You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 22 Next »

Table of Contents

Here are some of the Key Features you will find in the VRscans workflow.

 

 

Online licensing support – adjust seats without the need of a USB dongle.

 

 


 

Adjust UV tiling – adjust the scale of the texture tiling by interactively clicking on the object's mesh

 


 

Filter the color – tint the color of the original scanned surface to suit your scene's needs by adjusting the Filter color on the scanned material node

 


 

 

Paint on top of color – change the color of the material without loosing the underline texture or affecting the reflection color.

 

 


 

 

Paint on top with texture – not just color but a combination of custom textures can be used to substitute the original material texture.

 

 


 

Index of Refraction – scanned materials with a clear coat layer, like car paint,  also have an accurate IOR value that is obtained from the scanning process for the surface

 


 

Adjustable surface bump – the VRscan process stores a built-in bump map for the clear coat layer of the scanned material that can be controlled for the needs of the scene