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This section provides an overview of the mapping nodes available in V-Ray for Houdini.

Table of Contents

Overview


V-Ray for Houdini offers the following mapping nodes. They are used together with textures inside the V-Ray Material node to specify how to interpret UV coordinates on the mesh.

 


 

UI Path: ||shop Network|| > V-Ray Material node > V-Ray > Mapping

 

 

 

Mapping Types


 

Additionally, the Environment Settings node (Env Settings) can be created from the Mapping category.