This page provides information about the supported features by Lavina.
Lavina works with .vrscene files exported from V-Ray Next.
vrscene BRDFs and Materials | |
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BRDFAlSurface |
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BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
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BRDFBump |
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BRDFCarPaint |
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BRDFDiffuse |
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BRDFGlass |
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BRDFLight |
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BRDFScatterVolume |
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BRDFSkinComplex |
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BRDFSSS |
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BRDFSSS2 |
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BRDFSSS2Complex |
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BRDFStochasticFlakes |
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BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. |
BRDFVRayMtl |
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BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Lights | |
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LightCommon |
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LightPhotoCommon |
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LightAreaCommon |
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LightRectangle |
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vrscene Textures exported from 3ds Max | |
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ColorCorrect | |
ColorTextureToMono | |
TexAColor | |
TexAColorOp | |
TexBezierCurve | |
TexBezierCurveColor | |
TexBitmap | CommonTexture, MappedTexture |
TexChecker | CommonTexture, MappedTexture |
TexCellular | CommonTexture, MappedTexture |
TexColorToFloat | |
TexCombineColor | |
TexCombineColorLightMtl | |
TexCombineFloat | |
TexComplexFresnel | CommonTexture |
TexCompMax | CommonTexture |
TexFalloff | CommonTexture, Blending_Texture_3d |
TexFloatOp | |
TexFloatToColor | |
TexGradient | CommonTexture, MappedTexture |
TexGradRamp | CommonTexture, MappedTexture |
TexInvert | |
TexLayeredMax | CommonTexture |
TexMarbleMax | CommonTexture, MappedTexture, Blending_Texture |
TexMaskMax | |
TexMaxGamma | |
TexMix | CommonTexture, Blending_Texture_3d |
TexNoiseMax | CommonTexture, MappedTexture, Blending_Texture |
TexOutput | CommonTexture |
TexRGBMultiplyMax | |
TexRGBTintMax | |
TexSmoke | CommonTexture, MappedTexture, Blending_Texture |
TexSplat | CommonTexture, MappedTexture, Blending_Texture |
TexStucco | CommonTexture, MappedTexture, Blending_Texture |
TexSpeckle | CommonTexture, MappedTexture, Blending_Texture |
TexSwirl | CommonTexture, MappedTexture |
TexTiles | CommonTexture, MappedTexture |
TexThinFilm | CommonTexture |
TexUVW | |
TexVectorOp | |
TexVectorToColor | |
UVWGenChannel | |
UVWGenObject |
vrscene Settings | |
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SettingsOutput | |
SettingsVFB | |
SettingsUnitsInfo | |
SettingsOptions | |
SettingsCurrentFrame | |
SettingsCameraDof | |
SettingsCamera | |
SettingsRegionsGenerator | |
SettingsRaycaster | |
SettingsDefaultDisplacement | |
SettingsMotionBlur | |
SettingsDMCSampler | |
SettingsPhotonMap | |
SettingsDMCGI | |
SettingsIrradianceMap | |
SettingsImageSampler | |
SettingsCaustics | |
SettingsLightLinker | |
SettingsColorMapping | |
SettingsGI | |
SettingsEnvironment | |
SettingsEXR | |
SettingsRTEngine | |
RTEngine | |
RenderChannelExtraTex | |
RenderChannelNormals | |
RenderChannelZDepth | |
RenderChannelBumpNormals | |
RenderChannelRenderID | |
RenderChannelColor | |
RenderChannelNodeID | |
RenderChannelVelocity | |
RenderChannelDRBucket | |
RenderChannelMultiMatte | |
RenderChannelDenoiser | |
RenderChannelCryptomatte | |
RenderChannelToon | |
RenderChannelGlossiness | |
RenderChannelLightingAnalysis | |
FilterArea | |
FilterLanczos | |
FilterBox | |
FilterTriangle | |
FilterSinc | |
FilterMitNet | |
FilterCatmullRom | |
FilterCookVariable | |
FilterGaussian |
vrscene Textures exported from Maya | |
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Float3ToAColor | |
FloatToTex | |
MayaGamma | |
MayaMultiplyDivide | |
TexAColor | |
TexAColorOp | |
TexBitmap | |
TexBlend | |
TexBulge | CommonTexture, MappedTexture |
TexChecker | CommonTexture, MappedTexture |
TexClamp | |
TexColorAndAlpha | |
TexColorCondition | |
TexColorConstant | |
TexColorCorrect | |
TexColorLogic | |
TexColorMask | |
TexComposite | |
TexCondition2 | |
TexFalloff | |
TexFloat | |
TexFloatComposite | |
TexFloatCondition | |
TexFloatConstant | |
TexFloatCorrect | |
TexFloatLogic | |
TexFloatMask | |
TexFloatOp | |
TexFloatToColor | |
TexFresnel | |
TexGranite | CommonTexture, MappedTexture |
TexGrid | CommonTexture, MappedTexture |
TexHSVToRGB | |
TexInvert | |
TexInvertFloat | |
TexLayered | CommonTexture |
TexLayeredMax | |
TexLuminance | |
TexMarble | |
TexMayaContrast | |
TexMayaConversion | |
TexNoise | |
TexOutput | |
TexPlusMinusAverage | |
TexRamp | |
TexRemap | |
TexRGBToHSV | |
TexRock | |
TexSetRange | |
TexSimplexNoise | |
TexSnow | |
TexUVWGenToTexture | |
TexVectorOp | |
TexVectorProduct | |
TexVectorToColor | |
TexSampler |
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UVWGenChannel | |
UVWGenMayaPlace2dTexture | |
UVWGenObject |