Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Floatingpagetoc

This page provides information about the supported .vrscene features exported from V-Ray for Revit. 


UI Text Box
typenote

 Chaos Chaos Vantage has better support for .vrscene files exported from V-Ray Next, and later. It is recommend to use the latest officially released V-Ray 5 version.

 

 


Lights


Tabs Page
titleLights
 
Native name

V-Ray plugin name

Support
POINT  

SphericalLightSphere(tick)
HemisphericalLightRectangle(error)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
LINE  

SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightRectangle(tick)
IESLightIESMax(tick)
RECTANGLE  

SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
CIRCLE 

SphericalLightRectangle

(tick)

HemisphericalLightRectangle

(tick)

SpotLightSpotMax(tick)
IESLightIESMax(tick)

 

 



Camera


 
UINative nameV-Ray plugin nameSupport

V-Ray CameraCameraPhysical 

Mode:

Standard

VR Spherical Panorama

VR Cubemap


 

SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10


 

(tick)

(error)

(error)

Stereo:

Side-by-side

Top-bottom

 RenderView/stereo_on

 


(error)

(error)

(error)

Exposure (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure (EV) AutoSettingsCamera/auto_exposure

(error)

White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance

(error)

Focus Source:

Fixed Distance

Fixed Point


 

 


(minus)

(minus)

Focus Distancefocus_distance(tick)
Defocuscombination of ISO, f_number(tick)
Vignettingvignetting(error)

 

 



Geometry


Native NameV-Ray Plugin NameSupport
V-Ray Decal

V-Ray DisplacementGeomDisplacedMesh

(error)(tick)

V-Ray Fur

GeomHair

(error)(tick)

V-Ray Proxy

GeomMeshFile

(tick)

V-Ray SceneVRayScene

(error)

 

 
V-Ray Scatter



Materials


Tabs Page
titleMaterials

 

 

 

HairBase material

BRDFScanned

Subsurface ScatteringPBRBRDFVRayMtl(tick)Two SidedMtl2Sided(error)
Native NameV-Ray Plugin NameSupport
BlendBRDFLayered
  • Base material
  • Layer materials

Bump


BRDFBump


  • Bump
  • Map

Car Paint


BRDFCarPaint

 


  • Base Colorcolor
  • Base Reflectionreflection
  • Base Glossinessglossiness
  • Coat color
BRDFHair3(error)BlendBRDFLayered
  • Coat strength
  • Coat glossiness
EmissiveBRDFLight(tick)VRscan

(error)

BRDFSSS2Complex

Scatter Color is not supported

GenericBRDFVRayMtl(tick)
HairBRDFHair3(error)
Outline OverrideMtlToon(error)
OverrideMtlOverride(error)Toon Material

MtlToon

PBRBRDFVRayMtl(tick)
Subsurface Scattering

BRDFSSS2Complex

Scatter Color is not supported

Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
VRscanBRDFScanned(error)
WrapperMtlWrapper(error)

 


The table below lists the AutoGen materials (native Revit materials automatically converted to V-Ray ones).


Native NameV-Ray Plugin NameSupport
LayeredBRDFLayered
(error)
GlazingBRDFVRayMtl(tick)
MetalBRDFVRayMtl(tick)
OpaqueBRDFVRayMtl(tick)
TransparentBRDFVRayMtl(tick)

 

 



VRayMtl


Tabs Page
titleVRayMtl
  

 

   
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl

Diffuse Colordiffuse(tick)
Diffuse Color Texturediffuse(tick)
Diffuse Roughnessroughness(error)
Diffuse Roughness Textureroughness(error)

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
GGX Tail Falloffgtr_gamma(error)

Surface Control:

Use Glossiness

Use Roughness


 

option_use_roughness=0

option_use_roughness=1


(tick)

(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)


 

brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4 


(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back

(tick)

Max Depthreflect_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels


reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2 


(error)

(error)

(error)

Trace Reflectionsreflect_trace

(error)

Anisotropy(-1 to 1)anisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel


 

anisotropy_derivation=0

anisotropy_derivation=1


 

(error)

(error)

Local Axis:

X

Y

Z


anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2


 

(error)

(error)

(error)

Map Channel/Setanisotropy_uvwgen 

Dim Distance enabledreflect_dim_distance_on(error)
Dim Distancereflect_dim_distance(error)
Dim Falloffreflect_dim_distance_falloff(error)

Image Added

Translucency set to None

Image Modified

Translucency set to Volumetric

Image Added

Translucency set to SSS

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(tick)
Refraction Glossiness Texturerefract_glossiness(tick)
Thin-Walledrefract_thin_walled(error)
Fog Colorfog_color

(tick)

Fog Color Texturefog_color(error)
Fog MultiplierDepth ()cm / Scale (cm)fog_mult

(tick)

Fog Biasfog_bias

(tick)

IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(error)

Translucency:

None

Volumetric

SSS


translucency=0

translucency=5

translucency=6


(error)

(error)

(error)

Scatter Color / SSS Colortranslucency_color

(error)

Scatter Color Texture / SSS Color Texturetranslucency_color

(error)

SSS Amounttranslucency_amount

(error)

SSS Amount Texturetranslucency_amountRefraction Glossiness Texturerefract_glossiness

(error)

Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels


 

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2 


(error)

(error)

(error)

Trace Refractionsrefract_trace

(error)

Dispersiondispersion_on(error)
Abbedispersion(error)

 

 



Fog Scatteringtranslucency(error)

Type:

Hard (wax) model

Hybrid

Back-side Color

Scatter Coeff

Thickness

Light Multiplier


 

translucency=1

translucency=3

translucency_color

translucency_scatter_coeff

translucency_thickness

translucency_light_mult


 

(error)

(error)

(error)

(error)

(error)

(error)

Back-side Colortranslucency_color(error)
Back-side Color Texturetranslucency_color(error)
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

Coat Amountcoat_amount(tick)
Coat Amount Texturecoat_amount(tick)
Coat Colorcoat_color(tick)
Coat Color Texturecoat_color(tick)
Coat Glossinesscoat_glossiness(tick)
Coat Glossiness Texturecoat_glossiness(tick)
Coat IORcoat_ior(tick)
Coat IOR Texturecoat_ior(tick)

Coat Bump Enabledcoat_bump_lock(tick)

Coat Bump Mode:

Bump Map

Bump Texture Channel

Normal Map


 

coat_bump_type=0

coat_bump_type=5

coat_bump_type=1


 

(error)

(error)

(error)

Coat Bump Map Texturecoat_bump_map

(error)

Coat Bump Amountcoat_bump_amount(error)
Coat Bump Amount Texturecoat_bump_amount(error)

Sheen Colorsheen_color(error)
Sheen Color Texturesheen_color(error)
Sheen Glossinesssheen_glossiness(error)
Sheen Glossiness Texturesheen_glossiness(error)

Image Added

Thin Film

Thickness Map

Thickness Min (nm)

Thickness Max (nm)

IOR

 



Opacityopacity

(error)

Opacity Textureopacity

(tick) 1

Custom Source:

DIffuse Texture Alpha

Opacity Texture Alpha


opacity/TexCombineFloat

opacity/TexAColorChannel/mode=3


 

(tick)

(error)

Mode:

Normal

Clip

Stochastic


 

opacity_mode=0

opacity_mode=1

opacity_mode=2


 

(error)

(tick) 1

(error)

Bump Mode:

Bump Map

Normal Map


 

bump_type=0

bump_type=1

 


(tick)

(tick)

(error)

Bump Map Texturebump_map

(tick)

Bump Amountbump_amount

(tick)

Bump Amount Texturebump_amount

(error)

Mode:

Multiply

Blend amount

 


TexCombineColor/color

TexCombineColor/texture_multiplier

 

(tick)

(tick)

Colordiffuse/TexCombineColor/texture_multiplier

(tick)

Reflection Colorreflect/TexCombineColor/texture_multiplier

(tick)

Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier

(tick)

Refraction Colorrefract/TexCombineColor/texture_multiplier

(tick)

IORrefract_ior/TexCombineColor/texture_multiplier

(tick)

Refraction Glossinessrefract_glossiness/TexCombineColor/texture_multiplier

(error)

Opacityopacity/TexCombineColor/texture_multiplier

(error)


EmissiveBRDFLight 

 


Colorcolor(tick)
Color Texturecolor(tick)
IntensitycolorMultiplier(tick)
Intensity TexturecolorMultiplier(tick)
Transparencytransparency(error)
Transparency Texturetransparency(error)
Emit On Back SidedoubleSided(error)
Compensate EVcompensateExposure(error)
Color*OpacitymultiplyByOpacity(error)

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier


 

(tick)

(tick)

ColorTexCombineColor(tick)
IntensityTexCombineColor(tick)
TransparencyTexCombineColor(error)
 BumpBRDFBump 

    

Basebase_brdf(tick)

Map:

Bump Map

Bump Texture Channel

Normal Map

bump_tex_color

map_type=0

map_type=5

map_type=1

(tick)

(tick)

(tick)

(error)

Normal Map Type:

Tangent Space

Object Space

Screen Space

World Space

 

map_type=1

map_type=2

map_type=3

map_type=4


 

(error)

(error)

(error)

(error)

Amountbump_tex_mult_tex(error)
Delta Scalebump_delta_scale(error)
 

 



Maps


Tabs Page
titleMaps
(error)
UINative nameV-Ray Plugin NameSupportNote

BitmapTexBitmap(tick)

ColorTexAColor(tick)Not supported in bump mapping

TemperatureTexTemperature(error)Not supported in bump mapping

Image Added

UVW Placement


GradientTexRamp(tick)Not supported in bump mapping

Color CorrectionColorCorrection(tick)Not supported in bump mapping

Spline CurveTexRemap(tick)Not supported in bump mapping

Bezier CurveTexBezierCurveColor(tick)Not supported in bump mapping

Simple MixTexCombineColor(tick)Not supported in bump mapping

Mix (Value)TexBlend(tick)Not supported in bump mapping

Mix (Operator)TexCompMax(tick)Not supported in bump mapping

Mix (Map)TexMix(tick)Not supported in bump mapping

Multi-Sub TexMulti(tick)Not supported in bump mapping

Tri-PlanarTexTriPlanar(tick)Not supported in bump mapping

CheckerTexChecker(tick)Not supported in bump mapping

GridTexGrid(tick)Not supported in bump mapping

TilesTexTiles(tick)Not supported in bump mapping

ClothTexCloth(tick)Not supported in bump mapping

LeatherTexLeather(tick)Not supported in bump mapping

BulgeTexBulge(tick)Not supported in bump mapping

UVWTexUVW(tick)

WaterTexWater(error)Not supported in bump mapping

Noise ATexNoise(tick)Not supported in bump mapping

Noise BTexNoiseMax(tick)Not supported in bump mapping

CellularTexCellular(tick)Not supported in bump mapping

MarbleTexMarble(tick)Not supported in bump mapping

SplatTexSplat(tick)Not supported in bump mapping

SmokeTexSmoke(tick)Not supported in bump mapping

StuccoTexStucco(tick)Not supported in bump mapping

RockTexRock(tick)Not supported in bump mapping

GraniteTexGranite(tick)Not supported in bump mapping

SpeckleTexSpeckle(tick)Not supported in bump mapping

EdgesTexEdgesPartial

'Color' parameters only

Not supported in bump mapping

FalloffTexFalloff(tick)Not supported in bump mapping

FresnelTexFresnel(tick)Not supported in bump mapping

CurvatureTexCurvature(error)Not supported in bump mapping

DirtTexDirt(error)

 

 

Not supported in bump mapping



Geometry


Tabs Page
titleGeometry
RevitSupport
Revit families replaced with .vrmesh(tick)
Native Revit RPCs will render as grey planes(error)
Revit families replaced with a .vrscene(error)
Infinite Ground Plane(error)
Fur(error)
Displacement(error)

 

 



Environment


Native nameV-Ray plugin nameSupport
Environment Fog
(tick)