This section provides an overview of the mapping nodes available in V-Ray for Houdini.
Section Contents
Page Contents
Overview
V-Ray for Houdini offers the following mapping nodes. They are used together with textures inside the V-Ray Material node to specify how to interpret UV coordinates on the mesh.
UI Path: ||shop Network|| > V-Ray Material node > V-Ray > Mapping
Mapping Types
The following mapping node types are available:
Additionally, the Environment Settings node (Env Settings) can be created from the Mapping category.