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This page provides information about submitting render jobs to V-Ray Cloud from V-Ray for Houdini.

 

Overview 


Submitting render jobs to V-Ray Cloud can be done easily and directly from V-Ray for Houdini's interface. This page walks you through the steps of doing so.

V-Ray Cloud requires the installation of the V-Ray Cloud Client application. For more information, please visit the Installation of V-Ray Cloud Client page.

If you add a new version of a job you have already submitted, its upload will be much quicker than the initial upload. V-Ray Cloud compares every new job to the existing ones, and if there is a match the client app will upload only the changes. This is useful when you make a new iteration of an existing scene and is why it's recommended to keep your jobs in V-Ray Cloud while you are still working on them.


Submitting Render Jobs


V-Ray for Houdini provides in-built integration with V-Ray Cloud, allowing you to submit render jobs to the cloud directly from Maya, using the dedicated Render in V-Ray Cloud button. The button is located on the V-Ray Shelf.

 

 

Clicking on the Submit button will send over your currently opened scene to V-Ray Cloud for analysis.

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If there are free resources in the cloud, V-Ray Cloud will start rendering your job immediately. If there are no free resources, your job will join a queue and will start rendering automatically when resources become available.

Alternatively, render jobs can also be submitted through the Standalone V-Ray Cloud application and any command-line interface. For more information please visit the Submitting render jobs to V-Ray Cloud page.