This page provides information about the supported .vrscene features by Lavina.
Lavina works with .vrscene files exported from V-Ray Next.
vrscene Lights
Light | Support |
---|---|
Rectangle | PARTIAL
|
Sphere | |
Point/Omni | INITIAL |
Spot | |
IES | |
Sun | INITIAL (works as a Direct light) |
Ellipse/Disc | Works as a Rectangle |
Dome | |
Mesh Light | |
Portals |
vrscene Exported from 3ds Max
Maps
Native Name | V-Ray plugin Name | Support | |
---|---|---|---|
Advanced Wood |
| ||
| Bitmap | TexBitmap | |
BlendedBoxMap |
| ||
Camera Map Per Pixel | |||
Cellular | TexCellular | ||
Checker | TexChecker | ||
ColorCorrection | ColorCorrect | ||
ColorMap | |||
Combustion | |||
Composite | |||
Dent | |||
Falloff | TexFalloff | ||
Gradient | TexGradient | ||
Gradient Ramp | |||
Map Output Selector | |||
Marble | TexMarbleMax | ||
Mask | TexMaskMax | ||
Mix | |||
MultiTitle | |||
Noise | TexNoiseMax | ||
OSL Map | |||
Output | TexOutput | ||
Particle Age | |||
Particle MBlur | |||
Perlin Marble | |||
RGB Multiply | TexRGBMultiplyMax | ||
RGB Tint | TexRGBTintMax | ||
ShapeMap | |||
Smoke | TexSmoke | ||
Speckle | TexSpeckle | ||
Splat | TexSplat | ||
Stucco | TexStucco | ||
Substance | |||
Swirl | TexSwirl | ||
TexMap | |||
TextureObjMask | |||
Tiles | TexTiles | ||
Vector Displacement | |||
Vector Map | |||
VRayBump2Normal | |||
VRayColor | |||
VRayColor2Bump | |||
VRayCompTex | |||
VRayCurvature | |||
VRayDirt | |||
VRayDistanceTex | |||
VRayDomeEnv | |||
VRayEdgesTex | |||
VRayFakeFresnelTex | |||
VRayGLSLTex | |||
VRayHairInfoTex | |||
VRayHDRI | |||
VRayICC | |||
VRayLut | |||
VRayMatteShadowTex | |||
VRayMultiSubTex | |||
VRayNoiseTex | TexNoiseMax | ||
VRayNormalMap | |||
VRayOCIO | |||
VRayOSLTex | |||
VRayParticleTex | |||
VRayPluginNodeTex | |||
VRayPtex | |||
VRaySamplerInfoTex | |||
VRaySky | |||
VRaySoftbox | |||
VRayTriplanarTex | |||
VRayUserColor | |||
VRayUserScalar |
vrscene Textures exported from SketchUp/Rhino | |
---|---|
2D Textures | TexBulge TexChecker TexCloth TexGrid TexLeather TexTiles TexUVW |
3D Textures | TexCellular TexGranite TexMarble TexNoise (Noise A) TexNoiseMax (Noise B) TexRock TexSmoke TexSpeckle TexSplat TexStucco |
Basic | BitmapBuffer TexBitmap TexAColor (Color) TexRamp (Gradient) |
Raytraced | TexFalloff TexFresnel |
Utility | ColorCorrection TexBezierCurveColor (Bezier Curve) TexMix (Mix (Map)) TexCompMax (Mix (Operator)) TexBlend (Mix (Value)) TexCombineColor (Simple Mix) TexRemap (Spline Curve) |
UVW Generators | UVWGenChannel UVWGenObject |
vrscene Textures exported from Modo | |
---|---|
V-Ray Textures | TexFalloff TexFresnel TexLayeredMax |
V-Ray Textures Procedural | TexBulge TexCellular TexChecker TexCloth TexGranite TexGrid TexLeather TexMarble TexMarbleMax TexNoiseMax TexRock TexSnow TexSmoke TexSplat TexSpeckle TexStucco TexSwirl TexTiles |
V-Ray Utilities | ColorCorrection ColorCorrect TexGradient TexMix TexRGBTintMax |
Modo adv. material support in CPU mode | TexClamp TexFloatToColor |
Other | Float3ToAColor FloatToTex TexAColor TexAColorOp TexBitmap TexBlend TexFloatOp TexHSVToRGB TexInvert TexInvertFloat TexLuminance TexVectorToColor |
vrscene Textures exported from Maya | |
---|---|
Float3ToAColor | |
FloatToTex | |
MayaGamma | |
MayaMultiplyDivide | |
TexAColor | |
TexAColorOp | |
TexBitmap | |
TexBlend | |
TexBulge | Common map/texture parameters |
TexChecker | Common map/texture parameters |
TexClamp | |
TexColorAndAlpha | |
TexColorCondition | |
TexColorConstant | |
TexColorCorrect | |
TexColorLogic | |
TexColorMask | |
TexComposite | |
TexCondition2 | |
TexFalloff | |
TexFloat | |
TexFloatComposite | |
TexFloatCondition | |
TexFloatConstant | |
TexFloatCorrect | |
TexFloatLogic | |
TexFloatMask | |
TexFloatOp | |
TexFloatToColor | |
TexFresnel | |
TexGranite | Common map/texture parameters |
TexGrid | Common map/texture parameters |
TexHSVToRGB | |
TexInvert | |
TexInvertFloat | |
TexLayered | Common map/texture parameters |
TexLayeredMax | |
TexLuminance | |
TexMarble | |
TexMayaContrast | |
TexMayaConversion | |
TexNoise | |
TexOutput | |
TexPlusMinusAverage | |
TexRamp | |
TexRemap | |
TexRGBToHSV | |
TexRock | |
TexSetRange | |
TexSimplexNoise | |
TexSnow | |
TexUVWGenToTexture | |
TexVectorOp | |
TexVectorProduct | |
TexVectorToColor | |
TexSampler |
|
UVWGenChannel | |
UVWGenMayaPlace2dTexture | |
UVWGenObject |