This page contains information about the V-Ray Vector Product Texture utility.
Overview
The V-Ray TexVectorProduct node performs multiplication operations on two vectors. The purpose of this node is to import materials from a .vrscene file.
UI Paths
||mat Network|| > V-Ray> Texture > V-Ray Vector Product
||shop Network|| > V-Ray Material > V-Ray> Texture > V-Ray Vector Product
Node
The TexVectorProduct node provides inputs for controlling various texture properties. Most correspond to parameters in the section below.
transform – Specifies a transform for the operation.
Parameters
Operation – Specifies the type of operation to perform with the two vectors:
No operation – Does not perform an operation.
Dot Product – Performs a dot product operation and returns the resulting scalar.
Cross Product – Performs a cross product operation and returns the resulting vector.
Vector Matrix Product – Performs a vector matrix product operation and returns the result.
Point Matrix Product – Performs a point matrix product operation and returns the result.
Input1 – Specifies the first vector.
Input2 – Specifies the second vector.
Normalize – When enabled, the output vector will be normalized. When the Operation is set to Dot Product, the input vectors will be normalized before the operation.