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This page provides information about the supported .vrscene features exported from V-Ray for Revit.

 

 

 


UI Text Box
typenote

Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.

Lights


Tabs Page
titleLights
  
Native name

V-Ray plugin name

Support
POINT 

SphericalLightSphere(tick)
HemisphericalLightRectangle(error)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
LINE  

SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightRectangle(tick)
IESLightIESMax(tick)
RECTANGLE  

SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
CIRCLE 

SphericalLightRectangle

(tick)

HemisphericalLightRectangle

(tick)

SpotLightSpotMax(tick)
IESLightIESMax(tick)

 

 



Camera


 
UINative nameV-Ray plugin nameSupport

 V-Ray CameraCameraPhysical 

Mode:

Standard

VR Spherical Panorama

VR Cubemap


SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10


 

(tick)

(error)

(error)

Stereo:

Side-by-side

Top-bottom

 RenderView/stereo_on

 


(error)

(error)

(error)

Exposure (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure (EV) AutoSettingsCamera/auto_exposure

(error)

White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance

(error)

Focus Source:

Fixed Distance

Fixed Point


 


 

(minus)

(minus)

Focus Distancefocus_distance(tick)
Defocuscombination of ISO, f_number(tick)
Vignettingvignetting(error)

 

 



Geometry


Native NameV-Ray Plugin NameSupport
V-Ray Decal

V-Ray DisplacementGeomDisplacedMesh
(error)

(tick)

V-Ray Fur

GeomHair
(error)

(tick)

V-Ray Proxy

GeomMeshFile

(tick)

V-Ray SceneVRayScene

(error)

 
V-Ray Scatter



Materials


Tabs Page
titleMaterials

 

 

 BlendBRDFLayeredEmissiveBRDFLight(tick)VRscanBRDFScanned(error)(error)OverrideMtlOverrideMtlToon
Native NameV-Ray Plugin NameSupport
BlendBRDFLayered
  • Base material
  • Layer materials

Bump


BRDFBump


  • Bump
  • Map

Car Paint


BRDFCarPaint 


  • Base color
  • Base Colorreflection
  • Base ReflectionBase Glossinessglossiness
  • Coat color
  • Coat strength
  • Coat glossiness
EmissiveBRDFLight(tick)
GenericBRDFVRayMtl(tick)
HairBRDFHair3(error)
Outline OverrideMtlToon(error)
OverrideMtlOverride(error)
PBRBRDFVRayMtl(tick)
Subsurface Scattering

BRDFSSS2Complex

Scatter Color is not supported

GenericBRDFVRayMtl(tick)
PBRBRDFVRayMtl(tick)
Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
(error)Toon Material
VRscanBRDFScanned(error)
WrapperMtlWrapper(error)
 


The table below lists the AutoGen materials (native Revit materials automatically converted to V-Ray ones).


Native NameV-Ray Plugin NameSupport
LayeredBRDFLayered
(error)
GlazingBRDFVRayMtl(tick)
MetalBRDFVRayMtl(tick)
OpaqueBRDFVRayMtl(tick)
TransparentBRDFVRayMtl(tick)

 

 



VRayMtl


(error)
Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl
Image Removed

Image Added

Diffuse Colordiffuse(tick)
Diffuse Color Texturediffuse(tick)
Diffuse Roughnessroughness(error)
Diffuse Roughness Textureroughness(error)
Image Removed

Image Added

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Highlight Glossinesshilight_glossiness(error)
Highlight Glossiness Texturehilight_glossiness
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
GGX Tail Falloffgtr_gamma(error)

Surface Control:

Use Glossiness

Use Roughness


option_use_roughness=0

option_use_roughness=1


(tick)

(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)

 


brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4

 

Glossy Fresneloption_glossy_fresnel(error)


(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back
(error)

(tick)

Max Depthreflect_depth(error)
GTR Tail Falloffgtr_gamma

(tick)

Affect Channels:

Color only

Color+alpha

All Channels

 


reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2

 


(error)

(error)

(error)

Trace Reflectionsreflect_trace

(error)

Image Removed

Image Added

Anisotropy(-1 to 1)anisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel

 


anisotropy_derivation=0

anisotropy_derivation=1

 


(error)

(error)

Local Axis:

X

Y

Z


anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2

 


(error)

(error)

(error)

(error)

Image Removed
Map Channel/Setanisotropy_uvwgen

Image Added

Dim Distance enabledreflect_dim_distance_on(error)
Dim Distancereflect_dim_distance(error)
Dim Falloffreflect_dim_distance_falloff(error)
Image Removed

Image Added

Translucency set to None

Image Added

Translucency set to Volumetric

Image Added

Translucency set to SSS

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(tick)
Refraction Glossiness Texturerefract_glossiness(tick)
Thin-Walledrefract_thin_walled(error)
Fog Colorfog_color

(tick)

Fog Color Texturefog_color(error)
Fog Multiplier
Depth ()cm / Scale (cm)fog_mult

(tick)

Fog Biasfog_bias

(tick)

IORrefract_ior(tick)IOR Texturerefract_ior(tick)Refraction Glossinessrefract_glossiness(error)Refraction Glossiness Texturerefract_glossiness(error)Image Removed

Translucency:

None

Volumetric

SSS


translucency=0

translucency=5

translucency=6


(error)

(error)

(error)

Scatter Color / SSS Colortranslucency_color

(error)

Scatter Color Texture / SSS Color Texturetranslucency_color

(error)

SSS Amounttranslucency_amount

(error)

SSS Amount Texturetranslucency_amount

(error)

Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels

 


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

 


(error)

(error)

(error)

Trace Refractionsrefract_trace

(error)

Image Removed

Image Added

Dispersiondispersion_on(error)
Abbedispersion(error)
Image Removed

Image Added



Fog Scatteringtranslucency(error)

Type:

Hard (wax) model

Hybrid

Back-side Color

Scatter Coeff

Thickness

Light Multiplier

 


translucency=1

translucency=3

translucency_color

translucency_scatter_coeff

translucency_thickness

translucency_light_mult

 


(error)

(error)

(error)

(error)

(error)

(error)

Back-side Colortranslucency_color(error)
Back-side Color Texturetranslucency_color(error)
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

 

Image Removed

Image Added

Coat Amountcoat_amount(tick)
Coat Amount Texturecoat_amount(tick)
Coat Colorcoat_color(tick)
Coat Color Texturecoat_color(tick)
Coat Glossinesscoat_glossiness(tick)
Coat Glossiness Texturecoat_glossiness(tick)
Coat IORcoat_ior(tick)
Coat IOR Texturecoat_ior(tick)

Image Added

Coat Bump Enabledcoat_bump_lock(tick)

Coat Bump Mode:

Bump Map

Bump Texture Channel

Normal Map


coat_bump_type=0

coat_bump_type=5

coat_bump_type=1


(error)

(error)

(error)

Coat Bump Map Texturecoat_bump_map

(error)

Coat Bump Amountcoat_bump_amount(error)
Coat Bump Amount Texturecoat_bump_amount(error)

Image Added

Sheen Colorsheen_color(error)
Sheen Color Texturesheen_color(error)
Sheen Glossinesssheen_glossiness(error)
Sheen Glossiness Texturesheen_glossiness(error)

Image Added

Thin Film

Thickness Map

Thickness Min (nm)

Thickness Max (nm)

IOR

Image Added



Opacityopacity

(error)

Opacity Textureopacity

(tick) 1

Custom Source:

DIffuse Texture Alpha

Opacity Texture Alpha


opacity/TexCombineFloat

opacity/TexAColorChannel/mode=3


(tick)

(error)

Mode:

Normal

Clip

Stochastic

 


opacity_mode=0

opacity_mode=1

opacity_mode=2

 


(error)

(tick) 1

(error)

  

Image Added

PBRBRDFVRayMtl
 

Image Removed

Color

diffuse(tick)Color Texturediffuse(tick)Metalnessmetalness(tick)Metalness Texturemetalness(tick)Roughnessreflect_glossiness(tick)Roughness Texturereflect_glossiness(tick)IORfresnel_ior(tick)IOR Texturefresnel_ior(tick)Opacityopacity(error)Opacity Textureopacity(tick)

 

EmissiveBRDFLight Image Removed

Bump Mode:

Bump Map

Normal Map


bump_type=0

bump_type=1


(tick)

(tick)

Bump Map Texturebump_map

(tick)

Bump Amountbump_amount

(tick)

Bump Amount Texturebump_amount

(error)

Image Added

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier

 

(tick)

(tick)

Colordiffuse/TexCombineColor/texture_multiplier

(tick)

Reflection Colorreflect/TexCombineColor/texture_multiplier

(tick)

Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier

(tick)

Refraction Colorrefract/TexCombineColor/texture_multiplier

(tick)

IORrefract_ior/TexCombineColor/texture_multiplier

(tick)

Refraction Glossinessrefract_glossiness/TexCombineColor/texture_multiplier

(error)

Opacityopacity/TexCombineColor/texture_multiplier

(error)


EmissiveBRDFLight
Image Added


Colorcolor(tick)
Color Texturecolor(tick)
IntensitycolorMultiplier(tick)
Intensity TexturecolorMultiplier(tick)
Transparencytransparency(error)
Transparency Texturetransparency(error)
Emit On Back SidedoubleSided(error)
Compensate EVcompensateExposure(error)
Color*OpacitymultiplyByOpacity(error)
 

Image Added

Multipliers/

Mode

  

Image Removed

Mode

:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier

 


(tick)

(tick)

ColorTexCombineColor(tick)
IntensityTexCombineColor(tick)
TransparencyTexCombineColor(error)
 BumpBRDFBump

Image Added 

Image Removed

   

 Bump Map

Basebase_brdf(tick)

Image Added

Map:

Bump Map

Bump Texture Channel

Normal Map

bump_tex_color

(tick)

map_type=0

(tick)Bump Texture Channel

map_type=5

(error)Normal Map

map_type=1

(tick)

(tick)

(tick)

(error)

Normal Map Type

-

:

Tangent Space

Object Space

Screen Space

World Space

 

map_type=1

(error)

Normal Map Type - Object Space

map_type=2

(error)Normal Map Type - Screen SpaceNormal Map Type - world space

map_type=3

(error)

map_type=4


(error)

(error)

(error)

(error)

Amountbump_tex_mult_tex(error)
 Subsurface Scattering materialBDRFSSS2Complex 

Image Removed

Overall Coloroverall_color(tick)IORior(tick)

Image Removed

Diffuse Colordiffuse_color(tick)Diffuse Amountdiffuse_amount(tick)

Image Removed

Sub-Surface Colorsub_surface_color(tick)Scatter Colorscatter_radius(error)Scatter Radiusscatter_radius_mult(error)

Image Removed

Specular Colorspecular_color(tick)Amountspecular_amount(tick)Glossinessspecular_glossiness(tick)

 

 
Delta Scalebump_delta_scale(error)



Maps


Tabs Page
titleMaps
UINative nameV-Ray Plugin NameSupportNote

Image Modified

BitmapTexBitmap(tick)

Image Modified

ColorTexAColor(tick)Not supported in bump mapping

Image Modified

TemperatureTexTemperature(error)Not supported in bump mapping

Image Added

UVW Placement


Image Modified

GradientTexRamp(tick)Not supported in bump mapping

Image Modified

Color CorrectionColorCorrection(tick)Not supported in bump mapping

Image Modified

Spline CurveTexRemap(tick)Not supported in bump mapping

Image Modified

Bezier CurveTexBezierCurveColor(tick)Not supported in bump mapping

Image Modified

Simple MixTexCombineColor(tick)Not supported in bump mapping

Image Modified

Mix (Value)TexBlend(tick)Not supported in bump mapping

Image Modified

Mix (Operator)TexCompMax(tick)Not supported in bump mapping

Image Modified

Mix (Map)TexMix(tick)Not supported in bump mapping

Image Modified

Multi-Sub
 
TexMulti(tick)Not supported in bump mapping
(error)

Image Modified

Tri-PlanarTexTriPlanar(tick)Not supported in bump mapping

Image Modified

CheckerTexChecker(tick)Not supported in bump mapping

Image Modified

GridTexGrid(tick)Not supported in bump mapping

Image Modified

TilesTexTiles(tick)Not supported in bump mapping

Image Modified

ClothTexCloth(tick)Not supported in bump mapping

Image Modified

LeatherTexLeather(tick)Not supported in bump mapping

Image Modified

BulgeTexBulge(tick)Not supported in bump mapping

Image Modified

UVWTexUVW(tick)

Image Modified

WaterTexWater(error)Not supported in bump mapping

Image Modified

Noise ATexNoise(tick)Not supported in bump mapping

Image Modified

Noise BTexNoiseMax(tick)Not supported in bump mapping

Image Modified

CellularTexCellular(tick)Not supported in bump mapping

Image Modified

MarbleTexMarble(tick)Not supported in bump mapping

Image Modified

SplatTexSplat(tick)Not supported in bump mapping

Image Modified

SmokeTexSmoke(tick)Not supported in bump mapping

Image Modified

StuccoTexStucco(tick)Not supported in bump mapping

Image Modified

RockTexRock(tick)Not supported in bump mapping

Image Modified

GraniteTexGranite(tick)Not supported in bump mapping

Image Modified

SpeckleTexSpeckle(tick)Not supported in bump mapping

Image Modified

EdgesTexEdges
(error)
Partial

'Color' parameters only

Not supported in bump mapping

Image Modified

FalloffTexFalloff(tick)Not supported in bump mapping

Image Modified

FresnelTexFresnel(tick)Not supported in bump mapping

Image Modified

CurvatureTexCurvature(error)Not supported in bump mapping

Image Modified

DirtTexDirt(error)

 

 
Not supported in bump mapping



Geometry


Tabs Page
titleGeometry
RevitSupport
Revit families replaced with .vrmesh(tick)
Native Revit RPCs will render as grey planes(error)
Revit families replaced with a .vrscene(error)
Infinite Ground Plane(error)
Fur(error)
Displacement(error)

 

 



Environment


Native nameV-Ray plugin nameSupport
Environment Fog
(tick)