This page provides details on the V-Ray for Unreal UI and how it is integrated into the Unreal interface.
Page Contents
Overview
The V-Ray for Unreal toolbar gives you access to all of the settings and options that are available with V-Ray.
V-Ray Toolbar
The V-Ray toolbar allows you to render using V-Ray’s Interactive renderer and access the V-Ray Settings tab.
Import vrscene Dialogue
The V-Ray Scene Import Options window appears when you are importing vrscene files into Unreal.
- Create Assets - Enables the creation of static meshes, materials and textures in the Content Browser.
- Use Full Proxy Mesh - When enabled proxies will be imported as static meshes .
- Create Actors - Enables the creation of actors in the level.
- Create Nodes - Enables the creation of static meshes in the level.
- Create Lights - Enables the creation of lights in the level.
- Create Cameras - Enables the creation of cameras in the level.
- Build Lighting - When enabled at the end of the import phase, Build Lighting Only command is executed and Unreal begins light map baking.