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The VRayUVWRandomizer allows applying random offset, rotation, and scale to textures. It is used by connecting it to the uvCoord attribute of a texture node.

In the image shown here Randomize had its type set to By Node Name.

More information on how to use the VRayUVWRandomizer texture is available at the Randomization Options courseware page.


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titleUI Path: ||Hypershade|| > Create panel > VRay section > Utilities > VRayUVWRandomizer

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