This page provides information on the V-Ray UVWGenChannel node.
Overview
The V-Ray UVWGenChannel node allows you to use Channel mapping within the Mat Network.
Parameters
Channel Index – Specifies the UVW channel index.
Wrap U / V / W – Specifies the type of wrapping:
No Wrapping
Wrap
Mirror Tile
Crop U / V / W – When enabled, cropping occurs in the specified direction.
Coverage – Specifies the UVW coverage.
Wrap Mode – Specifies one of the following wrapping modes:
On 0.5 boundary
On integer boundary
UV Derivatives Scale – Specifies an additional scale factor for the texture derivatives.
Use Double Sided Mode – When enabled, V-Ray uses the Uvw Channel for front-side contexts and Uvw Channel + 1 for back-side contexts. This is primarily for V-Ray for SketchUp.