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Table of Contents

  • Chaos Vantage , v2.1.0
  • Chaos Vantage , v2.0.1
  • Chaos Vantage , v2.0.0
  • Chaos Vantage , v1.8.6
  • Chaos Vantage , v1.8.5
  • Chaos Vantage , v1.8.4
  • Chaos Vantage , v1.8.3
  • Chaos Vantage , v1.8.2
  • Chaos Vantage , v1.8.1
  • Chaos Vantage , v1.8.0
  • Chaos Vantage , v1.7.4
  • Chaos Vantage , v1.7.3
  • Chaos Vantage , v1.7.2
  • Chaos Vantage , v1.7.1
  • Chaos Vantage , v1.7.0
  • Chaos Vantage , v1.6.2
  • Chaos Vantage , v1.6.1
  • Chaos Vantage , v1.6.0
  • Chaos Vantage , v1.5.3
  • Chaos Vantage , v1.5.2
  • Chaos Vantage , v1.5.1
  • Chaos Vantage , v1.5.0
  • Chaos Vantage , v1.4.2
  • Chaos Vantage , v1.4.1
  • Chaos Vantage , v1.4.0
  • Chaos Vantage , v1.3.0
  • Chaos Vantage , v1.2.1
  • Chaos Vantage , v1.2.0
  • Chaos Vantage , v1.1.1
  • Chaos Vantage , v1.1.0
  • Chaos Vantage , v1.0.2
  • Chaos Vantage , v1.0.1
  • Chaos Vantage , v1.0.0
  • Project Lavina Beta, v0.6.0
  • Project Lavina Beta, v0.5.1
  • Project Lavina Beta, v0.5.0
  • Project Lavina Beta, v0.4.4
  • Project Lavina Beta, v0.4.3
  • Project Lavina Beta, v0.4.2
  • Project Lavina Beta, v0.4.1
  • Project Lavina Beta, v0.4.0
  • Project Lavina Beta, v0.3.1
  • Project Lavina Beta, v0.3.0
  • Project Lavina Beta, v0.2.3
  • Project Lavina Beta, v0.2.2
  • Project Lavina Beta, v0.2.1
  • Project Lavina Beta, v0.2.0
  • Important note to all users with an active V-Ray Premium/Enterprise subscription

    As of 28th of June, 2023, Chaos Vantage 2 is sold as an independent product and is no longer part of the V-Ray Premium or Enterprise subscriptions. For more information visit this link.

    All customers who have an active V-Ray Premium/Enterprise subscription receive a complimentary Vantage 2 license for the duration of their current subscription.

    Chaos Vantage , v2.1.0


    Official Release

    Date - September 21, 2023



    New Features

    DLSS

    Material

    • Support for refraction glossiness.

    Hardware

    • Support for discrete Intel Arc GPUs (experimental).



    Modified

    Batch rendering

    • Render queue items are now stored between offline rendering sessions.

    UI/UX

    • Camera thumbnail now updates automatically when scene states are changed for the camera.



    Fixes

    UI/UX

    • Crash when clicking the new version notification button in the menu bar.
    • Incorrect render resolution settings when adding multiple cameras using the Group enqueue mode and the <from camera> resolution preset.

    Scene States

    • Incorrect Undo action on moved objects after applied scene state.

    • Incorrect NONE sub-state for Objects and Materials
    • Incorrect camera scene state in the camera scene states dropdown menu when editing render queue item.



    Chaos Vantage , v2.0.1


    Official Release

    Date - August 03, 2023



    New Features

    Scene states

    • Smooth transition between scene states attached to cameras in the animation timeline.

    Rendering

    Textures

    • Support for Bercon tiles texture.

    Animation editor

    Auto-exposure



    Modified

    UX/UI

    • Improved the 'Update textures and meshes for current frame' button - now it is a toggle and when enabled automatically updates meshes and animated textures in the interactive viewport, when playback is not active.

    • Rearranged the rollouts in the Environment tab UI. Renamed Environment rollout to Sky, Cloud settings rollout to Clouds, Sun light rollout to Sun.

    • Moved Sky model settings from Sun rollout to Sky rollout, visible only when Environment mode is Physical sky.
    • The render progress dialog is now movable.

    Performance

    • Improved memory usage when using a single GPU (around 30MB per megapixel) to not use double buffering.

    Scene states

    • Renamed '<chosen scene state>' to '<current scene state>' in sequence rendering, keeping current changes during the offline rendering.

    • Added a SAVED SCENE state, updated on each "Save scene" or "Save Scene As..." action, preventing the previous accumulation of Auto Saved sub-states.

    • Improved the 'Create scene state' button - now it automatically creates all necessary sub-states where needed and is added in the top toolbar.

    • Renamed the 'DEFAULT' scene state to be 'ORIGINAL SCENE'

    Output

    • Improved the output filename when Render elements are enabled in sequence rendering to be better recognized by external applications. 

    Gizmos

    • Improved the rendering of the navigation and placement helper objects. 



    Fixes

    Batch rendering

    • Crash when updating Render queue cameras that to have same output file name.

    Cloning

    • Crash when cloning scene objects multiple times.

    Scene States

    • Crash when renaming a scene state to a specific name.

    • Missing scene state button in the camera widget when the scene is opened as a config only.

    • Crash when opening home screen during Live Link. Now the 'Home sceen' button is disabled during Live Link.

    • Wrong overwriting of the -linkPort console argument by the INI file.

    Denoiser

    • Crash when rendering high quality images/sequence with Intel denoiser selected but disabled.

    • Wrong results when rendering on AMD GPUs.

    • Missing denoiser when rendering with 'Only final pass' and pressing 'Stop and Save'.

    • Bug with the denoiser when rendering high quality images/sequences with dynamic textures.

    • Bug with NVIDIA AI temporal upscaling denoising in offline mode.

    Lights

    • Wrong loading of mesh lights from vrscenes exported from SketchUp/Rhino/Revit.

    Render elements

    • Wrong Normal render element, when "Scattering fog" and "scatter gi" are enabled.

    • Alpha not stored in EXR and PNG when using Intel denoiser or 'Separate files' is enabled. Now Alpha is always generated.

    UX/UI

    • Frame scene/selection when using Orthographic camera.

    • Cinemascope resolution presets.

    • Wrong cropping of the light names in the UI.

    Geometry

    • Double applying of the VRayScene transformation for Instance objects within a VRayScene.

    • Wrong rendering of imported VRayScene in C4D

    Tools

    • “Export static scene” and0 “Export animated scene to Chaos Vantage” now work regardless of V-Ray render engine type in 3ds Max.

    Motion blur

    • Motion blur not applied to whole image when using an upscaler.

    Chaos Cosmos

    • Wrong redirection for the Cosmos login page.

    Camera

    • Fixed the camera position in new empty scene.

    • Strange roll when switching cameras in specific scene.



    Chaos Vantage , v2.0.0


    Official Release

    Date - June 27, 2023



    New Features

    Scene States

    Render Elements

    Fog

    Textures

    • Support for multiple UV channels.
    • Support for Vertex Color.
    • Support for all options of the Advanced mode of the Color Correction texture from 3ds Max.
    • Support for repeat/offset U/V for UVWGenMaya when not using shading graphs (e.g. for bump maps).

    Animation

    • Support for .vrscene file with animated: vertices, vrmeshes, materials, textures and UV parameters, light parameters.

    • Support for animations outside the imported .vrscene range.

    Denoiser

    Performance

    Chaos Scatter

    Hardware

    • Support for HDR displays.

    • Support for AMD GPUs (experimental).

    Subdivision

    • Support for statically subdivided geometry objects from .vrscene.

    Lights

    Materials

    • Support for VRmat materials.

    • Support for V-Ray override material (MtlOverride).

    UI/UX

    • Helper onscreen text for gizmo manipulators.

    • Rendering quality presets slider with 4 predefined  presets.

    Cloning

    • Implemented object cloning functionality with Ctrl+D.

    Camera

    Tools

    Home Screen

    Rendering

    Geometry

    • Support for embedded vrscene nodes (VRayScene).




    Modified

    UX/UI

    • Revamped user interface and user experience with reorganized and regrouped parameters. 



    Fixes

    Live Link

    • Double frame sequence rendering during Live Link with 'Render animation with Chaos Vantage'.

    Geometry

    • Wrong placement of meshes at the origin when instanced by an Instancer in an animated .vrscene file.

    • Artifacts near the scene origin caused by self intersection.



    Chaos Vantage , v1.8.6


    Official Release

    Date - June 1, 2023

     

     

     

    Fixes

    Live Link

    • Wrong first frame and duplicate frames during Live Link sequence rendering.

    • Reverted IPR render state to be enabled automatically when in Live Link

    Texture

    • Bug when trying to load RawBitmapBuffer of an image above 16k resolution.

    UX/UI

    • Fixed random crash when closing Vantage

    • Wrong denoiser description

    • Inconvenient soft range for the environment lighting intensity parameter

    • Camera panel width issue when "Enlarge font" is enabled



    Chaos Vantage , v1.8.5


    Official Release

    Date - April 20, 2023

     

     

     

    New features

    Materials

    • Basic support for VRmat materials.

    Textures

    • Support for alpha from bitmaps used in V-Ray material's opacity, exported from Maya.

    • Support for all options of the Advanced mode of the Color Correction texture from 3Ds Max.

    UX/UI

    Geometry

    • Support for Edge trimming option introduced in Chaos Scatter with V-Ray 6 for  3ds Max, update 1.1.



    Modified

    UX/UI

     

     

    Fixes

    Clouds

    • Tiling artifacts for thin layer of clouds.

    Live Link

    • Wrong undo actions for camera parameters during Live Link.

    Lights

    • Textured rectangle lights don't match V-Ray when the light units are not set to default.

    UX/UI

    • Deleting parent object in a hierarchy messes children's transformation and Undo history.

    • Render resolution not updating automatically when render Setup dialog is opened.

     

    Chaos Vantage , v1.8.4


    Official Release

    Date - January 25, 2023

     

     

     

    New features

    Textures

    • Support for for repeat/offset u/v for 2D Placement texture from Maya when used in bump.



    Modified

    Rendering

     

     

    Fixes

    Import/Load

    • Crash when importing/loading with animated proxy containing hair geometry.

    Texture

    • Crash with EXR file loaded as a V-Ray Normal map in Bump slot material.

    • Texture blurriness when W coordinate is different than 0.

    Lights

    • New Default Vantage sun being created each time a non-vrscene is appended.

    • Light intensity to accept only positive values.

    Auto-exposure

    • Difference in image brightness when using Auto-exposure and different rendering resolutions.

    • Visual artifacts with fog and Auto-Exposure.

    UX/UI

    • Restoring of maximized main window.

    • Active pixels overlay not showing active pixels.

    • Stereo Spherical and Stereo Cube camera types not updating correctly render resolution based on aspect ratio.

    Command line

    • Command line rendering with video output file generates separate files.

    Rendering

    • Camera types not taken into account, when using sequence rendering.

    Batch rendering

    • Wrong FOV for cameras of the render Queue.

    Live Link

    • Render animation with Chaos Vantage, from 3Ds Max, doesn't start rendering when a Live link connection is not established.



    Chaos Vantage , v1.8.3


    Official Release

    Date - October 26, 2022

     

     

     

    Modified

    Performance

    •  Improved performance on the RTX 4090 GPU

    UX/UI

    • Increased default value of "Max. sec. ray intensity" from 20 to 200.

    • Grouped exposure, highlight burn and contrast in Exposure group.



    Fixes

    Live Link

    • Crash related to bump/normal mapping in a live link from V-Ray 6 for SketchUp.

    Lights

    • Choppy sun and clouds animation for animated geolocation.

    Materials

    • Wrong rendering of scenes that contain VRayOverride material.

    Path resolver

    • Incorrect assets being loaded when resolving paths.

    UX/UI

    • Wrong resolution for 720p preset in the HQ dialog
    • Missing startup scene.

    Render elements

    • Missing render elements in EXR file.



    Chaos Vantage , v1.8.2


    Official Release

    Date - October 13, 2022

     

     

     

    Modified

    Environment

    • Implemented a default Vantage sun so Physical Sun and Sky option is available in the Environment mode drop-down

    UX/UI

    Path resolver

    • Improved path resolver now searches every subfolder next to the imported file, for assets.

    Motion blur

    • Reduced artifacts from motion blur

    Denoiser

    • Improved Vantage denoiser result in refraction and flickering object edges. 
    • Improved refraction quality when switching between Vantage and NVidia AI in Combined denoiser mode. 
    • Improved reflection detail with NVidia AI denoiser.

    Auto-exposure

    •  Improved auto-exposure that accumulate samples in dark areas (single GPU only).



    Fixes

    Rendering

    • Visual popping of textures with "Dynamic textures" option enabled.
    • Wrong blending of the sun disk with the ground albedo.
    • Wrong alignment of the sky texture's horizon line .
    • Temporal denoiser and postprocessing passes breaking with dynamic textures.
    • Reduce flickering being used when disabled in High quality rendering.

    Auto-exposure

    • Crash when starting an offline render with "Auto exposure" enabled on systems with 2 GPUs.

    Command line

    • Crash when rendering with -denoiser=0.

    Live Link

    • Hang when the Live Link drops during a sequence rendering.
    • Random abort while rendering sequence using "Render animation using Chaos Vantage".
    • Live Link in 3ds Max doesn't start with the first click on the Start/Stop button.

    • Distributed rendering in 3ds Max to always deactivate when the Live Link stop button is pressed.

    Motion blur

    • Not applying to moving objects when using "Render animation using Chaos Vantage".
    • Not rendering in "Render animation using Chaos Vantage" Maxscript.

    Import/Load

    • Errors caused by loading empty string texture filenames.

    • Scene animation range one frame shorter when loading .vantage file. 

    UX/UI

    • UI bug when switching between 'Focal length' and 'Field of view'.
    • Transform manipulation and snapping windows not being disabled in Live Link.
    • Inconsistent spinner value changes on secondary monitor .
    • Wrong rotation range for transform type-ins.
    • Chaos Vantage starting at invalid coordinates when monitor layout changes between sessions .

    Render elements

    • Missing velocity in EXR.
    • Alpha getting lost in EXR when motion blur is enabled.



    Chaos Vantage , v1.8.1


    Official Release

    Date - July 19, 2022




    Modified

    License server

    • Updated to latest Chaos License Server 6.0.0

    Cloud system

    • Reduced distortion of the contrails used in the cloud system.



    Fixes

    Live Link

    • 3ds Max hangs during Live Link caused by the cryptomatte render element.
    • Motion blur not rendering offline animation through Live Link from 3ds Ma.

    Motion blur

    • Not rendering in offline renders when dynamic textures are enable.
    • Not rendering in "Render animation using Chaos Vantage" Maxscript.

    UX

    • Weird dialog placement on secondary monitor



    Chaos Vantage , v1.8.0


    Official Release

    Date - July 14, 2022



    New Features

    Clouds

    Color Corrections

    Textures

    Performance

    Overlays



    Modified

    Output

    • EXR files now store camera exposure.

    UX/UI

    • Shortcut for HQ render dialog opening. Default is Ctrl+R.

    • Functionality to copy the viewport to the clipboard with Ctrl+C shortcut.
    • Implemented sliders for Color Corrections in the Post tab.
    • Improved the UI responsiveness while the HQ Render setup dialog is open.
    • Separated Bump and Normal mapping render options. 
    • Disabled file actions (e.g. Open Scene, Reload Scene) while in Live Link session. 
    • Misleading error message when a scene file is corrupted. 
    • Wrong reporting of geometry statistics in various cases (live link, deleting objects, V-Ray Proxy).

    Tools

    • Render Animation with Chaos Vantage UI shows the correct FPS from Max.



    Fixes

    .vantage file

    • 'Original camera' thumbnail not being properly displayed after loading file.

    Performance

    • GPU memory for a VRayProxy not being freed after the proxy is deleted.



    Chaos Vantage , v1.7.4


    Official Release

    Date - June 13, 2022

     

     

     

    Modified

    UX

    • Improved scroll handling for debug log window

    Fixes

    Output

    • Crash when saving to EXR files.

    UX

    • Strange symbols in debug log after filter search.
    • Duplicate file close confirmation dialog.



    Chaos Vantage , v1.7.3


    Official Release

    Date - June 08, 2022

     

     

     

    Modified

    Live Link

    • Added support for V-Ray 6 (beta) builds.

    Exposure

    • Auto-exposure smoothing over time in High Quality sequence rendering. It is determined from FPS and Auto exposure time. Set Auto exposure time to 0 for previous behavior.

    UI

    • Improved message log UI:

      • Added button in the status bar for easier access.
      • Search filter now filters and shows only lines that have the input string.
      • Added Filter menu to specify the type of message to show in the log window.
      • Added Wrap lines button.
      • Added Clear log widow button.
      • Added Open log location button.
       



    Fixes

    Performance

    • CPU memory leak when uploading textures.
    • Potential delay in version check during startup

    Live Link

    • Files not saving with Non-ascii filename characters when using 'Render animation with Chaos Vantage"



    Chaos Vantage , v1.7.2


    Official Release

    Date - May 19, 2022

     

     

     

    New feature

    Exposure

    Texture

    • Support for negative values for textures.



    Fixes

    Installer

    •  Embedded Chaos Cosmos installer downgrades newer installed version

    Lights

    •  Crash when deleting grouped lights

    Live Link

    •  Camera type is not consistent throughout the entire animation sequence when using 'Render animation with Chaos Vantage, using Vantage UI'



    Chaos Vantage , v1.7.1


    Official Release

    Date - April 13, 2022

     

     

     

    New feature

    Texture

    • Partial support for V-Ray Edges texture - rounded corners are not implemented

     

     

    Modified

    .vantage

    • Geolocated sun animation is saved in the .vantage file

    Navigation

    •  Support for mapping Chaos Vantage shortcuts through the SpaceMouse/3DConnexion controller

    UX

    • 'Render setup' dialog retains settings when closed and between sessions. 'Save defaults' checkbox is removed from UI

    • Light gizmos now have consistent line width and size at different render resolution and viewport size

    UI

    • Upper limit for the number of light tree samples is increased to 16

     

     

    Fixes

    Environment

    •  Wrong overriding of the current environment texture when using "Open Scene as Config Only..."



    Chaos Vantage , v1.7.0


    Official Release

    Date - March 30, 2022



    New Features

    Textures

    • Support for normal maps

    Clay mode

    Ambient  occlusion

    Sun animation

    Menu

    Navigation

    • Support for 3DConnexion SpaceMouse controller

    Supported output formats

    • Implemented .jpg/.jpeg file type output



    Modified

    Ambient light

    UX



    Fixes

    .vantage file

    • The .vrscene environment texture is not used when loading a .vrscene with an associated .vantage file

    Memory

    • Memory leak when HQ rendering with denoiser
    • Changing a VRayLight from Plane to Dome not updating correctly

    Camera

    • Crash when renaming a camera

    Geometry

    • Crash when deleting objects



    Chaos Vantage , v1.6.2


    Official Release

    Date - January 11, 2022

     

     

     

    New feature

    Texture

    • Support for the "auto" color space transfer function of VRayBitmap

     

     

    Modified

    .vantage

    • When the root .vrscene is not found with its absolute path it's searched for in the folder containing the .vantage file

     

     

    Fixes

    Multi GPU

    •  Line artifacts in interactive mode when using multiple GPUs

    UI

    • Duplicate objects showing up in object list (with scenes from Maya)

    Memory

    • Crash when out of GPU memory and the scene has a rectangle light with a texture

    Tools

    • Issues in "Import changes from Vantage" MAX script:

      • Importing cameras from a .vantage file does not set the frame rate
      • Unexpected values for the "Exposure value" keys

    Live Link

    • Live link failing to start when "Save strings in legacy non-scene files using UTF8" is enabled in 3ds Max

    .vantage

    • Error when using "Save scene settings as default"

    UX

    • Undo action not working properly after a select-all(CTRL+A) action in the objects list



    Chaos Vantage , v1.6.1


    Official Release

    Date - December 16, 2021

     

     

     

     

    Modified

    UX

    • Place tool now locks the selected object's current orientation while SHIFT key is pressed

    • A sample HDR file is loaded when opening non-vrscene files

    UI

    • Added progress indication when importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats

    Textures

    • Better parity when using the VRayUVWRandomizer in V-Ray for Cinema4D

    Non-vrscene files

    • Default up direction (now Y) for OBJ and 3DS files

     

     

    Fixes

    Live Link

    • Animation rendering started with Vantage UI renders the same frame over and over
    • Animation synchronization bug in 3ds Max

    .vantage file

    • Deleting an instance of an appended scene resulting in an incorrectly saved .vantage file

    Memory

    • Excessive shared GPU memory usage with certain large .OBJ scenes

    Environment

    • HDR rotation not importing with vrscene generated from Revit

    Non-vrscene files

    • TerraGen (.ter) files doesn't import

    UX

    • Camera view getting reset to the original camera after placing an asse
    • Pressing ESC while using Place tool makes selected object to be unselectable
    • Issues when switching between Still and Sequence in the Render setup dialog



    Chaos Vantage , v1.6.0


    Official Release

    Date - December 06, 2021



    New Features

    Cosmos materials

    Batch rendering

    UX

    • Import option in the File menu for easier importing of supported file formats

    Supported formats

    • Experimental support for opening and importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats



    Modified

    UX

    Performance

    • Optimized GPU memory usage:

      • Light Cache is now several times smaller
      • Unused textures are unloaded from the GPU

    Live Link

    • Creation and updating of textures for lights



    Fixes

    Textures

    • VRayMultiTexture and VRayTriplanar randomization options not working with scenes from V-Ray 5, update 2

    Memory

    • Crash after loading a new scene after a failed memory allocation

    Multi GPU

    • Line artifacts with multi GPU after opening the material browser



    Chaos Vantage , v1.5.3


    Official Release

    Date - November 11, 2021

     

     

     

    New Features

    Material tab

    • Material name searching, type filtering and sorting(name and creation)
    • Select the material of the selected object button

    UX

    • Drag-and-drop material assignment with preview
    • Alt+drag-and-drop replaces material on all object with same material
    • Ctrl+drag-and-drop assigns material to objects and its children

    Import

    • Support for ply, obj, bin, geo, hclassic, bgeo, bhclassic, prt, and partial (no animation, hair and particles) support for alembic files

     

     

    Modified

    UX

    • Cosmos browser doesn't show importer choice inside Chaos Vantage when multiple importers are running

    • Motion blur is not allowed for non-perspective (Cube 6x1, Spherical and stereo) cameras.
       

    Performance

    • Optimized memory usage of texture files with a single color

    • Optimized memory usage for material previews

       

    Live Link

    • Implemented HDRI environment and dome light creation and updating



    Fixes

    Live Link

    • Several parameters not working in the Render Animation via Live Link dialog in 3ds Max

    Console

    • Incorrect frame rate when rendering through console

    .vantage file

    • Animation editor settings not getting saved to .vantage file

    Material tab

    • Wrong material thumbnails after loading a new scene



    Chaos Vantage , v1.5.2


    Official Release

    Date - October 21, 2021

     

     

     

     

    Fixes

    Snapshot

    • "Render High Quality Snapshot"not showing progress bar

    Camera

    • Crash with overwritten vrscene camera when used in animation



    Chaos Vantage , v1.5.1


    Official Release

    Date - October 20, 2021

     

     

     

    Fixes

    Animation editor

    • Render sequence renders only current fame
    • Pause element not exported properly
    • Scene camera in camera animation track cancelling other object animations

    Live Link

    • Incorrect transformation of objects, lights and cameras from Cinema 4D



    Chaos Vantage , v1.5.0


    Official Release

    Date - October 19th, 2021


    Please note that  .vantage files saved with version 1.5.0 and newer are not compatible with older versions.



    New Features

    Place tool

    Camera

    • Support for per camera resolution

    Command Line

    Environment

    • Flip horizontally option for the environment texture.

    Material tab UI

    Output

    • Top/Bottom option for Stereo Cube 6x1 and Stereo spherical outputs  
    • FOV X and FOV  Y have now decimal values instead of single integer

    Modified

    Live Link

    • Render animation in Live Link session from 3ds Max (requires  V-Ray for 3ds Max upcoming update)

    Lights

    • Save all lights parameters in .vantage file

    UI

    • Replaced denoiser slider in toolbar with an On/Off button when using the NVidia AI denoiser or Combined denoiser

    Camera

    • Enable imported cameras to be drag-able to Camera animation track

    Animation editor

    Installer

    • Removed Install V-Ray for 3ds Max Live link scripts option and from ||Customize|| > Customize User Interface > Toolbars > Chaos Vantage in 3ds Max
    • Added option to associate . Vantage files so that they can be opened with Chaos Vantage from the explorer



    Fixes

    UI

    • Wrong display of object hierarchy
    • UI font bug when in non-latin OS
    • Closing Cosmos Browser from 'X' doesn't update UI

    Camera

    • Automatic vertical tilt doesn't work correctly with scenes with Y-up axis

    Lights

    • Environment map is flipped from Cinema 4D
    • Environment map not importing when "TexRGBTintMax"is used to color correct it

    Multi GPU

    • Black spots in denoised offline render on multi-GPU

      vrscene file

    • Incorrect transforms import of meshes in a hierarchy from Cinema 4D when using Cloner in Multi Instance mode
    • Incorrect node visibility animation when some frames don't have a keyframe from Cinema 4D

    Crash

    • Crash on app launch with external GPUs


     



    Chaos Vantage , v1.4.2


    Official Release

    Date - July 21st, 2021

     

     

     

    New Features

    Camera

    Output

    • Support for saving EXR (16-bit) images - the main image is linear, without color corrections and post-effects. Available channels: Bumped Normals, Depth, Screen Velocity, Albedo, Additional (Background & Lights)

    Materials

    • Basic support for the V-Ray Car Paint 2 Material

     

     

    Modified

    Materials

    • Improve support for the V-Ray Car Paint Material

     

     

    Fixes

    Output

    • Light gizmos are rendered in final sequence
    • Chaos Vantage renders different frame number compared to Max    
    • Chaos Vantage renders 1 frame less than the full timeline  

    Animation editor

    • Animation timeline cannot display more than 1 transient clips on the right
    • Cannot select transient clip on the right of the timeline

    Vantage file

    • Can't save vantage file when path contains non-Latin characters

    Crash

    • Crash on app launch with external GPUs



    Chaos Vantage , v1.4.1


    Official Release

    Date - July 2nd, 2021

     

    New Features

    Textures

    • Support for Substance textures
    • Support for SketchUp native textures and colorization

    UX

    Geometry

    • Support for animated object visibility from a .vrscene file

     

     

    Modified

    UX

    • Improved snapping and transforms windows:
      • Added 'S' as shortcut to toggle snap on/off
      • Don't hide the dialogue when exiting free look mode and the window has been opened beforehand
      • Spinboxes display scene units
    • Improved Offline render UI:
      • Added resolution preset
      • Added aspect ratio control

    Geometry

    • Support for Edge boundary checking in Forest Pack

    Tools

    • Support for importing camera parameters(static and animated) with 'Import changes from Vantage' tool in 3ds Max
    • Imported cameras are now named [VANTAGE FILE NAME]_[CAMERA NAME]_###

    Fixes

    Camera

    • Auto vertical tilt doesn't keep vertical lines in camera transitions
    • Camera rolls while transitioning between two upright positions

    UX

    • Collision detection regression
    • "Orbit" and "Look around" navigation are uncontrollable when on second monitor and >150% dpi scale
    • Scene up vector is not applied correctly to merged .vrscenes/cosmos assets

    Materials

    • 2-Sided material doesn't work correctly in SketchUp/Rhino/Revit/Cinema4D

    Textures

    • Crash with TexMulti when it has an unsupported sub-texture connected to it
    • Vantage doesn't match V-Ray when TexMulti has an empty textures list and random hue/sat/gamma

    Tools

    • "Overwrite existing" in "Import changes from Vantage" doesn't work for Chaos Vantage animated camera
    • Camera Interpolations imported with "Import changes from Vantage" don't match camera interpolations in Chaos Vantage



    Chaos Vantage , v1.4.0


    Official Release

    Date - June 17th, 2021 

    New Features

    Textures

    • Support for the V-Ray MultiSubTex
    • Support for MultiTexture(CGSource)
    • Support for ForestColor

    UX

    • Transforms manipulation window
    • Transform snapping



    Modified

    Textures

    • Extended support for V-Ray Triplanar texture - Random texture offset, Random texture rotation, Random frame rotation, Random axis, Random mode
    • Extended support for V-Ray UVWRandomizer texture - Randomize by name, face ID, render ID, element, instance ID, object ID, particle ID, node handle



    Fixes

    Camera

    • Difference in FOV and Focal length values between Max and Vantage
    • Film gate and Focal length not importing correctly with multiple cameras
    • Merged cameras get their focal length set from scene Home camera

    UX

    • Drag-n-drop gizmo isn't placed correctly with dedpi > 100%
    • Inconsistency in Transparency overlay between NVIDIA AI and Combined/Vantage denoisers
    • Focus distance shortcut functions like Pick focus tool - now behaves as a virtual focus distance slider by moving the mouse left and right.

    Denoiser

    • Super bright pixels become black with NVIDIA AI denoiser


    vrscene

    • Wrong position of objects with merged vrscenes with different meters_scale
    • Light gizmos scale depending on .vrscene's scale



    Chaos Vantage , v1.3.0


    Official Release

    Date - May 20th, 2021 

    New Features

    Materials

    • Support for the V-Ray 2 Sided Material

    Denoiser

    • Implemented NVIDIA AI denoiser

    Objects

    • Support for object camera/reflection/refraction/overall visibility and cast/receive shadows properties

    Camera

    • Support for animated camera parameters from .vrscene - Focus distance, FOV, Focal length, Zoom factor, ISO, F-number, Shutter speed, Vertical/Horizontal Tilt/Shift



    Modified

    UX

    • Implemented customizable shortcuts
    • Moved Mouse and Keyboard Shortcuts menu under Edit menu
    • Moved Navigation preset in Mouse and Keyboard Shortcuts menu
    • Statistics for required additional memory in High Quality Snapshot and High Quality Sequence windows
    • Input validation of input fields in UI with Enter, Tab or Space keys



    Fixes

    Live Link

    • Incorrect update of materials when enabling/disabling certain features

    Lights

    • Mesh lights imported as point lights with incorrect intensity - they are now ignored instead

    Output

    • Wrong alpha channel when Light Cache is enabled



    Chaos Vantage , v1.2.1


    Official Release

    Date - April 27, 2021

     

    New Features

    Materials

    • Support for the "Reflect on back side" option in the V-Ray Material
    • Support for the "Double-sided" option in the V-Ray Material

     

     

    Modified

    UX

    • Enabled focus picker while in Live Link



    Fixes

    Materials

    • Refract IOR affects reflections when Fresnel IOR is unlocked
    • Glossy fresnel is not correct when using texture for Fresnel IOR 

    Chaos Cosmos Browser

    • Wrong scaling of Chaos Cosmos assets when imported to a scene with non-centimeter scale



     



    Chaos Vantage , v1.2.0


    Official Release

    Date - April 14, 2021

     

     

     

    New Features

    Materials

    • Support for Clear coat in V-Ray Material
    • Support for glossy Fresnel reflections

    Camera

    • Support for importing multiple cameras from one .vrscene file

    Environment

    • Background override option to affect refraction and mirror reflection rays

    Output

    • Support for saving .PNG files with alpha channel

     

     

    Modified

    UX

    • Animation FPS in Vantage is set based on .vrscene
    • Asset filtering options in the merge scene dialogue on import
    • Disabled tools in the UI that can't be used during Live Link
    • Added specific gizmo shapes for lights depending on their type

    .vrscene

    • Improved performance when loading animated .vrscene



    Fixes

    Live Link

    • Layer and object visibility changes breaking multi-materials in Live Link

    Lights

    • Broken disc and rectangle light when loading a new scene after disabling lights

    Animation

    • Precision issues with animation of rotating objects



    Chaos Vantage , v1.1.1


    Official Release

    Date - March 04, 2021

     

     

     

     

    Fixes

    .vrscene

    • Drop-Merge .vrscene doesn't place it to origin
    • Freeze with .vrscenes containing multiple Nodes with same full name

    Navigation

    • Camera orbiting and transitions are incorrect for scenes from V-Ray for Cinema 4D

    Sun

    • Fixed Sky is not set correctly for scenes with Y up vector

    UX

    • Strange artifacts in viewport when using 'Flip Up Axis Y'
    • Camera tab widens when opening 'Advanced Resolution Settings'



    Chaos Vantage , v1.1.0


    Official Release

    Date - March 04, 2021

     

     

    New Features

    Chaos Cosmos

    Sun



    Improvements

    .vrscene

    • Improved support for .vrscenes coming from Cinema 4D

    Materials

    • Support for MtlMulti IDs larger than 31

    UX

     

     

    Fixes

    Live Link

    • Very rare case where Live Link may start with missing objects

    High Quality Render

    • Motion blur not working on multiple GPUs
    • First frame of a HQ sequence having big motion blur

    Textures

    •  Scenes from V-Ray for Sketchup 5.1 failing to render any textures

    UX

    • Viewport selection not working at specific resolutions
    • Transform tools not respecting the single/group select mode
    • Geometry disappearing after scaling it down to zero scale
    • Advanced camera parameter popup not hiding when Camera tab is hidden
    • Overlapping advanced camera parameter popups



    Chaos Vantage , v1.0.2


    Official Release

    Date - February 02, 2021

     

     

     

    New Features

    UI

     

    Fixes

    Live Link

    •  Refractive materials render completely black with live link in Maya
    • Update logic issues

    High Quality Render

    • Performance regression when high quality rendering is paused and resumed

    Driver

    •  ColorCorrection texture and UVWGenChannel issues caused by 46x.xx series drivers



    Chaos Vantage , v1.0.1


    Official Release

    Date - January 19, 2021


     

    New Features

    UI

     

    Modified

    UI

    • Tweaks of camera's Advanced parameters windows pop up behaviour
    • Disabled video "Output file type" when rendering sequence with non-perspective camera

     

     

    Fixes

    Live Link

    • Textures coming from V-Ray for Maya not working correctly

    CPU

    • Crash when working with CPU with very high thread count

    Multi GPU

    • Performance regression with noise threshold



    Chaos Vantage , v1.0.0


    Official Release

    Date - December 02, 2020



    New Features

    Environment Fog

    • Added two environment fog layers with individual settings

    UX

    • Support for deleting objects in the scene
    • Added "Place" functionality when drag and dropping .vrscene

    Live Link

    • Added option for installation of 3Ds Max live link scripts in installer

    UI

    • Added toggle opacity button in top toolbar
    • Added option to make Chaos Vantage window always on top 

    Video

    • Record the viewport to an .mp4 file in real time
    • Added .mp4 and .mkv export type for animation

    Offline Render

    • Added denoising and motion blur option in render high quality snapshot or sequence

    Post

    •   Added color space setting for LUT files

    Texture

    • Added support for UVWGenRandomizer  

    Motion blur

    •  Support for motion blur in offline rendering 

    MAX Scripts



    Modified

    Material

    • Improved bump support with scenes generated from V-Ray 5
    • Improved bump parity between Chaos Vantage and V-Ray

    Live Link

    • Improved Live link support  with all V-Ray 5 plugins supporting DR

    UI

    • Reworked Camera tab parameters layout
    • Improved icon and camera thumbnail rendering for hi dpi monitors
    • Increased environment "Intensity" cap to 1000
    • Replaced EDITOR, LUT and BLOOM buttons with icons
    • Added Feedback Program tab in Preferences menu 
    • Improved Shortcuts menu layout



    Fixes

    Material

    • Bump does not render behind refractive objects

    Camera

    • Crash when deleting camera while in "Recording camera movement" mode
    • "Level Camera" does not reset correctly camera roll with an Y scene_upDir

    Multi GPU

    • Creeping artifacts with 2 GPUs



    Project Lavina is now Chaos Vantage.

    Project Lavina Beta, v0.6.0


    Beta Release

    Date - November 04, 2020



    New Features

    Live Link

    • Experimental 3ds Max to Lavina live link

    Texture

    • Support for Triplanar texture

    UI

    • Light gizmos for easy selection of non-area lights when a transform tool is selected

    Config .vrdx

    • Loading saved Lavina files(.vrdx) now loads associated .vrscenes



    Modified

    GPU

    • Improved out-of-memory protection for GPU resources

    UI

    • Improved indicator for render state - RENDERING, PAUSED, CAM REC., LIVE LINK



    Fixes

    Camera

    • Issue when saving camera slot shortcut
    • 'Fill' option squashing image when using a portrait aspect ratio

    Lights

    •  Non top level lights in a hierarchy can not be disabled

    UI

    •  App window not returning to proper size after a spherical or cube offline render

    Texture

    •  Opacity map not working when the texture's alpha channel is used



    Project Lavina Beta, v0.5.1


    Beta Release

    Date - October 08, 2020

     

     

     

     

    New Features

    Camera

    • Added Rotation Focus method to Stereo Spherical and Stereo Cube 6x1 camera types
    • Add support for import of Exposure value in Physical Camera

     

     

    Modified

    .vrscenes

    • Improved handling of back face materials from V-Ray 5 for SketchUp .vrscenes

     

     

    Fixes

    UI

    •  Cloning selected objects also duplicate scene lights in Lights tab

    CPU

    •  D3D error on machine with large cpu thread count



    Project Lavina Beta, v0.5.0


    Beta Release

    Date - September 03, 2020

     

     

     

    New Features

    Camera

    • Added Cube 6x1, Spherical and Spherical Stereoscopic camera types to render images and sequences

     

     

    Modified

    • Improved performance with GPUs set with NVlink connection

     

     

    Fixes

    Animation Editor

    •  Camera thumbnails in timelines are squashed with different aspect ratio

    Camera

    • Camera jolts when navigating from a stored camera with a roll
    • Frame selected/scene shortcut doesn't work
    • Home camera not loading correct FOV

       

    Texture

    •  Forest color texture importing black.



    Project Lavina Beta, v0.4.4


    Beta Release

    Date - August 19, 2020



    New Features

    Camera

    • Tilt and shift corrections for Physical Camera



    Modified Features

    UX

    •  Color picker dialogue can be moved around



    Fixes

    .vrscene

    • Incorrect scaling when merging .vrscenes exported with different meter scale 

    Camera

    • Switching between stored cameras with different FOV results in a jump





    Project Lavina Beta, v0.4.3


    Beta Release

    Date - August 03, 2020

     

     

     

    New Features

    Lights

    • Support for texture in V-Ray Plane/Rectangle light
    • Support for V-Ray Disk/Ellipse light

    License Server

    • License server as part of the installation

    GPU

    • GPU driver check for currently unsupported and recommended drivers

     

     

    Modified Features

    Camera

    •  Improved Camera roll navigation action

    UX

    •  "Check for updates" button in Help menu
    • Build date and time info in About dialog

     

     

    Fixes

    Animation Editor

    •  Transient clip in animation editor cannot be selected or modified
    • Pivot point not moving with object when animated from imported .vrscene

    Denoiser

    • Artifacts around very bright light source
    • Reflection artifacts when using two GPUs





    Project Lavina Beta, v0.4.2


    Beta Release

    Date - July 22, 2020

     

     

     

    Fixes

    Video Driver

    • Startup error (D3D error) with 450 series NVidia drivers



    Project Lavina Beta, v0.4.1


    Beta Release

    Date - July 10, 2020

     

     

     

    Fixes

    Camera

    •  Physical camera parameters not syncing when switching camera slots
    • Physical camera parameters scaling erroneously when loading from vrdx file

    Animation Editor

    • Physical cameras not interpolating correctly in animation editor when using FoV
    • 'Aperture size' interpolation in animation editor

    Denoiser

    • Denoiser issue when using more than one GPU



    Project Lavina Beta, v0.4.0




    New Features

    Camera

    • Physical camera parameters
    • Camera roll functionality

    Material

    • Support for metalness (BRDFVrayMtl)

    UI

    • Pivot point selection button to top toolbar
    • Mouse precision toggle button 

    MAXScript



    Modified Features

    Denoiser

    • Improved denoiser:
      • Details from small objects and shadows are less blurry
      • Reduced halo/bloom effect around objects

    Animation Editor

    • Improved UX :
      • Increase the pickup radius for selecting thin areas - timeline marker, clip edges.
      • Make the rightmost 20px of a clip with two drag-able controls.
      • Transient clips are not resizable when dragged, only their position change.
      • Transient clips have a better thicker line indicator
      • Increase the limit of the "Def. duration" spinner to 1000 (approx. 10 sec @ 90fps )





    Project Lavina Beta, v0.3.1


    Beta Release

    Date - July 01, 2020

     

     

     

     

    Fixes

    • Imported animated sun from .vrscene not being animated in Lavina


    Project Lavina Beta, v0.3.0


    Beta Release

    Date - June 26, 2020

     

    New Features

    • Added Animation Editor (experimental)
    • Added Light grouping(instancing) on imported lights
    • Added support for V-Ray Sun and Sky models
    • Added Noise threshold option
    • Added Support for Simple(environment) light portal
    • Added support for CommonTexture and MappedTexture set of texture parameters: Crop, Place, AlphaSource, MonoChannelOutput, RGBChannelOutput, Invert, OutputAmount, Clamp, RGBOffset, RGBLevel

    Modified Features

    • Improved Color Picker - interactive updates, color temperature, color presets, color range options
    • Improved UI:
      • Last snapshot render time information
      • Selecting a light focuses it in the light lister
    • Improved visual parity between Lavina and V-Ray


     


    Project Lavina Beta, v0.2.3


    Beta Release

    Date - May 07, 2020


    New Features

    • Added new Camera list with thumbnails and set, delete and reorder functionality
    • Added support for Directional, Omni and Spot lights from 3Ds Max
    • Added support for Instanced objects from Maya/Modo/Houdini
    • Added "Display to render ratio" control in the toolbar


    Modified Features

    • Improved navigation - Selection Pivot Type
    • Improved denoiser - Artifacts with motion blur with fast moving objects are reduced
    • Improved denoiser - textures behind refractive objects are less blurry
    • Improved UI - RMB to reset value to default



    Project Lavina Beta, v0.2.2


    Beta Release

    Date - April 09, 2020


    New Features

    • Support for IES lights
    • Support for Spot lights from Maya/Modo/Katana/Cinema4D/Sketchup/Rhino
    • Object pivot import and manipulation
    • Move Pivot tool
    • Navigation target type option - Ray hit or Camera target


    Modified Features

    • Improved navigation - gizmo for orbit pivot and zoom point


    Bug Fixes

    • Fixed bug with rotation and scaling in local space


    Project Lavina Beta, v0.2.1


    Beta Release

    Date - March 26, 2020





    Modified Features

    • Improved denoiser blending - added simple adaptivity to raw/denoised blending to filter out extreme noise
    • Improved camera navigation
    • Improved camera transitions with quadratic interpolation function instead of linear
    • Improvement: Environment image is now cleared when loading a new scene
    • Improvement: Removed automatic cycle back to first camera when in "Camera" animation mode
    • Improved UI - removed Modifier key option and include them in navigation preset
    • Improved UI - Shortcuts update according to navigation preset


    Project Lavina Beta, v0.2.0


    Beta Release

    Date - March 12, 2020

     

    New Features

    • Support for opacity maps in "clip" mode. Only bitmaps are supported
    • Separate background option for camera rays instead of the "environment" color/image
    • Importing of Dome light texture as Environment
    • Navigation presets: Max, Maya, Sketchup
    • "Run" when in Free-Look mode



    Modified Features

    • Improved rendering of refractive objects on reflective surfaces
    • Improved light cache - it is cleared when a render setting is changed
    • Improved animation experience: Scene, Walkthrough and Cameras mode
    • Improved scene navigation experience
    • Improved status bar


    Bug Fixes

    • Fixed denoiser silhouette artifacts
    • Fixed collision enabled only in Free-Look mode
    • Fixed undo action for some local space rotations