rectangle

PARTIAL
(texture not supported)

 

Sphere(tick)
Point/OmniINITIAL
Spot(error)
IES(error)
SunINITIAL
(works as a Direct light)
Ellipse/DiscWorks as a Rectangle
Dome(error)
Mesh Light(error)
Portals(error)

 

VRayMtl


 

 

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(error)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(error)

Metalness Texturemetalness

(error)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(error)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Subdivsreflect_subdivs

(error)

Affect channel

reflect_affect_alpha

(error)

Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(error)

Refract Glossiness Texturerefract_glossiness

(error)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Affect channelrefract_affect_alpha

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Subdivsrefract_subdivs

(error)

Fog colorfog_color

(error)

Fog color Texturefog_color_tex

(error)

Fog multiplierfog_mult

(error)

Fog biasfog_bias

(error)

Translucencytranslucency

(error)

Scatter coefftranslucency_scatter_coeff

(error)

Fwd/bck coefftranslucency_scatter_dir

(error)

Thicknesstranslucency_thickness

(error)

Back-side colortranslucency_color

(error)

Back-side color Texturetranslucency_color

(error)

Light multipliertranslucency_light_mult

(error)

Self-Illuminationself_illumination

(tick)

Self-IlluminationTextureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

Microfacet GTR (GGX)brdf_type=4

(tick)

Wardbrdf_type=2

(tick)

Blinnbrdf_type=1

(tick)

Phongbrdf_type=0

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(error)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)






Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoffoption_cutoff

(error)

Env. priorityenvironment_priority

(error)

Glossy Fresneloption_glossy_fresnel

(error)

Preserve energyoption_energy_mode

(error)

Double-sidedoption_double_sided

(error)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity modeopacity_mode

(error)

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(error)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(error)

Bump Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(error)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

(error)

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

(error)

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

(error)

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Translucent Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fog color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)

 

 

Placeholder

 

 

 

 

 

UINative nameV-Ray plugin Name (plugin/parameter)Support
 VRayMtlBRDFVRayMtl 

Diffuse colordiffuse 
Diffuse roughness  
Roughness Model  

Self-Illumination color  
Self-Illumination affects GI  
Compensate Camera Exposure  

BRDF Type  
Reflection color  
Reflection glossiness  
Reflection roughness  
Hilight glossiness  
Lock hilight glossiness  
GGX tail falloff  

Fresnel reflections  
Fresnel IOR  
Lock fresnel IOR  
Metalness  

Reflection Subdivs  
Trace reflections  
Exit color  
Soften  

Enable dim distance  
Affect Channels  

Anisotropy  
Anisotropy rotation  
UV Vectors Derivation  
Anistotropy Axis  

Refraction color  
Refraction IOR  
Refraction glossiness  

Refraction Subdivs  
Trace refractions  
Use exit color  
Affect alpha  
Affect shadows  

Enable dispersion  
Abberation  

 

vrscene Exported from 3ds Max


Maps

 Native NameV-Ray plugin NameSupport

Advanced Wood

 

(error)

 

 Bitmap

TexBitmap                

(tick)

BlendedBoxMap

 

(error)

Camera Map Per Pixel (error)

CellularTexCellular              (tick)

CheckerTexChecker               (tick)

ColorCorrectionColorCorrect(tick)

ColorMap

 (error)

Combustion (error)

Composite

TexCompMax             

(tick)

Dent (error)

FalloffTexFalloff(tick)

GradientTexGradient              (tick)

Gradient Ramp

TexGradRamp              

(tick)

Map Output Selector (error)

MarbleTexMarbleMax             (tick)

MaskTexMaskMax(tick)

MixTexMix                   (tick)

MultiTitle (error)

NoiseTexNoiseMax              (tick)

OSL Map (error)

OutputTexOutput                (tick)

Particle Age (error)

Particle MBlur (error)

Perlin Marble (error)

RGB MultiplyTexRGBMultiplyMax(tick)

RGB TintTexRGBTintMax(tick)

ShapeMap (error)

SmokeTexSmoke                 (tick)

SpeckleTexSpeckle(tick)

SplatTexSplat                 (tick)

StuccoTexStucco                (tick)

Substance (error)

SwirlTexSwirl(tick)

TexMap (error)

TextureObjMask (error)

TilesTexTiles(tick)

Vector Displacement (error)

Vector Map (error)

VRayBump2Normal (error)

VRayColor (tick)

VRayColor2Bump (error)

VRayCompTex (tick)

VRayCurvature (error)

VRayDirt (error)

VRayDistanceTex (error)

VRayDomeEnv (error)

VRayEdgesTex (error)

VRayFakeFresnelTex (error)

VRayGLSLTex (error)

VRayHairInfoTex (error)

VRayHDRI

 (tick)

VRayICC (error)

VRayLut (error)

VRayMatteShadowTex (error)

VRayMultiSubTex (error)

VRayNoiseTex

TexNoiseMax             

(tick)

VRayNormalMap (error)

VRayOCIO (error)

VRayOSLTex (error)

VRayParticleTex (error)

VRayPluginNodeTex (error)

VRayPtex (error)

VRaySamplerInfoTex (error)

VRaySky (error)

VRaySoftbox (error)

VRayTriplanarTex (error)

VRayUserColor (error)

VRayUserScalar (error)

Materials



vrscene Exported from SketchUp/Rhino

 

 

vrscene Textures exported from SketchUp/Rhino

2D Textures

TexBulge

TexChecker

TexCloth

TexGrid

TexLeather

TexTiles

TexUVW

3D Textures

TexCellular

TexGranite

TexMarble

TexNoise (Noise A)

TexNoiseMax (Noise B)

TexRock

TexSmoke

TexSpeckle

TexSplat

TexStucco 

Basic

BitmapBuffer

TexBitmap

TexAColor (Color)

TexRamp (Gradient)

Raytraced

TexFalloff

TexFresnel

Utility

ColorCorrection

TexBezierCurveColor (Bezier Curve)

TexMix (Mix (Map))

TexCompMax (Mix (Operator))

TexBlend (Mix (Value))

TexCombineColor (Simple Mix)

TexRemap (Spline Curve)

UVW Generators

UVWGenChannel

UVWGenObject

 

 

vrscene Textures exported from Modo

V-Ray Textures

TexFalloff

TexFresnel

TexLayeredMax

V-Ray Textures Procedural

TexBulge

TexCellular

TexChecker

TexCloth

TexGranite

TexGrid

TexLeather

TexMarble

TexMarbleMax

TexNoiseMax

TexRock

TexSnow

TexSmoke

TexSplat

TexSpeckle

TexStucco

TexSwirl

TexTiles

V-Ray Utilities

ColorCorrection

ColorCorrect

TexGradient

TexMix

TexRGBTintMax

Modo adv. material support in CPU mode

TexClamp

TexFloatToColor

Other

Float3ToAColor

FloatToTex

TexAColor

TexAColorOp

TexBitmap

TexBlend

TexFloatOp

TexHSVToRGB

TexInvert

TexInvertFloat

TexLuminance

TexVectorToColor

 

 

vrscene Textures exported from Maya

Float3ToAColor

(tick)

FloatToTex

(tick)

MayaGamma

(tick)

MayaMultiplyDivide

(tick)

TexAColor

(tick)

TexAColorOp

(tick)

TexBitmap

(tick)

TexBlend                 

(tick)

TexBulge                 

Common map/texture parameters

TexChecker               

Common map/texture parameters

TexClamp                 

(tick)

TexColorAndAlpha

(tick)

TexColorCondition

(tick)

TexColorConstant

(tick)

TexColorCorrect

(tick)

TexColorLogic

(tick)

TexColorMask

(tick)

TexComposite

(tick)

TexCondition2            

(tick)

TexFalloff

(tick)

TexFloat

(tick)

TexFloatComposite

(tick)

TexFloatCondition

(tick)

TexFloatConstant

(tick)

TexFloatCorrect

(tick)

TexFloatLogic

(tick)

TexFloatMask

(tick)

TexFloatOp

(tick)

TexFloatToColor

(tick)

TexFresnel

(tick)

TexGranite               

Common map/texture parameters

TexGrid                  

Common map/texture parameters

TexHSVToRGB

(tick)

TexInvert

(tick)

TexInvertFloat

(tick)

TexLayered               

Common map/texture parameters

TexLayeredMax

(tick)

TexLuminance

(tick)

TexMarble                

(tick)

TexMayaContrast

(tick)

TexMayaConversion

(tick)

TexNoise

(tick)

TexOutput

(tick)

TexPlusMinusAverage

(tick)

TexRamp

(tick)

TexRemap

(tick)

TexRGBToHSV

(tick)

TexRock

(tick)

TexSetRange

(tick)

TexSimplexNoise

(tick)

TexSnow

(tick)

TexUVWGenToTexture

(tick)

TexVectorOp

(tick)

TexVectorProduct

(tick)

TexVectorToColor

(tick)

TexSampler

  • point
  • pointObject
  • pointCamera
  • pointRelative
  • normal
  • normalCamera
  • normalObject
  • normalRelative
  • reflection
  • reflectionObject
  • reflectionCamera
  • reflectionRelative
  • refraction
  • refractionObject
  • refractionCamera
  • refractionRelative
  • gnormal
  • view_dir
  • facing ratio
  • flipped normal
  • uvCoord
  • uvCoordClamp
  • uvCoordTile
  • rayDirection

    Inputs:
  • refraction IOR
  • transform

UVWGenChannel

(tick)

UVWGenMayaPlace2dTexture

(tick)

UVWGenObject

(tick)