Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

HideElements
cssselector#tocVertical, #tocHorizontal
floatingpagetoc

This page provides information about the supported .vrscene features exported from V-Ray for SketchUp/Rhino.  

 

UI Text Box
typenote

 Chaos Vantage has better support for .vrscene files exported from V-Ray Next, V-Ray 5.

 

 

CSS Stylesheet
/*
.confluence-embedded-image {
	max-width: calc(100% - 4px) !important;
} 
.table-wrap > table {
table-layout: fixed !important;
}
.table-wrap > table > colgroup > col:nth-child(1) {
}
.table-wrap > table > colgroup > col:nth-child(2), .table-wrap > table > colgroup > col:nth-child(3){
width: 230px !important;
}
.table-wrap > table > colgroup > col:nth-child(4) {
width: 75px !important;
}
.table-wrap > table > colgroup > col:nth-child(5) {
width: 250px !important;
}
*/
UI Text Box
typenote
Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.

Lights


UINative NameV-Ray Plugin NameSupport

Image Added



Light Type:

Point

Spot

Directional

Linear

Rectangular


LightOmni

LightSpot

MayaLightDirect

LightRectangle

LightRectangle


(tick)

(tick)

(tick)

(tick)

(tick)

Enabledenabled

(tick)

Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Lumens

Luminance

Radiant power (W)

Radiance


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Lights



UINative NameV-Ray Plugin NameSupport
Standard Rhino Lights

 

Image Removed

Light Type:

Point

Spot

Directional

Linear

Rectangular

 

LightOmni

LightSpot

MayaLightDirect

LightRectangle

LightRectangle

 

(tick)

(tick)

(tick)

(tick)

(tick)

Enabledenabled

(tick)

Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Lumens

Luminance

Radiant power (W)

Radiance

 

units=0

units=1

units=2

units=3

units=4

 

(tick)

(tick)

(tick)

(tick)

(tick)

 

 

 

 

 

UINative NameV-Ray Plugin NameSupportV-Ray Lights

 

 

 

  

 

 

 

 

 V-Ray Rectangle LightLightRectangle 

Image Removed

 

 

 


V-Ray Rectangle LightLightRectangle

Image Added




Enableenabled(tick)

Color/Texture

color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Shape:

Rectangle

Disc


is_disk=0

is_disk=1


(tick)

(tick)

U Size/Sizeu_size

(tick)

V Sizev_size

(tick)

Directionality directional

(tick)

Image Added

Invisibleinvisible

(tick)

No DecaynoDecay

(error)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect SpecularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Reflections affectReflections

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Tex. Resolution tex_resolution

(tick)

Caustic SubdivscausticSubdivs

(error)


V-Ray Sphere LightLightSphere

Image Added


Enableenabled(tick)
Color
/Texture
color
 color

(tick)

Intensity
intensity
 intensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W

)

Radiance (W/m^2/sr)

)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4

 

units=0

units=1

units=2

units=3

units=4

 

(tick)

(tick)

(tick)

(tick)

(tick)

Shape:

Rectangle

Disc

 

is_disk=0

is_disk=1

 


(tick)

(tick)

U Size/Sizeu_size

(tick)

V Sizev_size

(tick)

Directionality directional

(tick)

Size

u_size

(tick)

Image Added

      
Invisible invisible

Portal Light:

Accurate

Simple

 

lightPortal=1 

lightPortal=2

 

(error)

(tick)

Image Removed

Invisibleinvisible

(tick)

No Decay

noDecay

(error)

(tick)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect Diffuse

affectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Reflections
 affectReflections
affectReflections

(tick)

Tex. Resolution tex_resolution

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustic SubdivscausticSubdivs

(error)


 
V-Ray
Sphere
Spot Light
LightSphere
LightSpot
 

Image Added

Image Removed

 

      





Enableenabled(tick)
Color/Texture
 color
color

(tick)

Intensity
 intensity
intensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 


units=0

units=1

units=2

units=3

units=4


(tick)

 Size

u_size

(tick)

Image Removed

      Invisible invisible

(tick)

No Decay

noDecay

(tick)

(tick)

(tick)

(tick)

(tick)

Cone AngleconeAngle

(tick)

(tick)

Penumbra AnglepenumbraAngle

(tick)

Penumbra Falloff:

Linear

Smooth Cubic


falloffType=0

falloffType=1


(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay=0

decay=1

decay=2

decay=3


(error)

(error)

(error)

(error)

 Shadow RadiusshadowRadius

(tick)

Image Added

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect
Reflections 
Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustics
affectReflections

(tick)

Caustic
SubdivscausticSubdivs

(error)

 

 

V-Ray
Spot
IES Light
LightSpot

Image Removed      

 

 

 

 

LightIES
 

Image Added


Enableenabled(tick)
Color
/Texture
color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4

 

(tick)

Intensity (lm)power

(tick)

IES Light Fileies_file

(tick)

Shape:

From IES File

Point

Circle

Sphere


ies_light_shape=-1

ies_light_shape=0

ies_light_shape=1

ies_light_shape=2


(tick)

(tick)

(tick)

(tick)

(tick)

Diameteries_light_diameter

(tick)

Image Added

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustic SubdivscausticSubdivs

(error)


V-Ray Omni LightLightOmni

Image Added

  


Enableenabled(tick)
Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay_type=0

decay_type=1

decay_type=2

decay_type=3


(error)

(error)

(error)

(error)

Shadow RadiusshadowRadius

(tick)

Image Added

Cone AngleconeAngle

(tick)

Penumbra AnglepenumbraAngle

(tick)

Penumbra Falloff:

Linear

Smooth Cubic

 

falloffType=0

falloffType=1

 

(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube

 

decay=0

decay=1

decay=2

decay=3

 

(error)

(error)

(error)

(error)

 Shadow RadiusshadowRadius

(tick)

Image Removed

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Caustics SubdivscausticSubdivs

(error)

 V-Ray IES LightLightIES 

Image Removed

 

Enableenabled(tick)Colorcolor

(tick)

Intensity (lm)power

(tick)

IES Light Fileies_file

(tick)

Shape:

From IES File

Point

Circle

Sphere

 

ies_light_shape=-1

ies_light_shape=0

ies_light_shape=1

ies_light_shape=2

 

(tick)

(tick)

(tick)

(tick)

Diameteries_light_diameter

(tick)

Image Removed

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustics
Caustic
SubdivscausticSubdivs

(error)

 


V-Ray
Omni
Dome Light
LightOmni
LightDome
 

Image Removed

  

 


Image Added



Enableenabled(tick)
Color/Texture HDRcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 


units=0

units=1

units=2

units=3

units=4

 


(tick)

(tick)

(error)

(tick)

(error)

(tick)

(error)

(tick)

(error)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube

 

decay_type=0

decay_type=1

decay_type=2

decay_type=3

 

(error)

(error)

(error)

(error)

Shadow RadiusshadowRadius

(tick)

Image Removed

Shadowsshadows

Shape:

Hemisphere

Sphere


dome_spherical=0

dome_spherical=1


(error)

(tick)

Finite Domedome_finite_on(error)
Radiusfinite_radius(error)
Projection Heightfinite_cameraHeight(error)
Ground Blendfinite_groundBlend(error)
Use Transform(minus)
Adaptivedome_adaptive

(error)

Image Added

Invisibleinvisible

(error)

Shadowsshadows

(error)

Affect Alphaaffect_alpha

(error)

(tick)

Affect DiffuseaffectDiffuse
(tick)

(error)

Diffuse contributiondiffuse_contribution
(tick)

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

Reflections contributionreflections_contribution(error)
 Tex. Resolutiontex_resolution

(error)

 Caustics

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Caustics
SubdivscausticSubdivs

(error)

 
 Target Radiusdome_targetRadius(minus)
 Emit Distancedome_emitRadius(minus)

V-Ray
Dome
Mesh Light
LightDome 
LightMesh

Image Added

Image Removed

 

 


Enableenabled(tick)
Color/Texture
HDR
color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 


units=0

units=1

units=2

units=3

units=4

 


(tick)

(tick)

(error)

(tick)

(error)

(tick)

(error)

(error)

(tick)

Image Added

Invisibleinvisible

(tick)

No DecaynoDecay

(error)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect ReflectionsaffectReflections

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Tex

Shape:

Hemisphere

Sphere

 

dome_spherical=0

dome_spherical=1

 

(error)

(tick)

Use Transform(minus)Adaptivedome_adaptive

(error)

Image Removed

Invisibleinvisible

(error)

Shadowsshadows

(error)

Affect Alphaaffect_alpha

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

 Tex
. Resolutiontex_resolution

(error)

 Caustics SubdivscausticSubdivs

(error)

 Target Radiusdome_targetRadius(minus) Emit Distancedome_emitRadius(minus) V-Ray Mesh LightLightMesh 

Image Removed

 

Enableenabled(error)Color/Texturecolor

(error)

Intensityintensity

(error)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4

 

(error)

(error)

(error)

(error)

(error)

Image Removed

Invisibleinvisible

(error)

No DecaynoDecay

(error)

Shadowsshadows

(error)

Double SideddoubleSided

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

Tex. Resolutiontex_resolution

(error)

Caustics SubdivscausticSubdivs

(error)

 V-Ray Sun LightSunLight 

Image Removed

 

 

Enableenabled(tick)Colorcolor(tick)

Color Mode:

Filter

Direct

Override

 

color_mode=0

color_mode=1

color_mode=2

 

(tick)

(tick)

(tick)

Intensity Multiplierintensity_multiplier(tick)Size Multipliersize_multiplier(tick)

Sky Model:

Preetham et al

CIE Clear

CIE Overcast

Hosek et al

 

sky_model.0

sky_model=1

sky_model=2

sky_model=3

 

(tick)

(tick)

(tick)

(tick)

Horizontal Illuminationhoriz_illum(tick)Turbidityturbidity(tick)Ozoneozone(tick)Albedo Colorground_albedo(tick)Bend Angleblend_angle(tick)Horizon Offsethorizon_offset(tick)
Caustics SubdivscausticSubdivs

(error)


V-Ray Sun LightSunLight

Image Added

Enableenabled(tick)
Custom Orientationtransform(tick)
Horizontal Angletransform(tick)
Vertical Angletransform(tick)

Image Added




Colorcolor(tick)

Color Mode:

Filter

Direct

Override


color_mode=0

color_mode=1

color_mode=2


(tick)

(tick)

(tick)

Intensity Multiplierintensity_multiplier(tick)
Size Multipliersize_multiplier(tick)

Image Added

Sky Model:

Preetham et al

CIE Clear

CIE Overcast

Hosek et al


sky_model.0

sky_model=1

sky_model=2

sky_model=3


(tick)

(tick)

(tick)

(tick)

Horizontal Illuminationhoriz_illum(tick)
Turbidityturbidity(tick)
Ozoneozone(tick)

Image Added

Albedo Colorground_albedo(tick)
Blend Angleblend_angle(tick)
Horizon Offsethorizon_offset(tick)

Image Added

 
Enabledclouds_on(tick)
Densityclouds_density(tick)
Virietyclouds_variety(tick)
Cirrus Amountclouds_cirrus_amount(tick)
Height (m)clouds_height(tick)
Thickness (m)clouds_thickness(tick)
Offset X (m)clouds_offset_x(tick)
Offset Y (m)clouds_offset_y(tick)
Phase X (%)clouds_phase_x(tick)
Phase Y (%)clouds_phase_y(tick)
Ground Shadowsclouds_ground_shadows(tick)

Image Added

Contrailsclouds_contrails_on(error)
Contrails Numberclouds_contrails_num_planes(error)
Contrails Strengthclouds_contrails_strength(error)
Contrails Distortionclouds_contrails_distortion(error)
Contrails Offset X (m)clouds_contrails_offset_x(error)
Contrails Offset Y (m)clouds_contrails_offset_y(error)
Contrails Time

  clouds_contrails_time=0

(error)

Image Added

Dynamic Clouds-(error)
Wind Direction (deg)clouds_offset_x; clouds_offset_y(error)
Wind Speed (m/s)clouds_offset_x; clouds_offset_y(error)
Phase Velocity (%/s)clouds_phase_x; clouds_phase_x(error)

Image Added

Image Removed

Invisibleinvisible(tick)
Shadowsshadows(tick)
Affect DiffuseaffectDiffuse(tick)
Affect SpecularaffectSpecular(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Atmospheric Shadowsatmos_shadows(error)
Caustic SubdivisionscausticSubdivs(error)
Emit Radius
– (minus)
 

 

 



Camera


UINative nameV-Ray plugin name (plugin/parameter)Support
 

CameraCameraPhysical
 

Image Modified

Type:

Standard

VR Spherical Panorama

VR Cubemap

 


SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10

 


(tick)

(error)

(error)

StereoRenderView/stereo_on(error)
Enable Exposure

exposure

(tick)
Exposure Value (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure Value (EV) AutoSettingsCamera/auto_exposure(error)
CompensationSettingsCamera/auto_exposure_compensation(error)
White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance(error)
Auto Values– (minus)
Depth of Fielduse_dof(tick)
Defocuscombination of ISO, f_number(tick)

Focus Source:

Fixed Distance

Camera Target

Fixed Point

 


 


(minus)

(minus)

(minus)

Focus Distancefocus_distance(tick)
Vignettingvignetting(error)
Vertical Tiltlens_shift(tick)
Image Removed

Image Added

Film Sensitivity (ISO)ISO(tick)
Aperture (F Number)f_number(tick)
Shutter Speedshutter_speed(tick)
Bladesblades_num(tick)
Enable Bladesblades_enable(tick)
Center Biascenter_bias(error)
Rotationblades_rotation(tick)
Anisotropyanisotropy(error)
 



Geometry

 


Geometry
UINative NameV-Ray Plugin NameSupportNotes


V-Ray Clipper

VRayClipper

(error)



V-Ray DecalVRayDecal(error)

V-Ray DisplacementGeomDisplacedMesh

(tick)



V-Ray EnmeshGeomEnmesh(error)


V-Ray Fur

GeomHair
(error)

(tick)



V-Ray Infinite PlaneGeomPlane

(error)



V-Ray Proxy Mesh

GeomMeshFile

(tick)



V-Ray
SceneVRayScene(error)
Proxy SceneVRayScene

(tick)



V-Ray ScatterInstancer(tick)

V-Ray Scene ImporterVRayScene(tick)



Environment



Native NameV-Ray Plugin NameSupport

Environment Fog
(tick)



Materials


Tabs Page
titleMaterials

Native NameV-Ray Plugin NameSupport

BumpBRDFBump

  • Base material
  • Map
  • Amount



BlendBRDFLayered
  • Base material
  • Layer materials

Car Paint 2

BRDFCarPaint
  • Base Color
  • Base Reflection
  • Base Glossiness
  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
BRDFCarPaint2

EmissiveBRDFLight
  • Color
  • Intensity

HairBRDFHair3

(error)


MultiMaterialMtlMulti(tick)

Outline OverrideBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.

OverrideMtlOverride
  • Base material
  • GI material
  • Reflect material
  • Refract material
EmissiveBRDFLight
  • Color
  • Intensity

    Subsurface ScatteringBRDFSSS2Complex
    • Index of refraction
    • Sub-surface color
    • Specular color
    • Specular amount
    • Specular glossiness

    Stochastic FlakesBRDFStochasticFlakes
    • Hilight Glossiness
    • BRDF Type: GGX
    Toon MaterialBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.

     

     

    Two SidedMtl2Sided
    • Front Material
    • Back Material
    • Translucency

    VRscanBRDFScanned(error)

    WrapperMtlWrapper
    • Base material



    VRayMtl


    Tabs Page
    titleVRayMtl
    UINative nameV-Ray plugin Name (plugin/parameter)Support
    GenericBRDFVRayMtl
    Image Removed

    Image Added

    Diffuse
    Colordiffuse(tick)
    Diffuse Texturediffuse(tick)
    Diffuse Roughnessroughness(error)
    Diffuse Roughness Textureroughness(error)
    Image Removed

    Image Added

    Reflection Colorreflect(tick)
    Reflection Color Texturereflect(tick)
    Reflection Glossinessreflect_glossiness(tick)
    Reflection Glossiness Texturereflect_glossiness(tick)
    Fresnelfresnel(tick)
    Reflection IORfresnel_ior(tick)
    Reflection IOR Texturefresnel_ior(tick)
    Metalnessmetalness(tick)
    Metalness Texturemetalness(tick)
    GGX Tail Falloffgtr_gamma(error)

    Surface Control:

    Use Glossiness

    Use Roughness

     


    option_use_roughness=0

    option_use_roughness=1

     


    (tick)

    (tick)

    BRDF Type:

    Phong

    Blinn

    Ward

    Microfacet GTR (GGX)

     


    brdf_type=0

     brdf_type=1

     brdf_type=2

     brdf_type=4

     


    (tick)

    (tick)

    (tick)

    (tick)

    Back Side Reflectoption_reflect_on_back

    (tick)

    Max Depthreflect_depth(error)

    Affect Channels:

    Color only

    Color+alpha

    All Channels

     


    refract_affect_alpha=0

    refract_affect_alpha=1

    refract_affect_alpha=2

     


    (error)

    (error)

    (error)

    Trace Reflectionsreflect_trace

    (error)

    Image Removed

    Image Added

    Anisotropyanisotropy(error)
    Anisotropy Textureanisotropy(error)
    Rotationanisotropy_rotation(error)
    Rotation Textureanisotropy_rotation(error)

    Derivation:

    Local axis

    Map channel

     


    anisotropy_derivation=0

    anisotropy_derivation=0

     


    (error)

    (error)

    Local Axis:

    X

    Y

    Z

     


    anisotropy_axis=0

    anisotropy_axis=1

    anisotropy_axis=2

     


    (error)

    (error)

    (error)

    Map Channel/Setanisotropy_derivation(error)
    Image Removed
    reflect_dim_distance_on(error)
    Dim Falloffreflect_dim_distance_falloff(error)

    Image Removed

    Refraction Colorrefract(tick)
    Refraction Color Texturerefract(tick)

    Image Added

    Distance onreflect_dim_distance(error)
    Distance
    reflect_dim_distance_on(error)
    Dim Falloffreflect_dim_distance_falloff(error)

    Image Added

    Translucency set to None

    Image Added

    Translucency set to Volumetric

    Image Added

    Translucency set to SSS

    Refraction Colorrefract(tick)
    Refraction Color Texturerefract(tick)
    IORrefract_ior(tick)
    IOR Texturerefract_ior(tick)
    Refraction Glossinessrefract_glossiness(tick)
    Refraction Glossiness Texturerefract_glossiness(tick)
    Thin-Walledrefract_thin_walled(error)
    Fog Colorfog_color

    (tick)

    Fog Color Texturefog_color_tex(error)
    Fog Multiplier

    (tick)

    Fog Biasfog_bias

    (tick)

    IORrefract_ior(tick)IOR Texturerefract_ior(tick)Refraction Glossinessrefract_glossiness(error)Refraction Glossiness Texturerefract_glossiness(error)
    Depth (cm) / Scale (cm)fog_
    mult
    mult

    (tick)

    Translucency:

    None

    Volumetric

    SSS


    translucency=0

    translucency=4

    translucency=6


    (error)

    (error)

    (error)

    Scatter Color / SSS Colortranslucency_color

    (error)

    Scatter Color Texture / SSS Color Texturetranslucency_color

    (error)

    SSS Amounttranslucency_amount

    (error)

    Scatter Radius

    Affect Shadowsrefract_affect_shadows(tick)
    Fog Units Scalingfog_unit_scale_on(error)
    Max
    depth
    Depthrefract_depth(error)

    Affect Channels:

    Color only

    Color+alpha

    All Channels

     


    refract_affect_alpha=0

    refract_affect_alpha=1

    refract_affect_alpha=2

     


    (error)

    (error)

    (error)

    Trace Refractionsrefract_trace

    (error)

    Image Removed

    Image Added

    Dispersion ondispersion_on(error)
    Abbedispersion(error)
    Image Removed

    Image Added

     


    Fog Scattering ontranslucency(error)

    Type:

    Hard (wax)

    Hybrid

     


    translucency=1

    translucency=3

     


    (error)

    (error)

    Back-side Colortranslucency_color(error)
    Back-side Color Texturetranslucency_color
    Scatter Coefftranslucency_scatter_coeff(error)
    Fwd/back Coefftranslucency_scatter_dir(error)
    Thicknesstranslucency_thickness(error)
    Light Multipliertranslucency_light_mult(error)
    Image Removed

    Image Added

    Coat Amount

    coat_amount

    (tick)

    Coat Amount Texturecoat_amount

    (tick)

    Coat Colorcoat_color

    (tick)

    Coat Color Texturecoat_color

    (tick)

    Coat Glossinesscoat_glossiness

    (tick)

    Coat Glossiness Texturecoat_glossiness

    (tick)

    Coat IORcoat_ior

    (tick)

    Coat IOR Texturecoat_ior

    (tick)

    Image Removed

    Image Added

      
     


    Coat Bump Enabledcoat_bump_lock(tick)
    Coat Bump

    Mode/Map:

    Bump Map

    Bump Texture Channel

    Normal Map

     


    coat_bump_type=0

    coat_bump_type=5

    coat_bump_type=1

     

    (error)

    (error)

    (error)

    Coat Bump Map Texture coat_bump_map(error)
    Coat Bump
    Amountcoat_bump_amount

    (error)

    Coat Bump
    Amount Texturecoat_bump_amount

    (error)

    Image Removed

    Image Added

    Sheen Colorsheen_color

    (error)

    Sheen Color Texturesheen_color

    (error)

    Sheen Glossinesssheen_
    glossiness

    (error)

    Sheen Glossiness Texturesheen_glossiness

    (error)

    Image Removed

     

     
    glossiness

    (error)

    Sheen Glossiness Texturesheen_glossiness

    (error)

    Image Added

    Thickness Map

    Thickness Min (nm)

    Thickness Max (nm)

    IOR

    IOR Texture

    Image Added

    Color

    Self-Illumination Color Texture

    Intensity

    Compensate EV

    Image Added



    Opacityopacity(error)
    Opacity Textureopacity(tick) 1

    Custom Source:

    DIffuse

    Diffuse Texture Alpha

    Opacity Texture Alpha

     


    opacity/TexCombineFloat

    opacity/TexAColorChannel/mode=3

     

    (tick)

    (error)


    (tick)

    (error)

    Mode:

    Normal

    Clip

    Stochastic


    opacity_mode=0

    opacity_mode=1

    opacity_mode=2


    (error)

    (tick) 1

    (error)

    Image Added

    Bump Mode/Map:

    Bump Map

    Normal Map


    bump_type=0

    bump_type=1


    (tick)

    (tick)

    Bump Map Texture bump_map (tick)
    Amount bump_amount (tick)
    Amount Texture bump_amount (error)

    Image Added

    Mode:

    Multiply

    Blend amount


    TexCombineColor/color

    TexCombineColor/texture_multiplier


    (tick)

    (tick)

    Colordiffuse/TexCombineColor/texture_multiplier(tick)
    Color Texturediffuse/TexCombineColor/texture_multiplier(tick)
    Reflection Colorreflect/TexCombineColor/texture_multiplier(tick)
    Reflection Color Texturereflect/TexCombineColor/texture_multiplier(tick)
    Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier(tick)
    Reflection Glossiness Texturereflect_glossiness/TexCombineColor/texture_multiplier(tick)
    Refraction Colorrefract

    Mode:

    Normal

    Clip

    Stochastic

     

    opacity_mode=0

    opacity_mode=1

    opacity_mode=2

     

    (error)

    (tick) 1

    (error)

    Image Removed

    Bump Mode:

    Bump Map

    Normal Map

     

    bump_type=0

    bump_type=1

     

    (tick)

    (error)

    Bump Map Texture bump_map (tick)Bump Amount bump_amount (tick)Bump Amount Texture bump_amount (error)

    Image Removed

    Mode:

    Multiply

    Blend amount

    TexCombineColor/color

    TexCombineColor/texture_multiplier

     

    (tick)

    (tick)

    Colordiffuse
    /TexCombineColor/texture_multiplier(tick)
    Reflection
    Refraction Color Texture
    reflect
    refract/TexCombineColor/texture_multiplier(tick)
    Reflection Glossiness
    IOR
    reflect
    refract_
    glossiness
    ior/TexCombineColor/texture_multiplier(tick)
    Refraction Color
    IOR Texturerefract_ior/TexCombineColor/texture_multiplier(tick)
    IOR
    Refraction Glossinessrefract_
    ior
    glossiness/TexCombineColor/texture_multiplier(tick)
    Refraction Glossiness Texturerefract_
    glossiness
    glossiness/TexCombineColor/texture_multiplier(tick)
    Opacityopacity/TexCombineColor/texture_multiplier(error)
    Opacity Textureopacity/TexCombineColor/texture_multiplier(error)

    Image Added

    Color

    Opacity

    Texture Mode:

    Auto

    Texture Helper

    Custom



    Can be Overridden
     Image Removed



    EmissiveBRDFLight
     

    Image Added

    Colorcolor(tick)
    Color Texturecolor(tick)
    IntensitycolorMultiplier(tick)
    Intensity TexturecolorMultiplier(tick)
    Transparencytransparency(error)
    Transparency Texturetransparency(error)
    Emit On Back SidedoubleSided(error)
    Compensate EVcompensateExposure(error)
    Color*OpacitymultiplyByOpacity(error)
    Image Removed

    Image Added

    Mode:

    Multiply

    Blend amount


    TexCombineColor/color

    TexCombineColor/texture_multiplier

     


    (tick)

    (tick)

    ColorTexCombineColor(tick)
    IntensityTexCombineColor(tick)
    TransparencyTexCombineColor

    (error)

     


    BumpBRDFBump
     

    Image Added

    Image Removed

    Basebase_brdf(tick)
    Image Removed

    Image Added

    Mode/Map:

    Bump Map

    Bump Texture Channel

    Normal Map


    BRDFBump/bump_tex_color

    BRDFBump/bump_tex_color

    BRDFBump/bump_tex_color

     


    (tick)

    (tick)

    (tick)

    AmountBRDFBump/bump_tex_mult

    (tick)

    (error)

    Amount TextureBRDFBump/bump_tex_mult_tex(error)
    Delta ScaleBRDFBump/bump_delta_scale(error)

     

     

     

     



    Maps


     
    Tabs Page
    titleMaps

    Native Name

    V-Ray Plugin Name

    Support
    Support
    Note
    Image Removed

    Image Added

    Bulge

    TexBulge

    (tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    CheckerTexChecker(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    ClothTexCloth(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    GridTexGrid(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Leather

    TexLeather(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    TilesTexTiles(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    UVWTexUVW(tick)
    Image Removed

    Image Added

    Water

    TexWater

    (error)
    Image Removed

    Image Added

    CellularTexCellular(tick)
    Image Removed
    (tick)

    Image Removed

    Not supported in bump mapping

    Image Added

    GraniteTexGranite
    (tick)Not supported in bump mapping

    Image Added

    MarbleTexMarble(tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    Noise ATexNoise(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Noise BTexNoiseMax(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    RockTexRock(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    SmokeTexSmoke(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    SpeckleTexSpeckle(tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    SplatTexSplat(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    StuccoTexStucco(tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    Bitmap

    TexBitmap

    (tick)
    Image Removed

    Image Added

    Color

    TexAColor

    (tick)
    Image Removed

    Image Added

    GradientTexRamp(tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    Sky

    TexSky

    (error)
    Image Removed

    Image Added

    Temperature

    TexTemperature

    (error)
    Image Removed

    Image Added

    Curvature

    TexCurvature

    (error)
    Image Removed

    Image Added

    Dirt

    TexDirt

    (error)
    Image Removed

    Image Added

    Egdes

    TexEdges

    (error)Image Removed
    Partial

    'Color' parameters only

    Not supported in bump mapping

    Image Added

    FalloffTexFalloff(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    FresnelTexFresnel(tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    Color CorrectionColorCorrection(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Bezier Curve

    TexBezierCurveColor

    (tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Mix (Map)

    TexMix

    (tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Mix (Operator)

    TexCompMax

    (tick)
    Not supported in bump mapping

    Image Added

    Image Removed

    Mix (Value)TexBlend(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Multi-Sub

    TexMulti

    (tick)Not supported in bump mapping

    Image Added

    (error)Image Removed

    Simple MixTexCombineColor(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Spline CurveTexRemap(tick)
    Image Removed
    Not supported in bump mapping

    Image Added

    Tri-Planar

    TexTriPlanar

    (tick)Not supported in bump mapping

    Image Added

    UVW Placement
    (tick)

    Image Added

     
    Distance
     

    (error)



    Footnotes


    Anchor
    1
    1
     – Opacity is rendered the same way a clipper is rendered - it is either transparent or opaque. Mid-opacity is not supported.